Outlast โ€“ Entry 1: Red Flags as a Route Map

Platform: Steam Deck
Run Type: Apex Predator Rule (3 strikes and Iโ€™m out)
Location: Mount Massive Asylum
Status: Alive, unsettled, and still walking forward

Series Hub:

Outlast โ€“ Apex Predator Run Hub


Iโ€™m driving toward Mount Massive Asylum with a camera on the passenger seat and an email from a whistleblower glowing like a warning label.

The message is simple: bad things are happening here. Come see it for yourself.

My character treats this less like a warning and more like a treasure map.

The red flags stack up quickly. Trespassing. Isolation. A building that looks abandoned even when it isnโ€™t.

I break in. The asylum responds by killing the lights almost immediately.

I continue onward anyway.

The First Hint (Ignored)

The atmosphere is wrong. Not just old or decayed โ€” more like the building is aware Iโ€™m here.

I find a man impaled on a massive spike. Heโ€™s still alive long enough to give me advice.

โ€œGet out.โ€

Itโ€™s the clearest instruction Iโ€™ll receive all night. I ignore it.

I try to leave. I canโ€™t. The only way forward is through the security room.

Going back the way I came is no longer an option. Horror logic has made that decision for me.

Chris Walker Makes a Point

I donโ€™t reach the security room before the asylum escalates.

A very large, half-naked man appears, calls me โ€œlittle pigโ€, and throws me through a window.

I land one floor below, alive, shaken, and very aware that my camera is not a weapon.

He doesnโ€™t chase me.

That somehow makes it worse.

A Higher Calling

Not long after, I encounter a man dressed like a priest โ€” or at least someone borrowing the aesthetic.

He tells me I have a higher calling.

Then he leaves me alone in the dark.

I explore further. The inmates are hostile. Interviews are cancelled.

Eventually, I find what I actually need: the keycard for the security office.

Security Room Problems

I swipe the keycard and prepare for progress.

Instead, the religious man reappears. He knows Iโ€™ve been watching him through the cameras.

To prove the point, he shuts down the generator.

The asylum drops onto backup power.

Objective: restart the generator in the basement.

The game tells me to hide.

I listen.

Through the door comes the large man again. I record him, because my character keeps confusing documentation with safety.

Files Iโ€™ve picked up finally give him a name.

Chris Walker.

I now need to go to the basement.

I have a feeling Chris Walker will be there first.

Video

Apex Predator Rule Reminder

  • Every death counts as one strike.
  • Three strikes ends the run.
  • Panic, curiosity, and bad decisions are not exemptions.

Continue the journey:
Outlast โ€“ Entry 1 (You are here) |
Outlast โ€“ Entry 2

Super Mario 64 Randomizer โ€“ Log 9: Penguins, Battlefield, and Missing Wings


Progress: Stars Increasing | Lives Intact (Somehow)
Platform: Steam Deck
Settings: Vanilla Mario & Music

โ€œSometimes progress is skill. Sometimes itโ€™s guessing the right penguin and hoping for the best.โ€

With only four stars left in Cool, Cool Mountain, I decided to finish the job before the seed could get any funny ideas.

Cool, Cool Mountain: Cleanup Duty

First target: the Red Coin Star. I knew where six coins were. The last two? Found them easily enough. Getting them was another matter.

Thatโ€™s when I remembered an old trick. The first attempt failed โ€” badly โ€” but that was fine. Sometimes a failed run resets the rhythm. The second attempt clicked. Clean movement. No panic. Star secured.

Next problem: the baby penguin.

A straight 50/50 guess. I picked one. It was the right one. No skill involved. Iโ€™ll take it.

Big Penguin Race and Snowmanโ€™s Lost His Head followed without drama. Just solid execution. One course fully cleared and crossed off the list.

YouTube โ€“ Log 9 Video

Red coins, penguin roulette, and a continued refusal by the Wing Cap to reveal itself.

Secret Slide Surprise: Not What I Expected

With CCM done, I checked what was hiding behind the Secret Slide entrance.

