I spawn into a strange world with no idea what I’m doing, a questionable fascination with bees, and an unhealthy amount of enthusiasm for fire.
Join me for my chaotic first day in Don’t Starve, where the goal was to survive the night—and I did. Technically.
🧠 Lessons learned:
● Bees are not your friends
● Torches have consequences
● Darkness is not just spooky—it’s lethal
Full Day One Diary entry goes live Saturday!
Bring snacks. Maybe a fire extinguisher.
It’s Friday the 13th – Zombie Army Trilogy Day One Diary Is Now Live
What better day to fight Nazi zombies than Friday the 13th?
The first entry in my Zombie Army Trilogy experience is now live on the blog. I step into the boots of Hermann Wolf, load into “The Berlin Horror,” and quickly learn that ammo is limited, aim is important, and zombies don’t like staying dead.
Expect:
● Occult seals
● Suicidal zombies
● A lot of shotgun usage
● And the slow decline of my confidence in Marksman difficulty
All of that — and more — in Zombie Army Trilogy: Day One Diary.
Read it now… if you dare.
🧟♂️
🔗 Day One Diary – Zombie Army Trilogy
Grounded: The Backyard Trials starts next week
Zombie Army Trilogy – Day One Diary Coming This Friday the 13th
What better day to dive headfirst into Nazi zombies than Friday the 13th?
The latest Day One Diary arrives this Friday as I take my first steps into Zombie Army Trilogy. Expect undead soldiers, occult seals, suicidal zombies, and my usual mixture of panic, bad aim, and questionable survival instincts.
Character: Hermann Wolf
Chapter: The Berlin Horror – Village of the Dead
Difficulty: Marksman
Safe rooms reached? Yes.
Ammo well managed? Debatable.
Mental stability? Slipping.
Zombie Army Trilogy – Day One Diary goes live Friday the 13th. Consider it a very fitting start.
In the meantime, check out my other Day One Diaries | Survival Game Playthroughs & First-Day Survival Challenges
The week after Friday the 13th, begins my Grounded Permadeath adventure. Check out what is going to involve here: The Backyard Trials: Grounded Permadeath
Survivor’s Dread Has Arrived – A New Home For Survival Horror
Survivor’s Dread is now live! A new hub for survival horror playthroughs, starting with Dark Waters: A Dredge Survival.
I’m very excited (and slightly nervous) to officially launch Survivor’s Dread: the newest corner of Survivor Incognito where survival horror games get their own home.
Here you’ll find my permadeath playthroughs and survival horror experiments—where the games aren’t just about food meters and blizzards, but also sanity meters, strange noises, and questionable life choices.
We’re kicking things off with Dark Waters: A Dredge Survival, where I attempt to survive fishing in waters that absolutely do not want me there.
➡️ Visit Survivor’s Dread here: [Survivor’s Dread]
➡️ Follow Dark Waters: [Dark Waters: A Dredge Survival]
Expect things to get weird from here.
Next Tuesday… We Go Fishing (and Probably Regret It)
The first official Survivor’s Dread series begins next week on Survivor Incognito. I’m diving blind into Dredge, armed with nothing but poor judgment and permadeath rules.
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What Is Survivor’s Dread?
A new weekly series where I explore different corners of survival games—where horror, tension, and terrible decisions collide. Which was originally going to be called Friday Fright, but I preferred the sound of Survivor’s Dread, and also means I can change the day it is released.
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So What Game Are We Starting With?
Dredge.
A fishing game, allegedly.
It’s foggy. It’s weird. I’ve only played the demo. What could possibly go wrong?
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The Twist: Permadeath
I’ve made a custom permadeath ruleset called Dark Waters: A Dredge Survival. If the boat dies, the run dies. I go into the fog, and I don’t go back.
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When Does It Begin?
Next Tuesday at 1PM GMT, the nightmare begins with Day One of Dark Waters.
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Where Can You Find It?
Here: Dark Waters: A Dredge Survival
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Why Should You Read It?
- Chaos is guaranteed.
- Survival is unlikely.
- You get to feel good about your own decisions
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Dark Waters: A Dredge Survival begins Tuesday at 1PM GMT.
I’ll be heading into the fog with nothing but a fishing rod, a poorly thought-out permadeath rule set, and the vague hope that the sea won’t immediately chew me up and spit me out.
Want to play along—or just judge my decisions from a safe distance?
You can grab the full rule sheet here:
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Bring a lantern. Don’t look down.
Friday Fright Is Coming – Something’s Stirring Beneath the Waves
A new survival series is surfacing on Survivor Incognito this Friday. It’s cold. It’s wet. And it wants to be seen. Welcome to Friday Fright.
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You’ve braved the cold.
You’ve dodged dinosaurs.
