The Cold Chronicles Day Five: A Voyageur’s Tale of The Long Dark

Survival Switch-Style

Day 5 – Mapping Coastal Highway, Finding a Revolver, and Prepping for Pleasant Valley

Next: Day 6 | Previous: Day 4

Today’s mission was simple on paper: lighten my pack, loot like a professional, and avoid becoming a decorative frozen lump in a snowbank. The first step was Quonset Garage inventory triage. I dumped food, meds, spare clothes, and every non-essential item into my storage stash — keeping just enough to keep me alive. Travel light, loot heavy. The survivor’s paradox.

First stop: a nearby building that greeted me with the holy grail of kitchenware — a cooking pot and a skillet. Outstanding finds. Unfortunately, they also weighed roughly the same as my survival hopes, so back to Quonset I trudged, muttering about my endless loop of “find loot, dump loot, repeat.”

With the weight off my shoulders (literally), I decided today was going to be about exploration — specifically, mapping Coastal Highway like a cartographer with too much time on their hands. I hopped between fishing huts, pausing every so often to scribble charcoal marks on my map like an artist who only draws squares. The wind bit at my face, ice groaned under my boots, and somewhere in the distance, a wolf howled just to keep me humble.

Loot highlights of the hut-hopping adventure included: a book on fishing (because nothing says “immersive reading” like reading about fishing while fishing), a hunting knife that immediately earned its keep on a nearby deer carcass, and — drumroll, please — a revolver.

Three bullets. Enough to be dangerous, not enough to be reckless.

Yes, an actual revolver. Even better — it had one round chambered, and earlier in my fishing crawl I’d picked up two loose bullets. That’s three shots. In The Long Dark, that’s not just self-defense; it’s a small-scale munitions miracle. Of course, in my infinite wisdom, I’d left the rest of my ammo back at Quonset, so for now it’s more of a moral support weapon.

While the deer meat cooked in one of the huts, I dashed over to a nearby trailer to drop off the hide and gut for curing. Nothing says “I’ve made it” like casually starting your own rabbit and deer leather collection. Resource management, baby.

By evening, the weather had shifted from “brisk” to “why are you outside, you fool?” A blizzard swept in just as I reached the edge of the lake. I wasn’t about to attempt a hero’s march back to Quonset in that, so I ducked into the nearest house. The place was cold, abandoned, and smelled faintly of damp socks — but it had loot, so it met my standards.

Looted the place, harvested some extra clothes (accidentally shredded a perfectly good hat, but we don’t talk about that), and collapsed into bed before the fatigue meter could nag me into a penalty.

End of Day 5: One revolver, three bullets, a map full of fishing huts, and the creeping suspicion that Coastal Highway might just be my new favorite spot — assuming the wolves don’t hold a vote on the matter.

Continue the journey:
◀ Day 4 – Into the Wind and the Wolves
Day 6 – To Pleasant Valley ▶

More from The Long Dark:
🏠 The Long Dark Hub
📘 Survive Your First Week in The Long Dark
📜 Customloper Diaries
⚙ Customloper Settings

Survivor’s Dread Has Arrived – A New Home For Survival Horror

Survivor’s Dread is now live! A new hub for survival horror playthroughs, starting with Dark Waters: A Dredge Survival.

I’m very excited (and slightly nervous) to officially launch Survivor’s Dread: the newest corner of Survivor Incognito where survival horror games get their own home.

Here you’ll find my permadeath playthroughs and survival horror experiments—where the games aren’t just about food meters and blizzards, but also sanity meters, strange noises, and questionable life choices.

We’re kicking things off with Dark Waters: A Dredge Survival, where I attempt to survive fishing in waters that absolutely do not want me there.

➡️ Visit Survivor’s Dread here: [Survivor’s Dread]
➡️ Follow Dark Waters: [Dark Waters: A Dredge Survival]

Expect things to get weird from here.

