Here’s What You Missed This Week on Survivor Incognito โ€“ Crashes, Farewells, and Frozen Toes

Another week of survival stories has wrapped up over at Survivor Incognito, and hereโ€™s what went live:

  • ๐ŸŒด Tuesday: Sunburnt & Sinking โ€“ Stranded Deep: Day One. A plane crash, some aggressive crabs, and the beginning of another deeply questionable survival journey.
  • โ„๏ธ Wednesday: Customloper Diaries โ€“ Day Five. Moose encounters, torchlit panic, and the continuing battle to not freeze to death in The Long Dark.
  • ๐ŸฆŽ Thursday: Goodnight, Sweet Lizard โ€“ A heartfelt (and mildly roasted) farewell to my first Skyrim survivor. Gone, but not forgotten. Or fully thawed.
  • ๐Ÿšš Friday: SnowRunner Survival โ€“ Day Three. I made it to the top of a mountain. That was the easy part. Getting down? Thatโ€™s Future Meโ€™s problem.
  • ๐Ÿ›ค๏ธ Saturday: Day One Diary โ€“ Choo Choo Charles. A train with spider legs, eggs with suspicious importance, and absolutely no time to process anything.

๐Ÿงญ We also updated the Start Here page with better guidance for new readers and easier access to key blog content.

Itโ€™s been a week of rough starts, fond farewells, and terrain I was never meant to cross โ€” just how we like it.

Next week: the official start of the Subnautica permadeath run, a bit more trucking, and probably something trying to kill me with a leaf. Stay tuned.

Choo Choo Charles โ€“ Day One Diary: Eugene, Eggs, and Accidental Manslaughter

My Choo Choo Charles day one diary includes a monster-hunting job, a sprinting NPC, and Eugeneโ€™s untimely (and possibly avoidable) demise.


The Job Offer That Shouldโ€™ve Been a Red Flag

I got a call from Eugene. Said he had a job that would help โ€œmy museum.โ€ Didnโ€™t specify how, didnโ€™t ask if I had museum experience, just told me it was time to go monster hunting. I shouldโ€™ve asked questions. Like โ€œwhat kind of monster?โ€ or โ€œwhy me?โ€ or โ€œhave you ever heard of hazard pay?โ€

Instead, I said yes.


Meet Charles: Part Locomotive, Part Arachnid, All Nightmare Fuel

I found myself rowing to a misty, ominous island with Eugene casually explaining that weโ€™re up against a half-train, half-gigaspider named Charles.
Cool. Totally normal Saturday

Upon docking, Eugene says thereโ€™s a train up the hill we can use โ€” but also notes Charles isnโ€™t the only thing to worry about. Then he bolts. Full sprint. No hesitation. Just gone. Iโ€™m used to NPCs dragging their feet, not outpacing me like theyโ€™ve got somewhere better to be.


Learning the Ropes (and the Rail Controls)

Eugene points me to a nearby shack with the key to access the train. This is where I learn how to use the map and set waypoints. Handy, and slightly more intuitive than most in-game maps.

I return with the key, unlock the garage, and meet my new metal ride. Itโ€™s already equipped with a mounted machine gun and has three levers: forward, reverse, and stop. Thatโ€™s it. No cup holder. No horn. No emotional support buttons.


First Encounter: Train vs. Terror

I hit the forward lever and the train lurches ahead โ€” straight into my first encounter with Charles.

Cue panic.

The gun works, technically. But it does about as much damage as a water pistol might do to a tank. Charles shrugs it off, mauls Eugene mid-sentence, and disappears into the fog.

Iโ€™m left alone. On a moving train. Slightly traumatised.


About That Stopping Distanceโ€ฆ

After the chaos, I check the map to reorient myself and decide to go back to Eugene โ€” assuming heโ€™s maybe clinging to life. I reverse the train and, thinking Iโ€™ve lined it up just right, I slam the stop lever.

I do not stop in time.

I run over Eugene.

Itโ€™s unclear whether Charles killed him or if I finished the job by turning him into railkill. Either way, his final words croak out โ€” something about finding the eggs and stopping Charles once and for all.

