Unprepared: An Interloper Survival Diary in The Long Dark Log #3 โ€“ Day 1

Unprepared Log 3 โ€“ Day 1: Close Enough to Matter

Difficulty: Interloper
Survivor: Astrid

I decided to mix things up and go as Astrid. The game thought the same thing and sent me to Desolation Point.

Already, this felt like a better start.

Iโ€™ve been here a few times on easier difficulties. Not confident โ€” just familiar enough to believe I had a chance. Compared to some Interloper spawns, this felt almost reasonable.

I headed straight for the lighthouse. Closest structure. It wasnโ€™t warm enough to keep me comfortable, but it was shelter, and at this point that was enough.

I found nothing useful inside, so I moved on.

Same Bridge, Same Problem

I considered the church, but I rated my chances higher at the Whale Processing Unit.

Then I saw the bridge.

And, of course, there was a moose on it.

Iโ€™m convinced that moose lives there. Every time I want to cross, itโ€™s waiting. Not aggressive. Just present. Like it knows.

I rerouted to the Riken instead. It felt like a smart move right up until I stepped inside and realised I couldnโ€™t see a thing.

No light. No fire. No patience.

I backed out and committed to the Whale Processing Unit.

๎จ0๎จ‚

A Small Win

I checked the trailers first. Barely warm, but warm enough to slow the temperature drop.

I searched for cloth. Nothing. Not a single scrap. Which meant no makeshift hat and an exposed head for the foreseeable future.

I stepped back outside and immediately walked into a blizzard.

Perfect timing.

The Whale Processing Unit was right there, so I made a run for it โ€” and finally caught a break.

Matches.

Twelve of them. Actual progress. I got a fire going, made water, pulled torches, and kept that fire alive as long as I could.

I found a nearby safe. Some food. Some cash. Nothing else.

Still, for Interloper, this felt like momentum.

The Riken Mistake

Then the worst thing happened.

I got itchy feet.

I knew there was a forge on the Riken. I stood there watching water boil, convincing myself it was worth the risk.

It wasnโ€™t.

The Riken had nothing useful. No tools. No help. Just a note and the key for a memento cache.

Then I made the mistake that quietly followed me for the rest of the run.

I slept for a couple of hours and forgot that sleeping automatically extinguishes a torch.

When I woke up, it was dark โ€” and the only way to get moving again was to burn a match to relight it.

One small lapse. One less match. I moved on without realising how much that would matter later.

Losing the Thread

I headed back toward the Whale Processing Unit to look for the memento cache.

Something got angry out on the ice.

I never saw it, but my money was on a moose. Iโ€™ve heard them casually wandering around in blizzards before. Theyโ€™re built differently.

I searched for the cache but couldnโ€™t pinpoint it. I knew the area, just not well enough.

Rather than waste daylight, I moved on.

I eventually reached another trailer and found a fire barrel. I got it going and checked inside.

Nothing useful. There was a bed.

I ignored it.

Scruffyโ€™s Cave

I wanted the Abandoned Mine. Surely that would pay out.

I grabbed sticks, fed the fire, took a few torches, and set off.

Along the way I picked up three wolves. As long as the torches stayed lit, they kept their distance.

I reached a cave and went inside.

The plan was simple: pick a wall, follow it, and let the cave lead me somewhere useful.

I found a deer carcass. Meat on the ground. If I could get a fire going, this run might actually stabilise.

Then the music changed.

I wasnโ€™t alone.

Iโ€™d walked straight into Scruffyโ€™s cave.

I still had a torch, but I was already paying for the mistake Iโ€™d made earlier on the Riken.

That wasted match meant less margin, less flexibility, and no room for hesitation.

Scruffy didnโ€™t hesitate. He ignored the flame, charged straight through it, and ended the run.

Time survived: 17 hours.

My longest run so far.

Not ended by one bad decision โ€” but by a small one made hours earlier.

๎จ1๎จ‚

Video Log

Continue the journey:
Unprepared Log 2 โ€“ Day 1 |
Unprepared Log 4 โ€“ Day 1

Sunburnt & Sinking โ€“ A Stranded Deep Survival Diary: Day Three

Sunburnt & Sinking: A Stranded Deep Survival Diary โ€“ Day 3

Difficulty: Normal
Optional Features: Permadeath enabled (naturally)

“Hydration success, culinary failure, and the return of a long-lost knife.”