Next Tuesday… We Go Fishing (and Probably Regret It)

The first official Survivor’s Dread series begins next week on Survivor Incognito. I’m diving blind into Dredge, armed with nothing but poor judgment and permadeath rules.

What Is Survivor’s Dread?

A new weekly series where I explore different corners of survival games—where horror, tension, and terrible decisions collide. Which was originally going to be called Friday Fright, but I preferred the sound of Survivor’s Dread, and also means I can change the day it is released.

So What Game Are We Starting With?

Dredge.

A fishing game, allegedly.

It’s foggy. It’s weird. I’ve only played the demo. What could possibly go wrong?

The Twist: Permadeath

I’ve made a custom permadeath ruleset called Dark Waters: A Dredge Survival. If the boat dies, the run dies. I go into the fog, and I don’t go back.

When Does It Begin?

Next Tuesday at 1PM GMT, the nightmare begins with Day One of Dark Waters.

Where Can You Find It?

Here: Dark Waters: A Dredge Survival

Why Should You Read It?

  • Chaos is guaranteed.
  • Survival is unlikely.
  • You get to feel good about your own decisions

Dark Waters: A Dredge Survival begins Tuesday at 1PM GMT.

I’ll be heading into the fog with nothing but a fishing rod, a poorly thought-out permadeath rule set, and the vague hope that the sea won’t immediately chew me up and spit me out.

Want to play along—or just judge my decisions from a safe distance?
You can grab the full rule sheet here:

Bring a lantern. Don’t look down.

Sneak, Snipe, Repeat: Skyrim Survival Day Five

I return to Shroud Hearth Barrow to face a “ghost,” discover it’s just a deranged frost mage, clear out undead, remember how to zoom with a bow, and miss Lydia more than I expected.




The Ghost Isn’t Real, But the Frostbite Is

The day begins with a voice echoing through the ruins of Shroud Hearth Barrow, telling me to turn back. I don’t. Obviously. If I turned back every time a disembodied voice told me to, I wouldn’t have left Helgen.

Inside, I find frost-covered halls and a frost-wielding “spectre” who turns out to be a man in a robe with a superiority complex. I resist the urge to shout, “You’re not even undead!” and settle for fire spells and potions instead. Frost resistance does most of the work. A few spells later, he’s dead—and not the kind that gets up again.

Turns out he snapped from isolation and decided to LARP as a ghost. His journal’s full of ramblings, paranoia, and bad decisions. I should probably relate, but instead I loot his body and move on.

I can’t help thinking Lydia could’ve handled the distraction while I circled behind. She was good for that—charging in recklessly while I fired off spells and arrows from the shadows. It hits me again that she’s gone. Permanently. Not resting in Breezehome. Just gone. And for the first time, that feels like more than an inventory loss.




A Quick Detour to Town

I return to the inn with the ghost-faker’s journal. The innkeeper’s relieved to learn the place isn’t haunted and rewards me with the Sapphire Dragon Claw—because apparently the correct response to surviving a haunted dungeon is to send someone deeper into it.

Not one to refuse free ancient loot access, I eat some food, warm up, and head back in.




Back to the Barrow

The second half of the barrow is more undead and more danger. I find a sleeping bag tucked beside some barrels and take the opportunity to rest. One hour’s enough to regain stamina and level up. I put the point into Health and choose Light Armor for the perk—mainly because I’m tired of dying in three hits.

The claw fits the puzzle door and grants access to the barrow’s inner sanctum. I shift into stealth mode and start clearing the area with arrows and fire spells. It’s during one of these fights that I finally remember: I can zoom in with my bow. (Hold ZL to aim, click right stick for zoom.) This information would’ve been helpful literally four days ago, but better late than dead.




New Magic, New Words, Same Cold

Along the way, I find an Oakflesh spellbook. Boosted armor without metal? Yes, please. It pairs well with my current sneaky-bow-mage playstyle, especially since I’ve yet to find decent armor that doesn’t clank.