No pressure.


If you enjoyed this one, please check out my other Day One Diaries | Survival Game Playthroughs & First-Day Survival Challenges

Goodnight, Sweet Lizard: A Farewell to My First Skyrim Survivor

After 13 in-game days of sneak attacks, harsh weather, and a deeply unfortunate troll encounter, my Argonian Skyrim survivor meets his end. This is his legacy โ€” and a lesson in knowing when not to go into caves.

Read his full journey here: Sneak, Snipe, Repeat: Skyrim Survival


In Loving Memory of One Very Cold, Reluctantly Landed Argonian

He was cold-blooded. He was quiet. He preferred to solve most problems from the shadows with a well-placed arrow โ€” because melee is for people with frostbite and regrets.

And yet, after surviving everything Skyrim threw at him, it wasnโ€™t bandits, dragons, or starvation that claimed him. It was two angry trolls and one very bad decision to poke around in Darkshade Cave.


The Life of a Lizard Who Tried His Best

This wasnโ€™t just another survivor.
This was a stealth archer, which is to say: a Skyrim classic.
He lived by the code of โ€œsnipe first, loot later, probably run if it doesnโ€™t work.โ€

In just under two weeks, he:

Escaped Helgen

Lost Lydia

Hired and lost a mercenary

Earned Goldenhills Plantation the way every true adventurer dreams of: by completing a creepy quest and forgetting to farm anything afterwards

Rescued a horse he named Loki, who became the real MVP of the run

Became a part-time necromancer, part-time landowner, and full-time weather complaint generator

Climbed the 7,000 Steps in survival mode without dying of frostbite. Which is frankly a flex.


He even tried to get back to Riverwood like a responsible protagonist.

And then he saw a cave.


Final Moments: The Troll Toll

It started with a stop in Windhelm to offload loot and maybe warm up.
Then came the cave โ€” just a quick look inside, a moment of curiosity.

The first troll nearly killed him.
He chugged potions like they were mead.
The second troll hit harder.
Somewhere in the middle, Gutworm joined the party.

And that was it.

No shouts. No slow-motion kill cam. Just two trolls and a regrettable sense of exploration.


What Weโ€™ve Learned

If there are bones outside a cave, leave them and the cave alone.

Gutworm is not an edgy band name โ€” itโ€™s a problem.

Owning property does not make you immune to stupid decisions.

Trolls are not โ€œstarter enemies.โ€

And stealth archery cannot save you if you’re cornered with no exit and 12% stamina.


Final Thoughts

He never had a name. But he had a farm, a horse, and a bow.

He stood on mountaintops. He summoned undead to do his dirty work.
He shot first, looted later, and almost made it to two weeks.

And then he did what every Skyrim player eventually does:
He got Skyrimโ€™d by a cave.

Rest in peace, my scaly shadow-dweller. You tried. And in Skyrim Survival Mode, thatโ€™s more than enough.

And like they always say, I don’t know who they are, but they do: Finish on a song

Customloper Diaries Day Five: Moose-terious Happenings

Customloper Diaries โ€“ Day 5: Moose Standoff, Bullet Disappointment, and Frostbite Gordon Ramsay

Weather: Overcast โ†’ blizzard remnants โ†’ cold, tense calm
Loot Highlights: 32 revolver bullets (without the revolver), coffee, stew ingredients
Mood: Caffeine-fueled paranoia

โ—€ Missed Day 4? Read it here  | 
What is Customloper?

Moose-terious Happenings and Bullet Mockery

I wake up cold, hypothermic, and shivering in a shelter that feels like itโ€™s holding back winter by sheer stubbornness. Outside, the air is still heavy with yesterdayโ€™s storm. I light a torchโ€”not for light, but for moraleโ€”and step outside to grab sticks for a fire.

Thatโ€™s when I hear it. A low, deliberate snort. Snow crunching under something big. My brain takes about two seconds to put it together: the Moose is still here. Still patrolling. Still grumpy. All Iโ€™ve got is a flare gun, three flares, and zero confidence this will be anything but moose-poking practice.