Weather / Loot / Mood

  • Weather: Warm morning sun, light breeze, suspiciously perfect for false optimism
  • Loot: Cloth (from mystery container), water still, refined knife (found in sand), shattered coconut dreams
  • Mood: Parched โ†’ euphoric โ†’ regretful โ†’ betrayed

Water Still Victory

I woke with a tongue like sandpaper and the hydration levels of a sun-bleached raisin. Todayโ€™s mission was clear: build a water still. The problem? I had no cloth โ€” or at least, thatโ€™s what I believed.

While digging through my supplies, I remembered the sealed storage container Iโ€™d been dragging around like some clueless beach hoarder. Inside, lying there like a treasure in a castawayโ€™s dream, was one glorious piece of cloth. Just enough for what I needed.

Moments later, I had all the parts gathered, and the still was built โ€” my first real piece of survival infrastructure. It stood proudly in the sand, a guarantee that thirst would no longer be my most urgent problem. I almost gave it a name.

Floating Cloth and Coconut Regrets

Of course, before the still came together, my cloth had to put on a show. When I dropped it on the ground, it stood upright like it was trying to defy gravity โ€” or audition for a magic act. Strange, yes, but soon incorporated into my new pride and joy.

With water secured, I turned my attention to food. Variety was key โ€” crabs and coconuts had kept me alive so far, but they werenโ€™t exactly a balanced diet. I set my sights on fish, convinced a fire spit would be my ticket to grilled seafood glory.

But first, a quick survival PSA: never eat too many coconuts. The consequences areโ€ฆ unpleasant. Iโ€™ll spare you the details, but letโ€™s just say my digestive system filed an official complaint and threatened industrial action.

Island Limits & A Knifeโ€™s Return

My island had been generous, but the easy loot was running out. If I wanted to thrive โ€” or even just eat something different โ€” Iโ€™d have to explore further afield. I wasnโ€™t ready for that kind of commitment, but survival doesnโ€™t really take โ€œmaybe laterโ€ as an answer.

While gathering materials for the journey, I spotted something glinting in the sand. It was my refined knife โ€” the same one Iโ€™d apparently dropped days ago, possibly while fleeing a crab with attitude issues. I picked it up and welcomed it back into my inventory like an old friend whoโ€™d just wandered back from the pub.

I also discovered I could make a wooden farming plot. Long-term food production sounded fantasticโ€ฆ until I realised I didnโ€™t have a hoe. That idea went straight onto my โ€œfuture ambitionsโ€ list, somewhere between โ€œbuild a smokerโ€ and โ€œstop capsizing my raft.โ€

The Fire Spit Betrayal

Finally, the fire spit was built, my visions of sizzling fish nearly within reach. I placed my catch over the fire andโ€ฆ nothing. Turns out the fire spit is not the universal cooking solution I hoped for. Apparently, fish require a more advanced setup โ€” a smoker, or perhaps a deal with the culinary gods.

So the day ended with me sipping fresh water and eating yet more crab, while the dream of grilled fish drifted out to sea like an unanchored raft. Still, progress had been made: hydration secured, knife recovered, lesson learned.

Tomorrow, Iโ€™ll brave the sea and head for another island. If I find my way back here, great. If notโ€ฆ well, coconuts probably taste the same everywhere.

Continue the Journey

Day 1 |
Day 2 |
Day 3 (You Are Here) |
Final Day

This Week on Survivor Incognito โ€“ From Frozen Lakes to Flooded Engines

Stranded Deep Day 2, a winning Dead by Daylight survivor build, The Long Dark Day 10, Subnautica Day 1, and SnowRunner Day 4โ€”chaos included

This week was all about variety โ€” and a little bit of chaos.

Sunburnt & Sinking โ€“ Day Two (Stranded Deep):
Water was scarce, knives kept breaking, and island life felt less โ€œtropical paradiseโ€ and more โ€œDIY dehydration challenge.โ€

Survivorโ€™s Dread โ€“ Dead by Daylight:
I tried a survivor build that shouldnโ€™t have worked on R.P.D.โ€ฆ and somehow it did. Consider me pleasantly confused and very alive.