The answer: Bob-Omb Battlefield.

Still no Wing Cap switch. Thatโ€™s becoming a theme.

I handled King Bob-omb first and grabbed his star. While scouting the rest of the level, it became clear that full completion here absolutely requires the Wing Cap.

Rather than force it, I settled for Koopa the Quick, grabbed the star, and called it. No point bleeding lives for stubborn pride.

Log 9 Summary

Course Cleared Cool, Cool Mountain
Risk Taken Red Coins via old-school trick
Luck Factor Correct baby penguin (first try)
Wing Cap Status Still missing
Bob-Omb Battlefield Partially cleared

One full course done. One classic stage half-finished. The Wing Cap continues to dodge me.

Continue the Journey

Previous Log | Next Log

Super Mario 64 Randomizer Hub

Super Mario 64 Randomizer โ€“ Log 8: Lava Coins & Cold Comfort

Run Type: Mario 64 Randomizer

Controller: Not an N64 controller, and it shows

Log 8 โ€“ Video

Bowser in the Fire Sea โ€“ Red Coins First, Regret Second

  • Two attempts to collect the red coins
  • Zero elegant jumps
  • One unavoidable lava tax

The star itself was worse than the coins. No safe angle.
A lost life was mandatory. I paid it and moved on.

Upstairs Confusion & Painting Roulette

  • Bob-Omb Battlefield โ†’ Bowser in the Dark World
  • Cool, Cool Mountain (allegedly)
  • Secret Slide (already done)
  • Whompโ€™s Fortress โ†’ actually Cool, Cool Mountain

Cool, Cool Mountain โ€“ Making It Work

Red coins were half-found and poorly remembered, so I pivoted to the
100 Coin Star. That meant slides, exits, re-entries,
and the game gently mocking me.

After exiting again, the first star appeared right in front of the big penguin,
as if it felt sorry for me.

Session Results

  • Bowser in the Fire Sea โ€“ Red Coin Star cleared
  • Cool, Cool Mountain โ€“ 3 / 7 stars
  • Lives lost: accepted

Continue the Randomizer

Randomizer Hub |
Log 7: Bowser in the Fire Sea Was Not the Plan |
Log 8 |
Log 9: Coming Soon

Super Mario 64 Randomizer โ€“ Log 3: Rainbow Ride in the Basement

Platform: Steam Deck
Settings: Vanilla Mario & Music โ€” chaos supplied separately.
โ€œSomewhere between the mountain slide and the basement sky, I realised this randomizer doesnโ€™t believe in architecture either.โ€

With only the 100 Coin Star left in Tall, Tall Mountain, I decided it was time to finally clear my first course. The plan was simple: grab coins, stay alive, avoid plummeting off the cliff. Naturally, the first attempt ended in a slide-related tragedy. The second try, however, was a success โ€” first course officially cleared.

Feeling confident, I ventured down to the basement to see what new horrors awaited. A friendly Toad handed over a star without asking for anything in return โ€” a rare act of generosity in this twisted castle.

Then came the real surprise: the hole that should have led to the Vanish Cap switch instead opened into Rainbow Ride. Because apparently, gravity is optional now. Despite a few near misses (and several camera-induced heart attacks), I managed to grab three stars before deciding Iโ€™d pushed my luck enough for one day.

Watch Log 3 Gameplay

Progress Log

  • Total Stars: 18
  • Stars Remaining: 102
  • Lives: 13
Continue the chaos:
Log 2 |
Log 4

This Week on Survivor Incognito โ€“ Sinking In and Saying Goodbye

Itโ€™s a big week ahead on Survivor Incognito โ€” weโ€™re kicking off a brand new permadeath run, and also saying farewell to one of our longest-surviving characters.

  • ๐ŸŒŠ Stranded Deep: Sunburnt & Sinking officially begins this week. Expect sharks, dehydration, raft regrets, and poor life choices from Day One.
  • ๐Ÿ Skyrim: The Eulogy will also be posted โ€” a proper farewell to my Argonian survivor who gave it everything (except warmth, shelter, and a working torch).