Later research confirmed flare guns actually can scare or even injure moose. At the time, though, I pictured wasting all three shots and ending up as hoof-print art in the snow.

Sidebar: Flare Guns vs Wildlife

  • Wolves: Scared of everything, including your hesitation. Flare gun = instant retreat.
  • Bears: Works if youโ€™re quick and accurate. Miss, and youโ€™ve just upgraded it to โ€œangry bear.โ€
  • Moose: Vulnerable, but charging moose leave little margin for error. Pray your aim is better than your panic management.

Fire, Coffee, and False Confidence

I retreat inside, break down a couple of stools, and get a fire going. Coffee brews while my temperature climbs from โ€œfreezer aisleโ€ to โ€œslightly uncomfortable.โ€ Caffeine courage in place, I decide to make another break for it.

I crack the door. Two cautious steps outsideโ€”then I hear it again. This time I actually see the moose, casually stomping away from me like it owns the place. Which, frankly, it does.

I seize the chance to sneak toward the picnic area, hoping Iโ€™ll finally find a revolver or rifle. Spoiler: no. Just more snow, more silence, and the nagging sense Iโ€™m on borrowed time.

Panic Sprint to Orca

Plan B forms in my head: head to Orca Gas Station and regroup. The snow crunches under my boots, the wind whistles between the treesโ€”and then I hear a noise behind me. Could be the wind. Could be antlers. I donโ€™t check. I just run. Full panic sprint, torch flaring wildly, straight to Orcaโ€™s door.

Inside, adrenaline still in overdrive, I make a silent vow: if I live through this, Iโ€™ll cook everything I can get my hands on. Meals will be my legacy.

Bullets Without a Gun

The walk back to Grey Motherโ€™s is uneventful, which feels like winning the lottery. I throw myself into cooking: rabbit stew, venison stew, boiling waterโ€”anything to nudge my Cooking skill higher. Somewhere in the process, I drop off 32 revolver bullets into storage. The universe clearly thinks this is funny.

Three separate attempts to repair my climbing socks all fail. Morale drops. I sweep Grey Motherโ€™s house again just in case a revolver is hiding in the corner. Itโ€™s not.

I end the day reading a book to boost my harvesting skill, the flickering lantern light casting long shadows. Outside, the moose is probably still wandering. Inside, Iโ€™m still stubborn, still alive, still armed with only a flare gun and misplaced optimism.

Day 5 Summary

  • Location: Milton Region
  • Finds: 32 revolver bullets, coffee, stew ingredients
  • Wildlife Watch: Persistent moose
  • Conditions: Cold and tense
  • Status: Warm, fed, moose-adjacent

Continue the Journey

โ—€ Customloper Diaries โ€“ Day 4: Prybars, Pancake Plans, and the Blizzard Lock-In
Customloper Diaries โ€“ Day 6 โ–ถ

Sunburnt & Sinking โ€“ A Stranded Deep Survival Diary: Day One

Sunburnt & Sinking: A Stranded Deep Survival Diary โ€“ Day 1

Difficulty: Normal
Optional Features: Permadeath enabled (naturally)

“Crash-landed on an island, I fight crabs, climb trees, and light my first fire. Survival starts with chaos, coconuts, and questionable plants.”

Weather / Loot / Mood

  • Weather: Calm seas, light breeze, deceptively peaceful for a day of disaster
  • Loot: Raft, crude knife, refined knife, coconuts, crab meat, basic shelter
  • Mood: Shocked โ†’ determined โ†’ mildly suspicious of the local wildlife

Would You Kindly Not Crash the Plane?

One moment, I was minding my own business on a plane. The next, someone must have read a note that said โ€œwould you kindlyโ€ฆโ€ and down we went. If you know, you know. Coincidence? I think not.

Seconds later, I was dragging myself into a life raft, paddling (drifting?) toward the nearest island like a discount version of Tom Hanks in *Cast Away*. The ocean was calm, the sun was shining, and I had no idea that half the local wildlife would soon want me dead.

