Dark Waters: A Dredge Survival – Day Six

A mysterious mansion, a weird engine, and an eyeball fish that failed to impress. Day 6 of the Dredge permadeath run brings new quests, strange artefacts, and a Collector with a taste for cursed objects.

Missed the previous day? You can find it here: Dark Waters: A Dredge Survival Day Five


A Photographer, a Mansion, and the Case of the Unsold Fish

The day starts before I’ve even had a chance to stretch my sea legs. The Mayor greets me with a new concern—apparently a photographer passed through recently, heading south. I’m told I should find her and say hello. Social obligations while I’m fishing for my life? Fine. I’ll add it to the to-do list… just beneath “don’t go mad at sea.”

I set off from Greater Marrow and head south, making landfall on the first island that looks like it might have plumbing. It turns out to be Blackstone Isle, which sounds charming in the “haunted Victorian manor” kind of way. I arrive at 8:55 AM.

I check the mansion—naturally, it’s locked. I poke around the nearby workshop instead, only to find a Sign of Ruin and something called an arterial engine, which I assume isn’t medically approved. I also learn a harsh lesson: I forgot to sell yesterday’s catch. Either that or the game saved before I did. Either way, I’m hauling stinky fish back to town.


Selling Fish and Summoning Fishy Deals

I dock at Greater Marrow around 12:49 PM and go through the usual unloading dance with the Fishmonger. Then I chat with the Mysterious Figure again, who—surprise—sends me back to Blackstone Isle.

Naturally, I fish on the way. Because of course I do. This time I reel in an all-seeing cod, which sounds cool until I try to impress the Fishmonger with it later and he gives me a book instead of admiration. Apparently, cod with eyeballs where they shouldn’t be are so last season.

At 16:12 PM, I dock at Blackstone Isle again. This time, the mansion is open and I meet The Collector, who is absolutely not sinister at all. I hand over the handkerchief I fished out of a monster, and he offers to upgrade my ship to allow dredging—basically seabed looting. Sounds good!

He gives me a cursed scavenger hunt: find a ring, necklace, watch, music box, and key. Why do I feel like I’m helping someone complete a haunted wedding registry?


Grouper Disappointment and DIY Moving Services

I attempt once again to find the elusive Black Grouper on the return journey. I fail again. The Grouper and I are clearly not fated to meet.

Back in Greater Marrow at 22:55 PM, I get flagged down by multiple NPCs who seem to think I don’t have enough to do:

The Lighthouse Keeper shares a shipwreck location.

The Builder wants to move and gives me a shopping list:

● 2x Lumber

● 2x Scrap

● Deliver to Steel Point

I finish my last few conversations, sell the disappointing fish, and finally rest—making sure to save and quit properly this time so I don’t repeat the rotting-fish incident.


Daily Summary

Date: Day 6
Events:

Spoke to the Mayor about the missing Photographer

Visited Blackstone Isle and found the Sign of Ruin

Forgot to sell fish from Day 5

Met The Collector and received dredge equipment

Fished an all-seeing cod (not as exciting as it sounds)

Got quests from the Lighthouse Keeper and the Builder

Still haven’t caught a Black Grouper

Slept peacefully after a long, confusing day


Want to know more about what this is and what rules I need to follow? Please read the Dark Waters: A Dredge Survival hub page

🎉 500 Views of Portable Chaos – Thank You for Stopping By!

Survivor Incognito has crossed 500 views! A huge thank you to everyone who’s joined the portable survival chaos. Here’s to more maps, more diaries, and probably more regrettable decisions.


57 Days. 500 Views. And At Least That Many Bad Spear Throws.

Somehow, this little survival corner of the internet has crossed 500 views—and I want to say a huge thank you to everyone who’s visited, clicked, or accidentally found the blog while looking for something else entirely. (Hey, I’ll take it.)

When I started Survivor Incognito 57 days ago, it was just a space to share:

Survival game stories (usually featuring questionable decisions)

Maps and guides (so you don’t get lost like I do)

And a lot of Switch-based chaos


Fast forward to today, and I’m genuinely thrilled that over 500 views’ worth of folks have joined in. Whether you came for ARK maps, The Long Dark Customloper settings, Skyrim survival mishaps, or just to watch the chaos unfold—thank you.


🚀 What’s Next?

The chaos continues:

The Day One Diaries: ARK Edition is launching soon, filling the weekend gaps with fresh prehistoric panic.

The map pages and hubs will keep growing as I explore (and inevitably die in) new places.

More survival stories, more bad ideas, and probably more pinecone tea. Expect more information soon.


🧭 Thanks for Joining the Journey

I’m just getting started. If you’ve enjoyed the blog so far: ➡ Bookmark the site
➡ Share it with fellow Switch survival fans
➡ Or just stick around for the next 500 views of portable disaster.

