The Backyard Trials: Grounded Permadeath โ€“ Day Four

Day 4 of my Grounded permadeath run ends in tangled webs and tragedy. I go on a grub hunt, dodge danger, and fall victim to a tag team of Crab Weavers in a very sticky situation.

Missed the previous day? Find it here:The Backyard Trials: Grounded Permadeath โ€“ Day Three


๐ŸŒ… Morning Optimism and Muddy Water

I wake up ready to dig. A shovel in hand and dreams of juicy grubs in my head, I set off convinced today will be the day I solve my hydration issues.

The game disagrees.

Despite digging around like a hyperactive mole, I canโ€™t find a single grub. My thirst levelโ€™s tanking faster than my optimism, so I do the one thing I swore Iโ€™d never do againโ€”drink the dirty water.

Letโ€™s just say it quenched the thirst, but also quenched a small part of my soul.


๐Ÿ”Ž Exploration… and a Red Flag

With no grubs in sight, I pivot to exploration. Maybe Iโ€™ll find a new science pod. Maybe Iโ€™ll find some dew. Maybe Iโ€™ll finally catch a break.

I find another science podโ€”score!

I also find a Crab Weaverโ€”less of a score.

I do a tactical retreat (read: panic sprint) and live to fight another moment. Once the coast seems clear, I try heading back in.


๐Ÿ•ธ๏ธ The End Comes in Eight-Legged Waves

What I donโ€™t realise is that a Crab Weaver Jr. is nearby. It spots me. Itโ€™s faster than me. And worse, my weapons might as well be cocktail sticks.

I attempt a second retreat.

Thatโ€™s when Crab Weaver Sr. shows up again. I get stuck in a web.

Iโ€™d love to say I fought bravely. I didnโ€™t. I flailed, screamed, and got tag-teamed into the afterlife by two angry arachnids.


๐Ÿชฆ Farewell to the Backyard For Now

Run ends: Day 4

Cause of death: Crab Weaver Jr. and Sr. โ€“ A United Front
Final thoughts: If you’re thirsty, drink dew. If you canโ€™t find dew… maybe just accept your fate.

The Backyard Trials: Grounded Permadeath โ€“ Day Two

Day Two of my Grounded Permadeath run. Panic still lingering, but Iโ€™ve secured food, water, armor, and narrowly avoided becoming ant food. Progress!

Missed day one and want to find out how this journey started? Find it here: The Backyard Trials Day One

Thirst, Hunger, and the Panic Begins Anew

I wake up to a familiar feeling: low-level dread. Iโ€™m hungry. Iโ€™m thirsty. I have very little idea what Iโ€™m doing. Survival in the backyard is a constant balancing act between problem-solving and quiet panic.

Thankfully, some form of insect-based miracle has occurred overnight. Thereโ€™s an aphid corpse conveniently placed right next to my lean-to. Did it explode? Was it eaten and discarded? I donโ€™t know โ€” but in my current state, itโ€™s dinner.

The thirst problem is less cooperative. Another ill-advised sip of dirty water reminds me that my standards need to rise if I want to avoid adding โ€œconstant food poisoningโ€ to my growing list of concerns.

Salvation in the Form of Dew

In the midst of my slight panic spiral, I spot a glimmer of hope: dew, perched high on a blade of grass. After some awkward jumping that likely looked ridiculous to any nearby insects, I manage to secure a drop of clean water. The panic dial lowers slightlyโ€ฆ but only slightly. I still canโ€™t carry any extra, so the problem is only delayed, not solved.

Workbench, Roasting Spit, and Progress (Sort Of)

Back at the science station, I start trying to piece my situation together. I craft a Workbench, which unlocks more options, including a Roasting Spit. Finally, I can cook meat instead of risking stomach-churning raw snacks. My diet now consists of roasted aphid and weevil. Itโ€™s not exactly fine dining, but Iโ€™m not dead โ€” which is honestly my only metric of success right now.

Clover Armor: The Fashion of Fear

With food and water temporarily under control, my brain returns to its default state: “Whatโ€™s going to kill me next?” The answer, probably, is โ€œeverything.โ€ So I decide to take the edge off by crafting Clover Armor โ€” a full set covering my head, chest, and legs.

It won’t stop anything truly dangerous, but it’s comforting. Like wearing a raincoat in a hurricane. It technically helps, but you wouldnโ€™t want to test it.

Early Combat Lessons (And More Panic)

Armed with a spear and new-found confidence (read: mild overconfidence), I pick a fight with an ant. It goes wellโ€ฆ until his buddy shows up. The fight escalates, I take some hits, apply a bandage, and add โ€œdon’t poke ants unless absolutely necessaryโ€ to my mental rulebook.

Later, while trying to understand how my hotbar works, I accidentally hurl my spear at a completely innocent patch of grass. At least I didnโ€™t spear myself. Small victories.

The Baseball, Tactical Retreats, and Nightfall

Before dark, I scout a little further and discover a giant baseball, which offers a perfect vantage point for surveying my surroundings. Unfortunately, I also nearly stumble into a fight with a soldier ant and two backup dancers. A brief surge of panic kicks in again, but I manage a tactical retreat before things get ugly.

Nighttime approaches. I may have a torch now, but Iโ€™m not insane enough to go wandering in the dark just yet. Panic management remains the most critical skill in my early days.

Wrapping Up Day Two

Day Two ends with clean water, cooked food, basic armor, and a strong undercurrent of low-level panic. Progress has been made, mistakes have been narrowly avoided, and tomorrow Iโ€™ll venture even further โ€” anxiety levels permitting.

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