The Long Dark – Stalker Instinct Log #4: Sticks, Stone Throws, and a Stupid Food Choice

Mode: Stalker
Region: Mystery Lake
Mood: Cautiously confident, briefly poisoned

I decided to explore more of Mystery Lake. I knew there was a pond nearby, so I headed out to see what opportunities it might offer.

The snare I’d set earlier came up empty. No rabbit. That thing needs relocating.

Pond Plans and Wolf Reality Checks

On the way, I spotted a wolf in the distance. It didn’t see me. I didn’t test my luck.

Even with a bow, I don’t rate my chances yet. My aim needs work, and Stalker wolves don’t forgive hesitation.

At the pond, I found the hunter’s blind. Useful later. Right now, it was overlooking absolutely nothing. No animals. Not even a teasing rabbit.

With daylight to spare, I pushed on toward a nearby cabin.

The Cabin and the Crows

The cabin had slim pickings. Nothing worth staying for.

Outside, I heard crows. That sound still means one thing.

A deer carcass. Ravaged, but edible. I harvested what I could — barely half a kilo of meat — and started a fire. It wasn’t much, but it was calories.

Fire-starting is still slow. I’m counting the days until that skill improves.

Rabbit Hunting: Sticks Strike Back

Rabbits were nearby, so I tried my luck.

I tested an arrow on one. Missed. Fair enough. I stopped there — no sense wasting arrows until I have fire-hardened ones for practice.

Back to stones.

After a few throws, I stunned a rabbit. Walked up confidently. Pressed the button.

I picked up a stick.

The rabbit had landed next to it and bolted while I stood there holding firewood like an idiot.

Second attempt: success. No stick betrayal.

I even got the second rabbit I’d spotted earlier. Clean, no mistakes this time.

Tea, Arrows, and False Confidence

Back at the fire, I prepped reishi mushrooms and made tea. Sensible. Calm. Survival-approved.

Then the game decided to mock me by handing me another arrow and another bow.

Message received. I’ll practice — later.

Before the fire died, I used charcoal to map the area. Useful result: a marked zone where rabbits spawn frequently. Future snare location sorted.

The Fat Mistake

Back at the cabin, I made a bad call.

I ate animal fat.

I knew better. It was heavy. It was in my inventory. I wanted the calories.

Instant food poisoning.

Thankfully, I still had reishi tea. I drank it and collapsed into bed to recover.

That would have cost me one of my three chances.

No wolf. No blizzard. Just a lazy decision.

Log 4 Takeaway

  • Snares need good placement, not optimism
  • Bow ownership does not equal bow skill
  • Rabbits will absolutely humiliate you
  • Sticks are the true apex predator
  • Food poisoning is still one of the fastest ways to burn a chance

Stalker doesn’t need dramatic moments to punish you. It just waits.

YouTube Video


Continue the journey:
Stalker Instinct – Log 3 |
Stalker Instinct – Log 5

The Long Dark – Stalker Instinct Log #3: Turns Out I Was Already Armed

Difficulty: Stalker
Region: Mystery Lake

The day started well. I sat down at the crafting table to work on my bow, settled in, got into a rhythm… and realised I hadn’t hit record. Rookie mistake. I’d only lost about an hour of crafting, so I chalked it up as a warning shot from the universe.

As punishment, I stopped crafting and went outside. The bow could wait.

The Bow I Forgot I Owned

I grabbed some beef jerky and immediately spotted something I had somehow missed the day before: arrows. Several of them. Right next to them? A bow.

In my excitement during the last log, I’d completely overlooked the fact I already had a functional weapon setup. No crafting required. I took the bow, checked the arrows, and headed straight out to see what my snares had been up to.

Two rabbits, caught cleanly. I reset the snares, started a fire, and immediately had it refuse to light. One match gone, no progress.

Quick reminder for anyone new to this:

  • Light a torch first
  • Use the torch to start fires
  • Save matches for when you actually need them

Food cooked. Water sorted. Crisis avoided.

Exploring Mystery Lake (The Hard Way)

With supplies handled, I decided to explore more of Mystery Lake. I knew there had to be another way down besides the rope, and I was determined to find it.

I did. Eventually.

