Cold-Blooded: A Skyrim Survival Diary – Log 3: Gold Problems and an Unwanted Destiny

Cold-Blooded – Log 3: Gold Problems and an Unwanted Destiny

Game: Skyrim Special Edition
Mode: Survival Mode
Difficulty: Adept
Survivor: Treads-Through-Cold (Argonian)

Gold doesn’t solve every problem. But right now, it would solve most of mine.

Money is becoming a recurring issue. Spells cost gold. Food costs gold. Staying alive costs gold.

With that in mind, I checked the local inn in Riverwood for work. They had a bounty available and pointed me toward a few other opportunities. None of them sounded safe. All of them sounded necessary.

I added everything to the list.

Cold-Blooded – Log 3 (No Commentary)

Full gameplay footage from Riverwood to Whiterun, including the Western Watchtower dragon fight.

The Road to Whiterun

On the way to Whiterun, I spotted a fight in progress. A giant. Several people. A lot of shouting.

I hadn’t decided who to help by the time the giant was already dead.

That earned me a mild scolding for not joining in sooner. Turns out the group were the Companions. They take jobs. Dangerous ones. For gold.

I made a mental note. I may need them.

As they left, I noticed something else. Crops. A lot of crops. Vegetables everywhere. Unattended. Unclaimed. No warnings. No angry NPC dialogue.

I harvested all of it.

I then walked past the farmer who owned those crops.

He’s in for a surprise.

Whiterun Business

Once inside Whiterun, I went straight to the inn. More work was available. One job stood out.

I was asked to retrieve something called Nettlebane.

I don’t know what it is. I don’t know if it’s a weapon. But it sounds valuable enough to investigate.

From there, I spoke to the Jarl.

He asked if I could help his court wizard, Farengar. I handed over the Dragonstone. Apparently, I’d already done the hard part.

As a reward, the Jarl offered me the chance to buy a house in Whiterun.

Buy being the key word.

The Western Watchtower

A dragon had been sighted at the Western Watchtower.

I was asked if I could help.

I agreed, reluctantly.

The dragon stayed just out of spell range most of the fight. When I could hit it, I did. When I couldn’t, I waited and tried not to die.

I need better spells. That means gold. Farengar already suggested Winterhold.

No.

  1. I’m an Argonian.
  2. The clue is in the name: Winterhold.

An Unexpected Title

The dragon fell.

I took what I could from it. Then I absorbed its soul.

A Whiterun guard called me Dragonborn.

I don’t know what that means.

But I’m confident they’ve got the wrong Argonian.

Continue the journey:
Cold-Blooded – Log 2: Bleak Falls and Poor Attitudes |
Cold-Blooded – Log 4: Gold, Guards, and Bad Ideas

Cold-Blooded: A Skyrim Survival Diary – Log 1: Survival Starts After Helgen

Cold-Blooded – Log 1: Survival Starts After Helgen

Game: Skyrim Special Edition
Mode: Survival Mode
Difficulty: Adept (possibly dropping to Apprentice)
Survivor: Treads-Through-Cold (Argonian)

I could pick any race. I always pick Argonian. Some habits don’t need explaining.

I’m calling this run Cold-Blooded, which feels slightly unfair for an Argonian. But if the game insists on freezing me, I’m leaning into the theme.

Difficulty is set to Adept. That may change. I’m here to survive, not impress the weather.

Helgen (Skipped on Video, Not Skipped in Reality)

I didn’t record the wagon ride, the dragon, or the escape from Helgen. Survival Mode doesn’t matter until you’re out of the cave and the cold starts applying pressure.

I followed Hadvar through Helgen, grabbed what made sense, and moved on.

Once Survival Mode became available, I switched it on. At that point, the run was live.

Hadvar’s Advice and Immediate Doubts

Hadvar suggested we split up on the way to Riverwood.

We then took the same path.

He also suggested I join the Imperials. They did try to execute me earlier, so I’m undecided.

Mage Stone First, Because I Have Priorities

I detoured for the Mage Stone. If I’m going to struggle, I want my magic skills levelling efficiently while it happens.

From there, I headed straight for Embershard Mine.

Embershard Mine: Cold Prep in a Dark Hole

There was someone waiting outside. I dealt with that first.

Inside, I somehow avoided alerting the bandits after triggering their trap. I’m not calling it skill.

I cleared the mine carefully. Not stealth-archer careful. Mage careful.

The key find was fur armour. As an Argonian, warmth matters more than looks.

Loot was otherwise forgettable, but I did gain a level.

Riverwood: Familiar Faces, Familiar Problems

I reached Riverwood not long after Hadvar.

I spoke to the trader and learned about a stolen Golden Claw.

The thief ran off to Bleak Falls Barrow.

I don’t like the name. I like the location even less.

Apparently I’m Family Now

After speaking with Hadvar’s uncle, I was asked to warn the Jarl in Whiterun.

I was also told I could take food.

Not the bow. That stayed put.

Nightfall and a Sensible Call

I sold a dagger, watched the light fade, and chose not to push my luck.

Night meant colder temperatures and no margin for mistakes.

I returned to Hadvar’s family home and rested there.

Level-up went into Health and Destruction.

Video Log

No commentary gameplay:

Log 1 Survival Notes

  • Survival starts when the cold is allowed to matter.
  • Early warmth beats early damage.
  • Daylight is a resource.
  • Bleak Falls Barrow can wait.
Continue the journey:
Cold-Blooded – Log 2: Bleak Falls Barrow

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