Itโ€™s one of those weeks where we start something new and say goodbye to something old โ€” which, letโ€™s face it, is the rhythm of survival gaming.

Stick around. Itโ€™s going to be eventful.

Day One Diaries Return Tuesday โ€“ This Time, Itโ€™s Stranded Deep

Just a quick heads-up: a new Day One Diary drops this Tuesday, and weโ€™re heading somewhere sunny… and deadly. Thatโ€™s right โ€” itโ€™s time for Stranded Deep.

The Day One warm-up lands this week. The official permadeath run starts next week.

Get ready for sunburns, sharks, and me trying to build a raft that doesnโ€™t immediately flip over.

Want to get caught up? Check out the hub page for Sunburnt & Sinking: A Stranded Deep Survival Diary.

Here’s What You Missed – Week of July 15th

Another week, another batch of survival stories wrapped in chaos and questionable decisions. Here’s what went down on Survivor Incognito this week:

  • Tuesday: Dark Waters: A Dredge Survival โ€“ Final Entry
  • Wednesday: The Cold Chronicles (Customloper) โ€“ Day Four
  • Thursday: Sneak, Snipe, Repeat โ€“ Day Twelve
  • Friday: SnowRunner Survival: The Permagear Diaries โ€“ Day One

Thatโ€™s one series wrapped, one launched, and two still going strong.

Also, a quick thank you โ€” last week the blog saw nearly 200 views. Whether you read one post or all of them, I appreciate you surviving alongside me (or at least watching me not survive).

On another note, the next few weeks are going to be busy for me. But I’ll do my best to keep the chaos here going

More mayhem next week.

โ˜ฃ๏ธ Permadeath Pending: Games That Might End Me Next

Hereโ€™s a look at the survival and horror games currently on deck at Survivor Incognito โ€” including Subnautica, Alien: Isolation, Resident Evil, and more. Expect disasters. Possibly nuclear.

While Iโ€™m still trying to survive sand, snow, sea monsters, and supply chain disasters (SnowRunner coughs in Michigan), Iโ€™ve also been staring at my backlog and thinking:

โ€œWhat else could go horribly wrong?โ€

Here are the games lurking in the blog pipeline โ€” all under consideration, none guaranteed to go well.


๐ŸŽฎ Games Under Consideration (aka: The Next Mistake)

๐Ÿชธ Subnautica & Below Zero

Status: Planned
Blog Potential: Longform underwater dread, optional screaming

Classic survival, but 500 meters underwater with alien jellyfish. Subnautica is set to follow Stranded Deep, assuming I donโ€™t starve to death on a raft before then.

Below Zero is the colder, weirder sequel. Iโ€™ll likely run it once Iโ€™ve built enough fake confidence from the original.

๐Ÿ‘ฝ Alien: Isolation

Status: “Definitely Maybe”
Blog Potential: High panic, high perishability

Itโ€™s just me, a broken flamethrower, and one very judgmental alien. Iโ€™m currently designing blog rules that allow me to survive more than one encounter without invalidating the whole series.

If I pull the trigger, itโ€™ll be part of Survivorโ€™s Dread โ€” assuming the alien doesnโ€™t pull it first.

๐Ÿงฑ Minecraft: Skyblock

Status: In Freefall
Blog Potential: Infinite resource drama, void-based trauma

Floating blocks. Limited resources. Me forgetting how gravity works. A Skyblock run could easily become a short-form Day One Diaries arc or a full permadeath challenge titled Skyward.

Every entry will involve a mistake that absolutely could have been avoided.

โ˜ข๏ธ Blast Corps (Permadeath Series)

Status: Scheduled post-SnowRunner
Blog Potential: Explosions. One life. Bulldozers.

This oneโ€™s simple: if the nuclear truck explodes, thatโ€™s the end of the series.