At the very end of the dungeon, I’m greeted by a Word Wall. I approach and learn Kyne’s Peace, which… sounds like something the Greybeards might want to chat about. I haven’t seen them since I shouted at a mountain goat near Whiterun, so I imagine they’re still waiting patiently on their high stone perch.

Before I leave the crypt, I rest again and hit another level up. Health gets another boost (cold and axes both hurt), and I drop a perk point into Sneak. Because what’s better than being hard to kill? Being hard to find in the first place.




Day 5 Summary

Defeated fake ghost in Shroud Hearth Barrow

Acquired and used the Sapphire Dragon Claw

Cleared out all skeletons and draugr

Remembered I can zoom while aiming with a bow (finally)

Picked up Oakflesh for magic armor buffs

Learned Word of Power: Kyne’s Peace

Leveled up twice: +2 Health, Light Armor +1, Sneak +1

Missed Lydia more than expected



The barrow’s empty, the loot is mine, and the Greybeards are probably wondering if I’ve died in a ditch. They’ll get their answer tomorrow—assuming I don’t freeze to death first.

Check out the full series here: Sneak, Snipe, Repeat: Skyrim Survival

Why I’m Not Chasing Clicks (And What That Means for Survivor Incognito)

When I started this blog, I knew 2 things for sure:

  1. I love survival games.
  2. I didn’t want to turn them into something stressful – for me or for you.

So I made a choice early on: I wouldn’t flood Survivor Incognito with SEO trickery, hyped-up headlines, or “Top 10 Ways to Get Views Fast!” guides. I wanted this to grow like a campfire — one spark at a time. Slow, steady, and occasionally smothered by a blizzard.

The Stats So Far

May was my first full month live. I got:




Some days it’s just one or two views. Others it’s a little spike from Reddit, Facebook, or Pinterest. It’s not explosive — but it’s real. And it’s mine.

  • 324 views.
  • 243 visitors.
  • And one mildly surprised blogger wondering who these brave souls are clicking through the fog.

Why I’m OK With Slow Growth

Because I’d rather build a small camp of readers who:

  • Actually enjoy what I like.
  • Like permadeath stories, region guides, or rabbit-stunning mishaps.
  • Stick around for the tone, not the traffic.

Clickbait can bring numbers, sure. But I’m not aiming for viral. I’m aiming for cozy. If a blog post of mine makes someone laugh, try something new in The Long Dark, or curse a moose in solidarity — that’s enough.

What’s Ahead

The blog will keep growing — one post, one map, one diary entry at a time. If you’re here reading this? Thank you. You’re part of what makes this space feel less like a webpage and more like a cabin with the fire lit.

Feel free to browse the hubs, subscribe for updates, or just keep coming back when the blizzards hit.

Stick Around?

I post new survival diaries, game guides, and mildly catastrophic moments every week. Head to the homepage to see what’s been happening, or subscribe if you want updates without the clickbait.

Day 1 Diary – The Long Dark Customloper – Cold Coast, Hard Start

Day 1 of a Customloper survival test in The Long Dark. Spawned in Coastal Highway. Made gloves out of scraps, got hit with a blizzard, and somehow didn’t freeze to death.

I put in the Customloper settings, picked my character, set the spawn to random, and named the file Day One. I spawn in Coastal Highway – specifically right next to the path leading to The Ravine.

Map of Coastal Highway

I think about going that way for all of five seconds, I choose life instead and head toward the Train Unloading Trailer I know is nearby

Spawned in cold, sprinting for shelter. Train Unloading it is

Inside I grab what I can, including a second pair of socks. Then hit the tunnel corpse – and score a hatchet.

My loadout after looting the trailer. No gloves, great.

From there, I billy goat my way down a nearby cliff, grabbing sticks while the temperature plummets.

Alternative route, gravity assisted travel

I find another trailer. It’s warmer, but still not warm enough. And I didn’t spawn with gloves, so my hands are freezing.