The Cold Chronicles โ€“ Day Ten (The Long Dark):
The Voyageur dream continues: careful route planning, stubborn weather, and only the occasional questionable decision.

Submerged โ€“ Day One (Subnautica):
Ship explodes, pod catches fire, I jump into alien waters armed with optimism and a fire extinguisher. Classic first day energy.

Snowrunner Survival โ€“ Day Four:
More permagear trucking through icy mud. Reminder: โ€œoff-roadโ€ sometimes just means โ€œoff my sanity.โ€


Thanks for reading! If you like chill survival (with a side of chaos), stick aroundโ€”more diaries and guides are on the way.

Sunburnt & Sinking โ€“ A Stranded Deep Survival Diary: Day Two

Sunburnt & Sinking: A Stranded Deep Survival Diary โ€“ Day 2

Difficulty: Normal
Optional Features: Permadeath enabled (naturally)

“Water is scarce, knives keep breaking, and coconuts betray me.”

Weather / Loot / Mood

  • Weather: Sunny with a calm breeze, deceptively inviting for a day of mistakes
  • Loot: Two refined knives (both broken), crude knife, potato crop, yucca fruit, several speared fish
  • Mood: Parched โ†’ resourceful โ†’ frustrated โ†’ plotting escape

Death by Dehydration and Knife-Based Regret

Day 2 started the way all my survival days seem to โ€” fighting to stay alive with fewer resources than the average beach picnic. Water was the clear priority, so I cracked open a few coconuts to keep my hydration meter from flatlining. Just as I started to feel less like a dried-out husk and more like an actual human beingโ€ฆ snap. My refined knife broke in my hand.

One second I had my most valuable tool, the next it was reduced to the kind of scrap metal youโ€™d find washed up on a stormy shore. With it gone, my ability to gather resources properly took a nosedive, and I was back to square one.

Knife? Check. Brain? Debatable.

Thankfully, making a crude knife was easy enough. Unfortunately, I forgot that I could use that knife to craft another refined one. It was like having the solution in my pocket but refusing to read the instructions. In my defence, dehydration may have been quietly sabotaging my brain function.

When I finally pieced it together, I felt like the islandโ€™s least stylish blacksmith, reforging my refined knife like it was a lost relic. Feeling smug, I checked the crafting menu for new possibilities. A fire pit? Doable and quick. A water still? Perfect โ€” except it needed cloth. And cloth, as far as I could tell, was rarer on this island than polite seagulls.

My Kingdom for a Rag

The water still became my new obsession. If I could build one, Iโ€™d solve my hydration issues for good. But without cloth, it was a dream just out of reach. I decided to prepare the other materials in advance, so all Iโ€™d need to do was slot the fabric into place once I found it.

In the process, I managed to break my second refined knife of the day. The culprit? The islandโ€™s one unyielding yucca tree, which I kept attacking like it was hiding a secret stash of loot. If anything, it only seemed to grow more smug about my failures. On the bright side, my scavenging turned up a potato crop and a yucca fruit โ€” the makings of a future farm if I could ever get beyond the โ€œnot dying of thirstโ€ stage of survival.

Spearfishing for Sadness

Needing a morale boost, I took to the ocean with a crude spear, ready to prove I could at least feed myself. The fish were easy enough to catch โ€” a few quick jabs and they were mine. I strutted back to shore with my haul, already picturing a beachside fish roast.

That fantasy crumbled faster than my knives when I discovered my fire pit wasnโ€™t suitable for cooking fish. Apparently, I needed something more advanced โ€” a smoker, a spit, or possibly a degree in tropical culinary arts. The fish went into storage, and my dreams went up in smoke without ever lighting the fire.

As the sun set, I stared out toward the horizon. Tomorrow, Iโ€™d choose an island and head for it. Either it would have cloth, or Iโ€™d be stuck crafting a distress flag out of coconut husks, stubborn yucca bark, and pure spite.

Continue the Journey

Day 1 |
Day 2 (You Are Here) |
Day 3 |
Final Day

Choo Choo Charles โ€“ Day One Diary: Eugene, Eggs, and Accidental Manslaughter

My Choo Choo Charles day one diary includes a monster-hunting job, a sprinting NPC, and Eugeneโ€™s untimely (and possibly avoidable) demise.