Here’s to the next milestone—and to thriving, not just surviving.

🚛 Introducing: SnowRunner Survival – The Permagear Diaries

Where the roads are bad, the trucks are heavier than your hopes, and every mistake could be your last.

Welcome to SnowRunner Survival: The Permagear Diaries, the newest addition to the Survivor Incognito blog. If you’ve ever thought to yourself, “You know what my survival games are missing? Eight wheels, four tons of steel, and zero margin for error”—then you’re in the right place.

🛠 What is Permagear?

Permagear is SnowRunner… but with consequences.

  • Normal Mode difficulty
  • No recovering trucks to the garage
  • No teleporting to safety
  • And if all my trucks are stuck, flipped, fuel-starved, or unrecoverable… the run ends.

That’s it. No resets. No second chances. Just mud, cargo, and an ever-shrinking fleet of regret.

It’s trucking logistics turned into a survival game.
It’s permadeath… with bad suspension.

📖 What to Expect

Each entry in The Permagear Diaries will follow my journey across the frozen, flooded, and just-plain-unforgiving maps of SnowRunner.

Expect:

  • Terrible decisions dressed up as tactical ones
  • Trailers that tip five feet from the drop zone
  • Scout vehicles doing things they were never meant to do
  • And missions that somehow take three trucks and an apology

Oh—and I’m playing on the Nintendo Switch, so it’s not just the terrain that’s unstable.

📅 Coming Soon…

The first entry in the series is on the way and will cover:

  • Bridge repair
  • Raised suspension upgrades
  • An early contract delivery
  • And dragging a broken truck with a slightly less broken truck

You know. Classic start-of-shift stuff.

🔥 In Other News…

The Don’t Starve Day One Diary has hit a small snag (not a spider one, thankfully), but it’ll be live ASAP.
Turns out surviving the dark is easy—scheduling around it, less so.

Whether you’re a fellow hauler, a survival game masochist, or just here to watch the wheels fall off—welcome to Permagear.
It’s going to be slow. It’s going to be muddy. And it’s going to end gloriously badly.

🔥 Coming Soon: Don’t Starve – Day One Diary

I spawn into a strange world with no idea what I’m doing, a questionable fascination with bees, and an unhealthy amount of enthusiasm for fire.

Join me for my chaotic first day in Don’t Starve, where the goal was to survive the night—and I did. Technically.

🧠 Lessons learned:

● Bees are not your friends

● Torches have consequences

● Darkness is not just spooky—it’s lethal


Full Day One Diary entry goes live Saturday!
Bring snacks. Maybe a fire extinguisher.

👉 The Backyard Trials Has Officially Begun: Grounded Permadeath Arrives!

The backyard is officially open for business — and survival!

I’m excited to announce that both The Backyard Trials hub page and the full Grounded Rules of Survival are now live on Survivor Incognito.

In this permadeath run through Grounded, I’ll be taking on the full backyard, one day at a time, where every ant, spider, and angry bug can bring the entire run crashing down. One life. No second chances.

✅ You can now check out:

The Backyard Trials Hub: [The Backyard Trails]

Grounded Rules of Survival: [Grounded Rules of Survival]


The first day of the run will be launching soon — and from there, we’ll see just how far I can make it before something inevitably goes horribly wrong.

As always: survival is optional. Panic is guaranteed.


Dark Waters: A Dredge Survival — Launches Tomorrow

Dark Waters: A Dredge Survival begins tomorrow on Survivor Incognito. A new permadeath series exploring the dangerous waters of Dredge on Nintendo Switch.

The next permadeath adventure begins tomorrow!
In Dark Waters: A Dredge Survival, we dive headfirst into the strange world of Dredge. Expect dangerous fishing trips, hallucinations, strange encounters, and plenty of questionable choices as we attempt to survive one day at a time.

Day One drops tomorrow — stay tuned right here on Survivor Incognito as the madness begins.

Friday Fright Is Coming – Something’s Stirring Beneath the Waves

A new survival series is surfacing on Survivor Incognito this Friday. It’s cold. It’s wet. And it wants to be seen. Welcome to Friday Fright.




You’ve braved the cold.
You’ve dodged dinosaurs.
You’ve survived Skyrim without socks.

Now it’s time to confront something older… and deeper.

This Friday, Survivor Incognito plunges into the unknown with the launch of a new weekly series:
Friday Fright – where survival meets suspense, and things don’t just go bump in the night—they slither, stalk, and stare back.




What to Expect:

New Friday posts exploring the eerie, the strange, and the just plain cursed corners of survival gaming.

Permadeath challenges with a twist—when the danger isn’t just wolves or weather, but something… weirder.

