The Long Dark Complete Region & Transition Zone Survival Guide


Welcome to your all-in-one breakdown of every single region and transition zone in The Long Dark. Whether you’re a new survivor picking your first spawn or a returning veteran who still hasn’t forgiven Timberwolves, this post walks you through what to expect, why you’d go there & recommended bases.


Note:

Click on any map below to view information about that region.  These maps are tailored for Pilgrim, Voyageur, and Stalker difficulty levels.  If there’s sufficient interest, I may add maps for Interloper and Misery in the future.

General Tips:

Preparation: Always carry essential supplies: food, water, fire-starting tools, and a bedroll.

Navigation: Use landmarks and maps to avoid getting lost.

Weather: Monitor conditions; blizzards can be deadly.

Wildlife: Learn animal patterns; avoid unnecessary confrontations.

Crafting: Utilize forges and workbenches to maintain equipment.

About Cave & Mine Transitions

Most caves and mines in The Long Dark function as linear passageways between regions. They often contain:

Minimal loot (firewood, coal, occasional supplies)

Shelter from weather and predators

One or two branching paths, but usually a clear point A to point B route


Tips:

Always bring a light source (lantern, torch, or flare)

Cold caves may require fire-starting gear

Expect tight inventory space—loot is sparse, but coal is heavy

Regions

Great Bear Island

Great Bear Island Transition Regions

Far Territories

Far Territories Transition Regions

Great Bear Island

Ash Canyon

Blackrock

Bleak Inlet

Broken Railroad

Coastal Highway

Forlorn Muskeg

Hushed River Valley

Mountain Town (Milton)

Mystery Lake

Pleasant Valley

Timberwolf Mountain

Great Bear Island Transition Regions

Abandoned No. 3 Coal Mine

Carter Hyrdo Dam & Winding River

Cinder Hills Coal Mine

Crumbling Highway

Keeper’s Pass North & Keeper’s Pass South

Ravine

Far Territories

Forsaken Airfield

Sundered Pass

Zone of Contamination

Far Territories Transition Regions

Far Range Branch Line

Transfer Pass

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