The Job Offer That Shouldโ€™ve Been a Red Flag

I got a call from Eugene. Said he had a job that would help โ€œmy museum.โ€ Didnโ€™t specify how, didnโ€™t ask if I had museum experience, just told me it was time to go monster hunting. I shouldโ€™ve asked questions. Like โ€œwhat kind of monster?โ€ or โ€œwhy me?โ€ or โ€œhave you ever heard of hazard pay?โ€

Instead, I said yes.


Meet Charles: Part Locomotive, Part Arachnid, All Nightmare Fuel

I found myself rowing to a misty, ominous island with Eugene casually explaining that weโ€™re up against a half-train, half-gigaspider named Charles.
Cool. Totally normal Saturday

Upon docking, Eugene says thereโ€™s a train up the hill we can use โ€” but also notes Charles isnโ€™t the only thing to worry about. Then he bolts. Full sprint. No hesitation. Just gone. Iโ€™m used to NPCs dragging their feet, not outpacing me like theyโ€™ve got somewhere better to be.


Learning the Ropes (and the Rail Controls)

Eugene points me to a nearby shack with the key to access the train. This is where I learn how to use the map and set waypoints. Handy, and slightly more intuitive than most in-game maps.

I return with the key, unlock the garage, and meet my new metal ride. Itโ€™s already equipped with a mounted machine gun and has three levers: forward, reverse, and stop. Thatโ€™s it. No cup holder. No horn. No emotional support buttons.


First Encounter: Train vs. Terror

I hit the forward lever and the train lurches ahead โ€” straight into my first encounter with Charles.

Cue panic.

The gun works, technically. But it does about as much damage as a water pistol might do to a tank. Charles shrugs it off, mauls Eugene mid-sentence, and disappears into the fog.

Iโ€™m left alone. On a moving train. Slightly traumatised.


About That Stopping Distanceโ€ฆ

After the chaos, I check the map to reorient myself and decide to go back to Eugene โ€” assuming heโ€™s maybe clinging to life. I reverse the train and, thinking Iโ€™ve lined it up just right, I slam the stop lever.

I do not stop in time.

I run over Eugene.

Itโ€™s unclear whether Charles killed him or if I finished the job by turning him into railkill. Either way, his final words croak out โ€” something about finding the eggs and stopping Charles once and for all.

No pressure.


If you enjoyed this one, please check out my other Day One Diaries | Survival Game Playthroughs & First-Day Survival Challenges

๐Ÿงญ Survivor Incognito Just Got a Bit More… Survivor-y

Weโ€™ve updated our Start Here page! Whether you’re new to survival games or just new to chaos, find out whatโ€™s changed and where to begin on Survivor Incognito.

Survivor Incognito has grown. What started as one playthrough in The Long Dark has now sprawled into Skyrim, Subnautica, Stranded Deep, and even Snowrunner. It was high time the Start Here page reflected all the weird, wonderful (and slightly damp) survival chaos weโ€™re now known for.

So if you’re new, curious, or somehow still trying to figure out what the blog is actually about, this page is now your map, compass, and emergency flare.

๐Ÿ†• Whatโ€™s new on the Start Here page?

  • A proper intro that explains what Survivor Incognito actually is
  • Quick summaries
  • A tone that matches the rest of the blog โ€” witty, helpful, and just a little sarcastic
  • Internal links to all the fun stuff (including the Graveyardโ€ฆ because permadeath happens)

๐Ÿ”— Check it out here:
๐Ÿ‘‰ Start Here โ€“ Survive First, Ask Questions Later


If you’ve been following since the cold and caffeine-fueled early days, you might not need this page โ€” but it’s a fun refresher all the same. And if you’re new? Well, welcome. We’re not saying survival is easy, but itโ€™s easier when you’re laughing along the way.

๐Ÿ—บ๏ธ New Page Live: Subnautica Maps Are Here!

Lost in the Kelp Forest again? Swam into the Dunes thinking it was the Grassy Plateaus? Yeahโ€ฆ me too.