It cost me a sprained wrist and ankle, but I had bandages and painkillers to spare. No panic. Once I got my bearings and realised I’d hit the transition toward Forlorn Muskeg, I made the call to head for Trapper’s Homestead.

Worst case, I lose some daylight. Best case, I find better clothing.

Crafting Progress (And Future Problems)

No luck on the clothing front, but the trip wasn’t wasted. While there, I crafted a rabbitskin hat. Not glamorous, but effective.

Next target:

  • Rabbitskin mittens

I dropped another snare nearby. No rabbits in sight, but that’s future me’s problem.

I also made a point of staying outside as much as possible. Cabin fever will become an issue eventually, and I’m not interested in speeding that up.

Threats on the Horizon

Two long-term concerns are now officially on my list:

  • Cabin fever – managed for now by not living indoors
  • Scurvy – temporarily covered by stored food, but fishing will be needed

Fishing is unavoidable. It’s just a matter of when.

Stalker Reality Check

Three logs in, and Stalker hasn’t been the nightmare I expected. I genuinely thought I’d be tripping over wolves every time I stepped outside.

That hasn’t happened. Yet.

The tension is there. The margin for error is thinner. But so far, it feels manageable — and more importantly, enjoyable.

That probably means the game is waiting.

Video Log


Continue the journey:
Stalker Instinct – Log 2 |
Log 3 (You Are Here) |
Log 4 (Coming Soon)

More from The Long Dark

Customloper: The Long Dark Challenge That Outlasted the Challenge

For the past 6–7 months, I’ve been running a custom difficulty mode in The Long Dark. The goal was simple: I wanted to keep the spirit of Voyageur—but with a dose of Stalker and a blast of Interloper.. After testing and tweaking, here’s where I landed:

  • Voyageur-level of loot – because scrounging should feel rewarding
  • Wildlife set between Voyageur and Stalker – you’re not safe, but you’re not helpless
  • Interloper weather – cold enough to regret every decision

It wasn’t meant to be a thing, but after two runs, it kind of is:

  • My first run ended in Forlorn Muskeg, trying to reach Mountain Town after coming back from the Airfield. Spoiler alert: The ice got me again. I think I lasted maybe a week in-game
  • The other? I’m sitting at around 60 days, and still alive in Mystery Lake… but after dropping four bears, I realised I might have broken the game’s spirit before it broke mine.

So now I’m bringing my Customloper game to the blog properly.

Coming Soon:

  • A full breakdown of every setting I use
  • The actual Customloper code so you can try it yourself
  • A brand new Day One Diary – Because I honestly can’t remember anything about my original first day
  • Plus survival tips for weather that makes Interloper look like light snow

This isn’t Interloper.
It’s Interloper with options—and that might be even more dangerous.

Wait—Isn’t This Blog About Easier Survival?

It is. And that hasn’t changed.
Customloper isn’t about going full Interloper. It’s about dialing in a challenge that keeps things tense but playable. Think of it as controlled chaos—for players who want pressure without the permadeath purgatory.

Think you can survive it? The full code drops soon. Stay tuned

Skyrim Survival Mode – Day 4 Teaser: Out of the Frying Pan, Into the Frost

Teaser for Day 4 of my Skyrim Survival Mode run. Cold weather, fireballs, and one very overworked Argonian.

On Day 4, I leave Whiterun behind in search of adventure, loot, and maybe a bit of common sense (no luck there). But what I do find: hostile mages, freezing winds, and the dawning realization that maybe necromancy is the best form of pest control.

Full entry lands Saturday.
Bring a torch. Trust me.

Skyrim Day 3 Incoming + Blog Updates!

Skyrim Survival – Day 3 drops this Wednesday. After reaching Whiterun, I get caught up in the city’s favorite pastime: dragon slaying. Spoiler—my attempt at stealth archery is about as subtle as a mammoth in a library.

In the meantime, the blog’s had a few upgrades:

  • The Skyrim Hub is now live! It’s the central place for the full survival run and all related content.
  • The Long Dark Hub It’s the central place for the full survival run and all related content.
  • The Graveyard is open—every permadeath now gets logged, labelled, and (lightly) mocked.
  • The FAQ page answers burning questions like “Why the Switch?” and “Was that death avoidable?” (Usually: yes.)

New content’s coming. Expect chaos. Bring your torch.

The Long Dark Beginner’s Guide is Now Live!

