KRUNCH% Entry 2 | Darkmoon Caverns And The Five Lap Disaster
Seed: 232968 • Platform: Steam Deck • Character: Krunch • Format: No Commentary
Back Into Snowflake Mountain
With progression still fairly limited, I decide to return to Snowflake Mountain to investigate what waits behind the six-balloon door.
Apparently, the answer is Dino Domain.
So if I want to visit Dino Domain in this randomizer, I now need to take a detour through Snowflake Mountain first. That feels entirely normal and not concerning whatsoever.
I briefly consider checking where Snowflake Mountain itself has been relocated to, but curiosity wins out. I want to know what the randomizer has hidden behind Dino Domain’s doors first.
The results are already questionable.
Darkmoon Caverns now occupies Hot Top Volcano’s slot, while Smokey 2 has been shoved behind Fossil Canyon’s door.
So naturally, I decide to fight Smokey 2.
Smokey 2 Goes Better Than Expected
Beating Smokey 2 would secure the second piece of the Wizpig amulet and remove another major boss from the campaign early. Unfortunately, the randomizer has once again decided this should happen on the mirrored Adventure 2 version of the race.
Over four laps.
Could be worse, I suppose.
I get the best possible boost at the start of the race and immediately fly directly into a fireball, which feels like an excellent summary of KRUNCH% so far.
Thankfully, the recovery goes significantly better than the opening corner.
Between aggressive flying, momentum preservation, and two blue balloon speed boosts, I manage to overtake Smokey shortly before the end of lap one. Once Krunch gains momentum, he becomes surprisingly difficult to stop, even if controlling him still feels like negotiating with heavy machinery.
From there, I hold the lead for the remainder of the race and secure the second Wizpig amulet piece.
For a character widely considered one of the worst racers in the game, Krunch becomes genuinely dangerous once the speed starts building.
Whale Bay And A Quick Reconnaissance Mission
With Smokey 2 defeated, I investigate the remaining balloon doors inside Dino Domain.
One leads toward Dragon Forest.
The other leads to Whale Bay.
I choose Whale Bay first. The randomizer grants me a relatively merciful version of the race this time: only two laps on the mirrored Adventure 2 layout.
Compared to everything else happening in this seed, the race feels surprisingly stable. I secure first place without much resistance and continue exploring the island to see what other horrors the randomizer has prepared.
Fire Mountain’s entrance now leads to Sherbet Island, which somehow feels completely believable at this point.
The Return To Darkmoon Caverns
Then I remember something important.
The music in Darkmoon Caverns.
I spent an unreasonable amount of time in this course back when I originally played Diddy Kong Racing, and now that it has appeared early in the randomizer, there is no chance I am leaving without revisiting it properly.
So I head into Darkmoon Caverns.
The randomizer responds by handing me my first five-lap race of the campaign.
And very quickly, I realise this was a mistake.
Darkmoon Caverns is normally one of the later tracks in the game. It expects you to already understand your chosen racer. Meanwhile, I am still actively fighting Krunch every time I attempt to take a corner cleanly.
After a failed attempt and a restart, I finally remember an old technique from years ago: holding the brake button during drifts to tighten turns.
Suddenly, everything starts making sense again.
The race transforms from complete instability into five laps of uninterrupted concentration.
Five laps later, I secure first place, although I am fairly certain my hands have partially cramped in the process.
The silver coin challenge for Darkmoon Caverns still remains waiting in the future, but that can wait for another day.
Right now, I just want to sit in Darkmoon Caverns and listen to the music for a while.
Episode Video
Progress Log
- Current Seed: 232968
- Balloons: 8
- Bosses Defeated: Bubbler 2, Smokey 2
- Wizpig Amulet Pieces: 2
- Current Threat Level: Escalating instability
Continue the Journey
Entry 1 | Snowflake Mountain Was Not Supposed To Be Here ←
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