Thatโ€™s why Iโ€™ve just launched a brand-new Subnautica Maps page on the blog! It features:

๐Ÿงญ A direct link to the incredibly detailed interactive Subnautica map

๐Ÿ–ผ๏ธ Gorgeous static region maps from RocketSoup.net

๐Ÿงช Some helpful blurbs and probably too much sarcasm

Whether you’re a new diver or a returning survivor who still forgets which way the Aurora crashed, this page is your new best friend. Or at least your most reliable one, since bladderfish donโ€™t offer much conversation.

๐Ÿ‘‰ Click here to check out the new Subnautica Maps page.

Stay buoyant out there.

โ€”
Survivor Incognito
Still unsure which way is north

๐Ÿ“ Map Added! Controls, Too!

Just a quick update for all fellow sunburnt survivors: Iโ€™ve added a couple of useful visuals to the Stranded Deep hub pageโ€”
๐Ÿงญ A screenshot of my starting map (so you know where I washed up)
๐ŸŽฎ And the Nintendo Switch controls Iโ€™m using to wrestle with coconuts, crabs, and my own bad decisions

Youโ€™ll find both right below the Series Overview section. Whether youโ€™re following along or planning your own island misadventures, I hope it helps!

Back to hunting crabs.
(Out of revenge, not necessity. Mostly.)

๐Ÿ“Œ For New Survivors: Start Here

Welcome to Survivor Incognito! This is where survival games meet chaos, comedy, and a healthy disregard for difficulty settings.

If you’re new here and wondering what this blog is all about, hereโ€™s a quick guide to help you dive in:


๐ŸŽฎ Why I Play on Easier Difficulties

Think playing on easy makes survival games easy? Iโ€™m living proof it doesnโ€™t. ๐Ÿ‘‰ Surviving, Not Suffering: Why I Choose Easier Difficulties


โ„๏ธ The Long Dark Must-Reads

๐Ÿ—บ The Long Dark Complete Region & Transition Zone Survival Guide

โ„๏ธ Customloper Diaries

๐Ÿ“† Survive Your First Week in The Long Dark


๐Ÿงช Permadeath, But Make It Funny

๐Ÿ•ท The Backyard Trials: Grounded Permadeath

๐Ÿน Sneak, Snipe, Repeat: Skyrim Survival

๐Ÿšข Dark Waters: A Dredge Survival


๐Ÿšš Coming Soon

SnowRunner Survival: The Permagear Diaries Main Hub

Sunburnt & Sinking: A Stranded Deep Survival Diary


๐Ÿ’ฌ Bonus Reading

๐Ÿ‘‰ About Me

๐Ÿ‘‰ The Long Dark Customloper Settings: Easier Interloper Survival Mode

๐Ÿ‘‰ FAQ


Thanks for joining the mayhem. Surviving is optional. Storytelling the downfall? Mandatory

Behind the Blog: ARK Map Page Expansion โ€“ All Maps, All Mayhem (In Progress)

Quick update! Iโ€™m in the process of expanding the ARK Survival Evolved map page to cover all Switch maps โ€” because one deadly dino-infested region just isnโ€™t enough.


๐Ÿฆ– A Little Update from the Blog Frontlines

Iโ€™m currently working on expanding the ARK Survival Evolved map page โ€” the goal is to cover all of the maps available on Switch. From the dunes of Scorched Earth to the terrifying depths of Aberration, I want the page to reflect the full dino-infested chaos thatโ€™s coming in my permadeath series.

If youโ€™re planning your own survival adventure (or just want to see where Iโ€™m likely to meet my end), you can check out the work in progress here: [link to my ARK map page].


โšก Why This Update?

With my upcoming ARK permadeath series in the works, it felt right to make sure the blogโ€™s map page reflects every hazardous region Iโ€™ll be facing. Because why limit myself to one place to get stomped on by dinos?


๐Ÿ“Œ Whatโ€™s Next?

Iโ€™ll keep updating the page as I go, I will also do another post when it’s finished, and Iโ€™ll be sharing more about my planned map order for the series soon. If youโ€™ve got a favorite (or most feared) ARK map, Iโ€™m always happy to hear it!

Also expect a new Day One Diary in ARK hopefully sooner than later. I’m paying a visit to Aberration and if I’m honest, genuinely had a lot fun there

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