Just starting out in The Long Dark on Nintendo Switch? Cold, hungry, and not sure what you’re doing? I’ve got you covered.

The Beginner’s Guide is now live—and it walks you through:

● Choosing the right difficulty

● Where to start (hint: not on a mountain)

● Managing warmth, hunger, thirst, and rest

● Understanding the User Hub

● What to actually do in your first in-game week


Plus, there’s a full controls table and region map to stop you from wandering in circles.

Click here to read the full guide

Here’s What’s Ahead This Week – Survivor Incognito Update

Coming Up This Week:

1. Skyrim Survival Day Three:

○ Our Argonian survivor continues their frigid, torchless march through Skyrim.

○ Follow the chaos and check out the full series on the Sneak, Snipe, Repeat: Skyrim Survival page.

2. The Long Dark Day Four:

○ More snow, more mistakes, and fewer calories

○ Full playthrough available on the The Cold Chronicles: A Voyageur’s Tale of The Long Dark page.

In Case You Missed It:

  • We’ve covered some basic Rules of Survival already:

○ If the game let’s you cheat death (The Long Dark, looking at you), we don’t take the offer.

○ Difficulty stays low, but decisions still have consequences.

  • Expect more games to enter rotation soon – but the current runs must end first. That’s the deal.

In The Works:

Beginner’s Guide: How To Survive Your First Week in The Long Dark

A practical walk through focusing on Mystery Lake. For players who want survival not suffering.

No Man’s Sky – Survival Series Pending

The space odyssey is on standby. It won’t launch until one of the current playthroughs wraps up. That gives me time to build out a few early entries before going live.

Day One Diaries – Green Hell is Live!

Think you’ve had a rough first day in the jungle? I punched trees, failed at crafting, ate a banana, and died of mystery poison. My Green Hell Day One Diary is now live on the blog.

Read it here: [Green Hell – Day 1: Poisoned by Nature, Humbled by Bananas]

Includes

  • Jungle logic that makes no sense
  • A hard-won rock axe
  • Banana-fueled optimism
  • And a fatal case of “I don’t know what poisoned me”.

Check it out—and if you enjoy that descent into chaos, there are plenty more Day One Diaries waiting for you on the blog here: [Day One Diaries]

New Rules, Who Dis? (Permadeath Begins Now)

Setting the official rules for all future playthroughs on Survivor Incognito—permadeath is here, and chaos just got consequences.

Starting today, all future playthroughs on this blog—The Long Dark, Skyrim: Survival Mode, and anything else I drag my tired, freezing self into—will follow official permadeath rules.

That means:

If I die, that run is over.

No reloads. No saves. No mercy.

I start fresh from Day 1, with a new character or region.

What about previous entries?

My original Day 1 diary for The Long Dark was from my first experience with the game—long before these rules existed. So yes, I fell through the ice and died like a confused deer. That was real. That was me. That was chaos, pre-regulations.

What now?

From here on out:

I’ll clearly label each run.

I’ll document every in-game day, death or glory.

And I’ll stick to the rules. Even if a moose doesn’t.

Full breakdown of the rules are now live and can be found here [The Rules of Survival (According to Me)]

Let’s see how long I last.

One Life To Explore: A No Man’s Permadeath Project (In The Works)

Planning a permadeath run in No Man’s Sky—but with a chill twist. One life, easier difficulty, and open invites for readers to name the planets. Coming soon to Survivor Incognito.

One Life. One Jetpack. No Do-Overs

Survivor Incognito is about embracing chaos without chasing pain—and what better way to do that than launching into No Man’s Sky on permadeath mode?

But not just any permadeath. I’ll be playing on the lowest difficulty settings available in that mode. Because survival doesn’t need to be hardcore to be meaningful—or entertaining.

Here’s The Plan:

One save file. When I die, that’s it.

Posts will follow a “Day X” diary format.

Each entry will feature survival updates, tech progress, planetary oddities, and near-death mishaps.

The series will be called One Life to Explore.

Want to name a planet?

Every post, I’ll feature at least one world. You can drop a name in the comments. If I land there, it gets your name. Ridiculousness encouraged. Galactic seriousness not required.

First post coming soon. Until then—make your peace with space crabs and bad decisions.

In the meantime, enjoy the header image for it:

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