First Rule of Raft Club: Donโ€™t Let It Float Away

I hit the shore and immediately dragged the raft up onto the sand. Iโ€™ve played enough survival games to know that if you donโ€™t secure your transport, the game will absolutely make it vanish the second you turn your back. Raft secured, I went into scavenger mode, grabbing sticks, rocks, and whatever else looked remotely useful.

Not everything on this island was friendly. A particularly aggressive bush took a swipe at me as I got too close. I backed off, wounded in both pride and possibly my spleen. Clearly, the flora here had opinions about trespassers.

Knife to Meet You, Crabs

With my gathered resources, I crafted my first knife. Then I upgraded it to a refined knife, because the first one felt about as dangerous as a butter spreader. Time to test it out on something edible.

The game suggested crouching to hunt crabs. This, in practice, only made it easier for them to lunge at me. One particularly large crab came at me with the kind of aggression usually reserved for boss fights. Between this and the thorny bush, I was starting to wonder if the island had a โ€œkill the newcomerโ€ policy.

Still, I won the skirmish, and with crab meat in hand, it was time to cook. The war, however, was far from over.

Fire Good. Cooking Skill Better.

I built a campfire near the raft and fed it with sticks. Fire is life in survival games, and here was no exception. Apparently, just standing near it while food cooked would boost my Cooking skill โ€” which meant I was now becoming a chef by proximity.

While the crab sizzled, I spotted a palm tree loaded with coconuts. In true castaway fashion, I scaled it like it owed me money, hacked down my prize, and enjoyed my first proper drink. Hydration secured. Hunger in progress.

The crab revenge counter was still open, but for now, I was alive and marginally full.

Shelter from the Darkness

As the sun dipped toward the horizon, I remembered one important fact: in Stranded Deep, you need a shelter to save the game. I went hunting for materials, avoiding the aggressive bush and giving any large crabs a suspicious side-eye.

One stubborn yucca plant refused to yield anything useful, so I abandoned it for a more cooperative one. A few resource-gathering trips later, I had what I needed. The shelter went up just as darkness settled over the island. I saved, collapsed into sleep, and mentally ticked off the tutorial as โ€œcomplete.โ€

Tomorrow, the real work would begin: more tools, better food, and figuring out exactly how many plants on this island were actively trying to kill me. Bring it on, Stranded Deep.

Continue the Journey

Day 1 (You Are Here) |
Day 2 |
Day 3 |
Final Day

๐Ÿงญ Survivor Incognito Just Got a Bit More… Survivor-y

Weโ€™ve updated our Start Here page! Whether you’re new to survival games or just new to chaos, find out whatโ€™s changed and where to begin on Survivor Incognito.

Survivor Incognito has grown. What started as one playthrough in The Long Dark has now sprawled into Skyrim, Subnautica, Stranded Deep, and even Snowrunner. It was high time the Start Here page reflected all the weird, wonderful (and slightly damp) survival chaos weโ€™re now known for.

So if you’re new, curious, or somehow still trying to figure out what the blog is actually about, this page is now your map, compass, and emergency flare.

๐Ÿ†• Whatโ€™s new on the Start Here page?

  • A proper intro that explains what Survivor Incognito actually is
  • Quick summaries
  • A tone that matches the rest of the blog โ€” witty, helpful, and just a little sarcastic
  • Internal links to all the fun stuff (including the Graveyardโ€ฆ because permadeath happens)

๐Ÿ”— Check it out here:
๐Ÿ‘‰ Start Here โ€“ Survive First, Ask Questions Later


If you’ve been following since the cold and caffeine-fueled early days, you might not need this page โ€” but it’s a fun refresher all the same. And if you’re new? Well, welcome. We’re not saying survival is easy, but itโ€™s easier when you’re laughing along the way.

This Week on Survivor Incognito โ€“ Sinking In and Saying Goodbye

Itโ€™s a big week ahead on Survivor Incognito โ€” weโ€™re kicking off a brand new permadeath run, and also saying farewell to one of our longest-surviving characters.

  • ๐ŸŒŠ Stranded Deep: Sunburnt & Sinking officially begins this week. Expect sharks, dehydration, raft regrets, and poor life choices from Day One.
  • ๐Ÿ Skyrim: The Eulogy will also be posted โ€” a proper farewell to my Argonian survivor who gave it everything (except warmth, shelter, and a working torch).