Expect a short, chaotic run where I flatten towns in the name of safety. The tone will be lighter. The stakes will be extremely not.

๐ŸงŸ Resident Evil (Zero, One, Revelations 1 & 2)

Status: Rotating Horror Fodder
Blog Potential: High-panic short arcs, possible scream counters

Classic survival horror. Typewriters. Puzzles. Me mismanaging ammo like itโ€™s my first zombie rodeo. These games could work as Survivorโ€™s Dread mini-series or feature as one-off challenge runs.

Permadeath rules apply. Panic is inevitable.

๐Ÿง  XCOM 2

Status: Under Tactical Review
Blog Potential: Emotional damage disguised as strategy

Turn-based survival meets naming your doomed teammates. Could become a squad diary under a name like Operation Incognito, or a straight-up permadeath campaign where I get attached and suffer the consequences.

If you want to watch me cry over fictional soldiers, this is the one.


๐Ÿ“ Completed Games & In Progress (For Nowโ€ฆ)

These titles have had their moment on the blog โ€” but might make a comeback when Iโ€™ve emotionally recovered:

  • Skyrim Survival Mode
    My Argonian necromancer lived through cold weather, clumsy ambushes, and accidental vampirism. We may revisit his tale. Justโ€ฆ not Bleak Falls Barrow again.
  • The Long Dark โ€“ Voyageur Run
    We tackled Mystery Lake, Coastal Highway, and transition zones full of regret. Future runs may include Customloper or Misery Mode, depending how brave (or foolish) I feel.
  • SnowRunner (Michigan Arc)
    Once Michigan is cleared, Iโ€™m calling it. Iโ€™ll return to stuck trucks and bad contracts eventually, but first โ€” nukes.

๐Ÿ’ฌ So, What Should I Play Next?

Hereโ€™s where you come in. Got a favorite from the list above? Think I should suffer through Alien: Isolation before jumping into the ocean? Have your own terrible suggestion?

Drop a comment. Vote with chaos. Whisper โ€œSkyblockโ€ into the void. Whatever works.

This Week: One Ends, One Begins

Just a quick reminder that Dark Waters: A Dredge Survival wraps up this week. One last day of eldritch fishing, creeping madness, and questionable boat choices.

But the tide doesnโ€™t settle for long โ€” SnowRunner: The Permagear Diaries kicks off this Friday. Less sea, more sludge. And probably just as many bad decisions.

Stick around. The chaos continues.

๐Ÿ“Œ For New Survivors: Start Here

Welcome to Survivor Incognito! This is where survival games meet chaos, comedy, and a healthy disregard for difficulty settings.

If you’re new here and wondering what this blog is all about, hereโ€™s a quick guide to help you dive in:


๐ŸŽฎ Why I Play on Easier Difficulties

Think playing on easy makes survival games easy? Iโ€™m living proof it doesnโ€™t. ๐Ÿ‘‰ Surviving, Not Suffering: Why I Choose Easier Difficulties


โ„๏ธ The Long Dark Must-Reads

๐Ÿ—บ The Long Dark Complete Region & Transition Zone Survival Guide

โ„๏ธ Customloper Diaries

๐Ÿ“† Survive Your First Week in The Long Dark


๐Ÿงช Permadeath, But Make It Funny

๐Ÿ•ท The Backyard Trials: Grounded Permadeath

๐Ÿน Sneak, Snipe, Repeat: Skyrim Survival

๐Ÿšข Dark Waters: A Dredge Survival


๐Ÿšš Coming Soon

SnowRunner Survival: The Permagear Diaries Main Hub

Sunburnt & Sinking: A Stranded Deep Survival Diary


๐Ÿ’ฌ Bonus Reading

๐Ÿ‘‰ About Me

๐Ÿ‘‰ The Long Dark Customloper Settings: Easier Interloper Survival Mode

๐Ÿ‘‰ FAQ


Thanks for joining the mayhem. Surviving is optional. Storytelling the downfall? Mandatory

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