I cut across the road, stop at a car, then head toward the Fishing Camp.

Note: I had to double-check the name using my own Map Hub — I knew where I was, just couldn’t remember what it was called. Proof the hub’s not just for readers.

I loot what I can — some food, but not enough to carry me far. In the first house, I grab cloth and craft handwraps. It helps, barely. In the second, third and fourth houses, I scrape together enough to make a makeshift hat.

Then I step outside.

I step outside. Weather steps on me

I retreat and sleep for three hours to warm up. When I wake, the blizzard has cleared. I push toward Jackrabbit Island and manage to snag three rabbits — finally, a win.

Inside the house, I raid the fridge and score water. I harvest the rabbits for meat as the sun drops.

Then I head outside, light a fire on the first try, and cook everything. I even remember I have herbal tea, brew it, and drink it to recover some condition — which was down to about 50%.

Back inside, I scavenge the place and find a pair of wool mittens, climbing socks, and a pair of boots.

I go to bed warm, full, and genuinely surprised I made it through Day One.

Next week, I start my actual Customloper run. I start in a new area, and will attempt to explore the whole island before I succumb to The Long Dark.

If you want to know more about Customloper, why not check out The Long Dark Customloper Settings: Easier Interloper Survival Mode

If you enjoyed this entry, why not check out my other Day One Diaries

Friday Fright Is Coming – Something’s Stirring Beneath the Waves

A new survival series is surfacing on Survivor Incognito this Friday. It’s cold. It’s wet. And it wants to be seen. Welcome to Friday Fright.




You’ve braved the cold.
You’ve dodged dinosaurs.
You’ve survived Skyrim without socks.

Now it’s time to confront something older… and deeper.

This Friday, Survivor Incognito plunges into the unknown with the launch of a new weekly series:
Friday Fright – where survival meets suspense, and things don’t just go bump in the night—they slither, stalk, and stare back.




What to Expect:

New Friday posts exploring the eerie, the strange, and the just plain cursed corners of survival gaming.

Permadeath challenges with a twist—when the danger isn’t just wolves or weather, but something… weirder.

Short stories from the edge of logic, sanity, and safe game design.


The first entry will be revealed this Friday at 5PM GMT.
Hold your breath. Not all horrors come from the land.

Day One Diary Customloper Drops – Tomorrow

The Day One Diary of Customloper is coming—and no, I didn’t freeze to death immediately.
Spawned in with Interloper-level weather and a backpack full of questionable decisions.
There were snacks. There were was lots of snow. There was looting in the dark like a confused burglar. Find out what happens tomorrow at 1pm GMT.

For information on what Customloper is, read here: The Long Dark Customloper Settings: Easier Interloper Survival Mode

Catch up with my other Day One Diaries here: Day One Diaries

The Doedicurus Incident: How I Lost a Fight I Didn’t Know I Was Starting

Day 1 of ARK: Scorched Earth. I spawned, made some pants, and was murdered by what I thought was a friendly armoured pet rock. A true story of betrayal, bad aim, and Doedicurus rage.

Welcome to the Desert. Here’s a Spear. Try Not To Die.

I woke up in the Scorched Earth desert with nothing but my fists and the overwhelming sense that everything around me wanted me dead.

Naturally, I punched a tree, made a pickaxe, and crafted myself a stunning outfit made entirely of itchy rags. Survival 101.

That’s when I saw it: a Doedicurus.
Round, slow-moving, and with the kind of face that said, “I mind my business.” It was adorable. I felt safe.

This would be my desert buddy. My spiky little friend.
I had plans. Big plans. I was going to tame it. Name it. Maybe ride it into battle.

Then I Threw a Spear at It.

Now… in my defense, I meant to throw the spear next to the Doedicurus.
You know, to test it. Impress it. Establish dominance. Whatever people do in survival games.

What I didn’t mean to do was poke it directly in the face.

