Stranded: A Minecraft Survival Diary – Log 3: Curiosity, Copper, and a Very Bad Hole


Stranded – Log 3: Curiosity, Copper, and a Very Bad Hole

Game: Minecraft
Mode: Survival
Platform: Steam Deck

“Every sensible plan is one misplaced block away from disaster.”

Today was meant to be about mining preparation. Sensible progress. Expand infrastructure, gather materials, move forward carefully. That was the intention.

Naturally, I got distracted.

Farm Expansion and a Fence That Might Work

Before heading underground, I expanded the farm. More crops, more space, better spacing between rows. It isn’t glamorous work, but food security is survival security, especially on Hard mode.

I also began building a fence. Wolves appear to be managing the local cow population without supervision, but relying on that feels optimistic. The fence gives me control.

I didn’t install a gate. For now, I can hop around the side without issue. It feels efficient. It will almost certainly prove to be shortsighted.

A Cave, Lava, and Future Bad Decisions

With the farm sorted, I explored across the water and found a cave where lava was flowing directly into it. That’s more than scenery. Lava and water mean obsidian. Obsidian means the Nether is no longer theoretical.

I’m not ready for that step yet. I still need iron to mine obsidian properly. I still need flint and steel to activate a portal. But knowing the resource is there shifts the long-term plan forward.

One step at a time. The Nether can wait.

The Chasm Wins (Again)

The nearby chasm continues to demand attention. It’s difficult to ignore a massive cut in the earth promising both resources and a quick death.

Night began to fall before I committed to it, so I backed off and slept instead. I’ve avoided hostile mobs reasonably well so far. That streak won’t last forever. I’d rather choose my risks than stumble into them.

Enderman Quality Control

The following day, I headed toward the chasm and got my first proper look at an Enderman. Tall, still, quietly observing.

I considered turning around. Instead, I watched. I wanted to see if it would start rearranging my work. If it approved of the farm. The house. The layout.

Nothing was touched. Either I passed inspection, or I wasn’t interesting enough.

Down the Waterfall

A waterfall offered a controlled way to reach the bottom of the chasm. Controlled in theory, at least. The Enderman had reached the same conclusion, which made the descent feel less clever.

I mined for a short while and gathered a respectable amount of copper. The constant sound of nearby zombies wore on me, though. Add an Enderman within teleporting distance and the calculation changes. This wasn’t a place to push my luck.

I left with copper. Not ideal, but still progress.

Copper Armour Over False Confidence

Back at base, I smelted the copper and compared tool stats. Copper tools are effectively identical to stone. That makes the decision simple.

Stone remains my tool material. Copper becomes armour. It isn’t perfect protection, but it’s better than optimism.

Iron would be better. Armour now is better than waiting.

The Mine That Almost Ended the Run

The next day, I attempted to start a mine closer to base. I thought I had planned it properly. Measured the height. Checked the angle.

I broke through and dropped straight into water below. No warning. No graceful landing. Just a sudden descent and immediate disorientation.

Oxygen became the priority instantly. Blocks were in the way. The current wasn’t helping. For a few seconds, it was just frantic movement and calculation — break this, place that, get air, don’t panic.

I managed to carve out enough space to breathe, then found the right angle and broke the final block to escape.

That entrance was sealed immediately. No debate. No second attempt. Some mistakes only need to happen once.

Back to the Original Plan

I returned to the original mine location and started again. This entrance is two blocks wide. No tight squeezes. No hidden drops. If something goes wrong, it won’t be because I misjudged a single block.

Night arrived sooner than expected, so I headed home rather than tempt it.

One near-drowning. One Enderman inspection. Copper secured. Plans adjusted.

Progress, even if it came with a reminder that comfort underground is earned, not assumed.

Video

Continue the Journey

Previous:
Stranded – Log 2
Next:
Stranded – Log 4

Behind the Blog: ARK Plans, Minecraft Madness, and What’s Coming Next

A peek behind the scenes at Survivor Incognito! I’m planning an epic ARK map-hopping permadeath series, scheming up Minecraft chaos with 15 survival rules, and plotting the next waves of mayhem.

I figured it was time for a little behind the blog moment — because while my in-game characters are busy getting eaten, frozen, or flattened, I’m quietly plotting even more ways to make their (and my) lives harder. Here’s what’s brewing in the background of Survivor Incognito.

🦖 ARK: One Map Just Isn’t Enough

If you thought Day One Diaries for ARK: Survival Evolved was the end of my dino-related disasters… oh no. The plan is to turn ARK into a full permadeath series where I attempt to survive across all the Switch maps. That means scorched deserts, radiation zones, angry dinos, and probably at least one embarrassing death involving a dodo.

Right now, I’m working on:

  • Fine-tuning the settings so it’s challenging, but not “spawn, breathe, die” levels of misery.
  • Figuring out a sensible (or chaotic) map progression — because who doesn’t want to see me go from Midlands 4 to Aberration and beyond?

This new series will (hopefully) kick off after the ARK Day One Diaries finish, so stay tuned!

⛏️ Minecraft: 15 Rules of Mayhem

Yes, I’m also eyeing Minecraft. But not just any survival run — I’m planning a permadeath challenge with a twist:

  • 👉 I’ll start with a list of 15 survival rules.
  • 👉 Each day, I have to follow one rule.
  • 👉 If I fail? The next day I’ll have to follow two rules at once.
  • 👉 Keep failing? Enjoy juggling three, four, five rules… you get the idea.

It’s part survival, part self-sabotage, part comedy. I’m still finalizing the rules (because let’s be honest, there are so many ways to make this worse for myself). Expect everything from “no weapons today” to “you must sleep every night or else.”

🔜 What’s Coming Next

In the meantime, the usual suspects continue:

  • SnowRunner: The Permagear Diaries are ready to get muddy.
  • Dredge: Madness? What madness? I’m totally fine.
  • The Cold Chronicles: Still cold. Still surviving. Somehow.
  • Sneak, Snipe, Repeat: Stealth archer life, mostly.
  • Grounded: Where the backyard is the scariest place I’ve ever been.

Thanks for following along! If you’re enjoying the ride (or the wrecks), make sure to subscribe or follow on Tumblr, Facebook, or Bluesky. Chaos loves company.

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