KRUNCH% Entry 5 | The Island Starts Showing Its Hand
Seed: 232968 • Platform: Steam Deck • Character: Krunch • Format: No Commentary
Options Are Running Thin
At this point, the island is starting to corner me a little.
I still have not investigated what hides behind the original Sherbet Island and Snowflake Mountain doors, but then I remember something important: I still have the key for the Dragon Forest door.
Which means it is time to head there instead.
Once inside, I decide to investigate exactly what is waiting for me throughout the area.
- Snowball Valley
- Frosty Village
- Greenwood Village
- Wizpig 1
At least now I finally know where Wizpig is hiding.
I have absolutely no intention of dealing with that problem anytime soon.
For now, I am here for the newly unlocked door:
Everfrost Peak.
Krunch Finally Gets To Fly
At this stage, I am becoming increasingly convinced that most of Snowflake Mountain has somehow migrated directly into Dragon Forest.
There is still one missing course from the world, but honestly, at this rate I would not be surprised if it eventually turns out to be hiding behind Sherbet Island’s door.
Everfrost Peak gives me five laps in the plane.
Which means this is finally one of those rare moments where Krunch feels genuinely dominant.
Once he gets moving in the plane, the sheer speed becomes ridiculous.
So ridiculous, in fact, that I end up lapping every other racer before the race is over.
For once, the randomizer actually feels generous.
Star City Appears
After finishing Everfrost Peak, I decide to finally investigate the Snowflake Mountain door.
Behind it waits Star City.
Which means I have now located two of Future Fun Land’s tracks.
The race itself gives me four laps to survive.
Thankfully, while Star City still contains several tight corners, I am slowly becoming more comfortable controlling Krunch in the car. Not perfectly comfortable, obviously. That would suggest stability, and KRUNCH% appears fundamentally opposed to that concept.
Still, the race itself goes surprisingly smoothly.
And then the island presents me with a problem.
The Silver Coin Dilemma
With fifteen balloons collected, my options are starting to branch in dangerous directions.
Really, I only have two major paths available to me right now:
- Investigate what lies behind Sherbet Island’s original door.
- Attempt Star City’s Silver Coin Challenge.
And honestly, after what Darkmoon Caverns Coins did to my hands a few entries ago, I am not entirely convinced I want to immediately throw myself into another high-pressure coin challenge.
Especially not on Star City.
Not yet.
So instead, I decide to stop there for the day and think about the next move carefully.
Because the island is no longer simply shuffling tracks around.
It is starting to ask difficult questions.
Episode Video
Progress Log
- Current Seed: 232968
- Balloons: 15
- Wizpig Amulet Pieces: 2
- T.T. Amulet Pieces: 2
- Wizpig 1 Location: Confirmed
- Current Threat Level: Increasing strategic instability
Continue the Journey
Entry 4 | Krunch Versus Basic Driving ←
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