You’ve survived Skyrim without socks.
Now it’s time to confront something older… and deeper.
This Friday, Survivor Incognito plunges into the unknown with the launch of a new weekly series:
Friday Fright – where survival meets suspense, and things don’t just go bump in the night—they slither, stalk, and stare back.
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What to Expect:
New Friday posts exploring the eerie, the strange, and the just plain cursed corners of survival gaming.
Permadeath challenges with a twist—when the danger isn’t just wolves or weather, but something… weirder.
Short stories from the edge of logic, sanity, and safe game design.
The first entry will be revealed this Friday at 5PM GMT.
Hold your breath. Not all horrors come from the land.
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Here’s What’s Coming Next Week on Survivor Incognito
Another week, another round of questionable life choices in wildly inhospitable environments. Here’s what’s landing on the blog over the next few days:
Monday – Day One Diary: No Man’s Sky
Stranded on a frozen planet with nothing but a busted scanner and a dream. Thermal protection is falling faster than my confidence, and there are plants that bite back. Perfect start, really.
Wednesday – Day One Diary: Customloper – The Long Dark
My gentler Interloper settings meet the frozen coast of the Coastal Highway. Looting begins, weather disagrees, and the chaos is only just getting started. First steps on a new permadeath run which will be starting June 8th.
Thursday – Skyrim Survival Day 5
My Argonian stealth archer continues his journey across the frosty north—this time, with fewer torches, more panic, and an increasing failing at slealth. Good times.
Friday – The Long Dark – Day 5 (Voyageur Run)
Blizzards, bears, and birch bark. What could go wrong? Find out as the saga of survival (and accidental near-death experiences) rolls on.
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As always, all runs are permadeath, all chaos is real, and all posts go live at 1PM GMT.
Got a favourite so far? Curious about what’s next? Feel free to leave a comment—or just quietly judge my survival decisions from afar.
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Customloper: The Long Dark Challenge That Outlasted the Challenge
For the past 6–7 months, I’ve been running a custom difficulty mode in The Long Dark. The goal was simple: I wanted to keep the spirit of Voyageur—but with a dose of Stalker and a blast of Interloper.. After testing and tweaking, here’s where I landed:
- Voyageur-level of loot – because scrounging should feel rewarding
- Wildlife set between Voyageur and Stalker – you’re not safe, but you’re not helpless
- Interloper weather – cold enough to regret every decision
It wasn’t meant to be a thing, but after two runs, it kind of is:
- My first run ended in Forlorn Muskeg, trying to reach Mountain Town after coming back from the Airfield. Spoiler alert: The ice got me again. I think I lasted maybe a week in-game
- The other? I’m sitting at around 60 days, and still alive in Mystery Lake… but after dropping four bears, I realised I might have broken the game’s spirit before it broke mine.
So now I’m bringing my Customloper game to the blog properly.
Coming Soon:
- A full breakdown of every setting I use
- The actual Customloper code so you can try it yourself
- A brand new Day One Diary – Because I honestly can’t remember anything about my original first day
- Plus survival tips for weather that makes Interloper look like light snow
This isn’t Interloper.
It’s Interloper with options—and that might be even more dangerous.
Wait—Isn’t This Blog About Easier Survival?
It is. And that hasn’t changed.
Customloper isn’t about going full Interloper. It’s about dialing in a challenge that keeps things tense but playable. Think of it as controlled chaos—for players who want pressure without the permadeath purgatory.
Think you can survive it? The full code drops soon. Stay tuned
Skyrim Survival Mode – Day 4 Teaser: Out of the Frying Pan, Into the Frost
Teaser for Day 4 of my Skyrim Survival Mode run. Cold weather, fireballs, and one very overworked Argonian.
On Day 4, I leave Whiterun behind in search of adventure, loot, and maybe a bit of common sense (no luck there). But what I do find: hostile mages, freezing winds, and the dawning realization that maybe necromancy is the best form of pest control.
Full entry lands Saturday.
Bring a torch. Trust me.
Skyrim Day 3 Incoming + Blog Updates!
Skyrim Survival – Day 3 drops this Wednesday. After reaching Whiterun, I get caught up in the city’s favorite pastime: dragon slaying. Spoiler—my attempt at stealth archery is about as subtle as a mammoth in a library.
In the meantime, the blog’s had a few upgrades:
- The Skyrim Hub is now live! It’s the central place for the full survival run and all related content.
- The Long Dark Hub It’s the central place for the full survival run and all related content.
- The Graveyard is open—every permadeath now gets logged, labelled, and (lightly) mocked.
- The FAQ page answers burning questions like “Why the Switch?” and “Was that death avoidable?” (Usually: yes.)
New content’s coming. Expect chaos. Bring your torch.
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