Short stories from the edge of logic, sanity, and safe game design.


The first entry will be revealed this Friday at 5PM GMT.
Hold your breath. Not all horrors come from the land.

Here’s What’s Coming Next Week on Survivor Incognito

Another week, another round of questionable life choices in wildly inhospitable environments. Here’s what’s landing on the blog over the next few days:

Monday – Day One Diary: No Man’s Sky
Stranded on a frozen planet with nothing but a busted scanner and a dream. Thermal protection is falling faster than my confidence, and there are plants that bite back. Perfect start, really.

Wednesday – Day One Diary: Customloper – The Long Dark
My gentler Interloper settings meet the frozen coast of the Coastal Highway. Looting begins, weather disagrees, and the chaos is only just getting started. First steps on a new permadeath run which will be starting June 8th.

Thursday – Skyrim Survival Day 5
My Argonian stealth archer continues his journey across the frosty north—this time, with fewer torches, more panic, and an increasing failing at slealth. Good times.

Friday – The Long Dark – Day 5 (Voyageur Run)
Blizzards, bears, and birch bark. What could go wrong? Find out as the saga of survival (and accidental near-death experiences) rolls on.




As always, all runs are permadeath, all chaos is real, and all posts go live at 1PM GMT.

Got a favourite so far? Curious about what’s next? Feel free to leave a comment—or just quietly judge my survival decisions from afar.


Here’s What You Missed This Week – Permadeath and Prybars

Survival, strategy, and a fair bit of falling into things.

It’s been another chaotic but oddly satisfying week at Survivor Incognito, where the snow is endless, the bandits are clingy, and my survival strategy often involves “run first, question everything later.” Here’s what dropped this week:

Sneak, Snipe, Repeat: Day 3

A High Elf ambush kicked off the day, because Skyrim doesn’t believe in subtlety. Our Dragonborn-in-training wandered into Whiterun with no torch, accidentally handed in a quest they’d already completed, became Thane, fought a dragon, and looted half the city’s cheese stockpile—all without a working flashlight.
Read the chaos here:
Day 3 – Whiterun Welcomes Me

The Cold Chronicles – Day 4

Our Voyageur finally escaped Crumbling Highway, stepping into Coastal Highway only to meet gale-force winds, a casual bear, and wolves with a personal vendetta. Despite blizzards and a questionable cliff descent, they found shelter, loot, and just so many prybars.
Read it here:
Day 4 – A Voyageur’s Tale of The Long Dark

New Pages Launched

The Graveyard

Where runs go when they’ve gone… poorly. From unexpected wolf attacks to permadeath pratfalls, this page memorializes your greatest “oops.”
Visit The Graveyard

Rules of Survival

A breakdown of how I play survival games on the blog: permadeath is non-negotiable, no cheats, no take-backs, no mercy. Also includes series-specific rules for The Long Dark, Skyrim, and No Man’s Sky.
Read the Rules

Customloper Settings

Tired of Interloper crushing your soul but still want a challenge? Enter: Customloper—Interloper weather with settings that don’t make you cry into your bedroll. Full settings list, and a FAQ included.
See the Settings

Customloper: The Long Dark Challenge That Outlasted the Challenge

For the past 6–7 months, I’ve been running a custom difficulty mode in The Long Dark. The goal was simple: I wanted to keep the spirit of Voyageur—but with a dose of Stalker and a blast of Interloper.. After testing and tweaking, here’s where I landed:

  • Voyageur-level of loot – because scrounging should feel rewarding
  • Wildlife set between Voyageur and Stalker – you’re not safe, but you’re not helpless
  • Interloper weather – cold enough to regret every decision

It wasn’t meant to be a thing, but after two runs, it kind of is:

  • My first run ended in Forlorn Muskeg, trying to reach Mountain Town after coming back from the Airfield. Spoiler alert: The ice got me again. I think I lasted maybe a week in-game
  • The other? I’m sitting at around 60 days, and still alive in Mystery Lake… but after dropping four bears, I realised I might have broken the game’s spirit before it broke mine.

So now I’m bringing my Customloper game to the blog properly.

Coming Soon:

  • A full breakdown of every setting I use
  • The actual Customloper code so you can try it yourself
  • A brand new Day One Diary – Because I honestly can’t remember anything about my original first day
  • Plus survival tips for weather that makes Interloper look like light snow

This isn’t Interloper.
It’s Interloper with options—and that might be even more dangerous.

Wait—Isn’t This Blog About Easier Survival?

It is. And that hasn’t changed.
Customloper isn’t about going full Interloper. It’s about dialing in a challenge that keeps things tense but playable. Think of it as controlled chaos—for players who want pressure without the permadeath purgatory.

Think you can survive it? The full code drops soon. Stay tuned

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