Cue a noise I didn’t know Doedicuruses could make.
Cue it rolling toward me like an angry bowling ball with revenge issues.

The Fight That Wasn’t.

I panicked.
I had one more spear. I missed.
I pulled out my fists. They were… less effective.

The Doedicurus did not miss. It swung its tail like it was trying to launch me into the next biome.
It succeeded.

Respawn, Reflect, Regret.

As I stared at the “You Died” screen, one thought ran through my head:
What the hell just happened?

I came here to survive.
I left wearing nothing but shame and a crushed dream of dinosaur friendship.


Final Thoughts

Let it be known: Doedicuruses are not your friends.
They are boulders with feelings. And those feelings are rage.

Next time, I’m taming a Jerboa. At least they don’t roll over you for sport.

Got a favourite chaotic moment?

Let me know in the comments or tag me on social—I’m always looking for new disasters to celebrate.
And if you enjoy these shorts, consider sharing the page with a fellow survivor.
Because nothing says “friendship” like a moose silently judging you from behind a tree.

If you enjoyed that one, please check out my other stories here: Survivor’s Shorts

Also, please check out the full tale of my first day in ARK: Scorched Earth here: Day 1 Diary – ARK: Scorched Earth: Heat, Hubris & A Doedicurus

Day 1 Diary – No Man’s Sky – A Freezing Planet, Angry Plants & A Forgotten Ship

Because apparently, space is just as chaotic as survival on Earth.

I wake up to the cold void of Zuwan 58/E6

It’s -54.8°C and my thermal protection is already falling apart. I’m standing on an unfamiliar world, surrounded by snow, rocks, and the kind of silence that suggests no one’s coming to help. The scanner is offline, and the only way to fix it is by gathering ferrite dust.

Cue 30 seconds of frantic mining laser use. It feels like hours. Rocks explode. The scanner gets patched up. Victory—briefly.


Sodium, sabotage, and a slap from nature

With the scanner online, I locate some sodium-rich plants glowing yellow in the distance. I sprint over like they’re the last snacks at the end of the world. Just as I reach one, a hostile plant lashes out and takes a bite out of me. Rude.

I grab the sodium anyway, recharge my thermal protection, and make a mental note: not everything green is friendly.

Then a new signal appears—500 units away.


The Radiant Pillar and the repair list from hell

The signal leads to a crashed starship: the Radiant Pillar BC1. The ship’s still mostly intact, but running a diagnostic reveals both the launch thrusters and pulse engine are out of commission. Typical.

Luckily, I already have enough ferrite dust to patch together some metal plating and get started. Then the distress beacon hands me a planetary chart that points toward a hermetic seal—only 900 units away. I head off to get it.

Halfway there, the planet unleashes a blizzard. The temperature drops to -97.3°C. I barely make it to the building in time, where I warm up, collect the hermetic seal, and take a much-needed moment to question my life choices.


Navigation error: user

With the seal in hand, I’m ready to head back… if only I remembered where I left the ship.

The scanner’s broken again. This time it needs carbon. So I laser some nearby plants—none of which try to bite me, thankfully—and repair the scanner. The ship’s marker reappears and I make my way back, scanning every rock and shrub along the way like a distracted tourist with a scanner addiction.


The great resource hunt and escape

Back at the ship, I finish the pulse engine repair. The thrusters need pure ferrite, which means crafting a portable refiner. That requires dihydrogen and oxygen—time for another impromptu gathering mission.

Once the refiner is placed, I process the ferrite dust into pure ferrite, patch up the launch thrusters, and climb into the cockpit.

Moments later, I leave Zuwan 58/E6 behind. I don’t know where I’m going, but I’m not freezing anymore. Probably.


Day 1 complete

Status: Launched
Planet: Hostile
Ship: Mostly duct tape
Next Goal: Figure out how not to die in space


If you enjoyed this one, why not check out my other Day One Diaries

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