Itโ€™s one of those weeks where we start something new and say goodbye to something old โ€” which, letโ€™s face it, is the rhythm of survival gaming.

Stick around. Itโ€™s going to be eventful.

๐ŸŒŠ Announcement: Subnautica Will Be the Next Series!

While my Argonian my have fallen, itโ€™s time to look aheadโ€”and downward. Specifically, into the ocean.

Iโ€™m excited to announce that Subnautica will be the next full series featured on Survivor Incognito! The series will officially begin in a few weeks, once Iโ€™ve reacquainted myself with the controls (because I apparently forgot how to swim, build, and breathe). Itโ€™ll fall under the same permadeath-flavoured survival approach as the others, with a few sea-salty twists.

In the meantime, Iโ€™ve already launched the Subnautica Maps Page to help new players, returning survivors, and confused PDA AIs alike. Bookmark it, share it, or yell at it when you get lost near the Aurora again.


๐ŸŽ‰ Celebrating 1,000 Views!

Also, a massive thank you to everyone whoโ€™s visited the blogโ€”Survivor Incognito has officially passed the 1,000 views milestone!

To mark the occasion, Iโ€™m doing something a little differentโ€ฆ something a little more classic horror. While Iโ€™m still getting my bearings with the controls again, you can expect a familiar mansion, limited saves, and enough tension to make a zombie blush. ๐ŸงŸโ€โ™‚๏ธ

More on that very soon.


More updates coming soon, including the official Subnautica start date and a look at what else is on the blog horizon.

Stay afloat,
Survivor Incognito

Here’s What You Missed This Week

Itโ€™s been a big week at Survivor Incognito: a new diary began, another series ended, and a milestone snuck up on us. Hereโ€™s the full breakdown:

  • Tuesday: Stranded Deep โ€“ Day One Diary (official permadeath run starts next week!)
  • Wednesday: The Cold Chronicles โ€“ Day Nine
  • Thursday: Sneak, Snipe, Repeat โ€“ Final Entry (eulogy coming next week)
  • Friday: SnowRunner โ€“ Day Two, where I somehow end up on top of a mountainโ€ฆ with no plan for getting down.

We also launched the Subnautica Maps page this week, with a Subnautica: Below Zero map hub in the works too.

And lastly โ€” a huge thank you: the blog passed 1,000 views this week! Iโ€™m currently plotting something fun as a proper thank-you to everyone whoโ€™s been reading, lurking, or laughing at my survival misfortunes.

More survival chaos (and a few heartfelt eulogies) coming next week.

๐ŸŽ‰ We Hit 1,000 Views! โ€“ A Survivorโ€™s First Milestone

Estimated time to read: Slightly less time than it takes to get eaten by a wolf in Voyageur mode.

Somehow, somewhere, in between falling through the ice in The Long Dark, and getting flattened by a doedicurus in ARKโ€”I hit 1,000 views on this blog.

One. Thousand. Views.

I donโ€™t know which one of you read the Subnautica Maps page more than once, but I appreciate you. Whether youโ€™re here for map guides, day one disasters, or just to feel better about your own survival skillsโ€”you made this happen.

So to celebrate:

Iโ€™m still alive (in at least one save file).

The permadeath chaos continues.

More games are coming (seriously, thereโ€™s a Subnautica diary on the horizon and I may be foolishly eyeing Blast Corps as a permadeath challengeโ€”because why not add demolition trucks to my stress levels?).


To everyone whoโ€™s clicked, read, liked, or even accidentally stumbled here while Googling โ€œhow to not die in Mystery Lakeโ€โ€”thank you. The chaos is portable, but so is the community weโ€™re building here.

Once again, thank you to everyone who has clicked on my little corner of chaos on the Internet.

Hereโ€™s to the next 1,000 viewsโ€”and maybe even surviving past Day Five next time.

Stay warm. Stay weird. Stay Incognito.
โ€“ Survivor Incognito

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