Here’s What You Missed at Survivor Incognito

Another week, another set of chaotic survival tales. If you blinked, hereโ€™s what went live on the blog:

  • Tuesday: Dark Waters: A Dredge Survival โ€“ Day Six
  • Wednesday: The Cold Chronicles โ€“ Day Eight
  • Thursday: Sneak, Snipe, Repeat โ€“ Day Eleven
  • Friday: The Backyard Trials: Grounded Permadeath โ€“ Final Entry

One story wraps up, others carry on. Thanks for tagging alongโ€”more survival chaos ahead next week.

๐Ÿ“Œ For New Survivors: Start Here

Welcome to Survivor Incognito! This is where survival games meet chaos, comedy, and a healthy disregard for difficulty settings.

If you’re new here and wondering what this blog is all about, hereโ€™s a quick guide to help you dive in:


๐ŸŽฎ Why I Play on Easier Difficulties

Think playing on easy makes survival games easy? Iโ€™m living proof it doesnโ€™t. ๐Ÿ‘‰ Surviving, Not Suffering: Why I Choose Easier Difficulties


โ„๏ธ The Long Dark Must-Reads

๐Ÿ—บ The Long Dark Complete Region & Transition Zone Survival Guide

โ„๏ธ Customloper Diaries

๐Ÿ“† Survive Your First Week in The Long Dark


๐Ÿงช Permadeath, But Make It Funny

๐Ÿ•ท The Backyard Trials: Grounded Permadeath

๐Ÿน Sneak, Snipe, Repeat: Skyrim Survival

๐Ÿšข Dark Waters: A Dredge Survival


๐Ÿšš Coming Soon

SnowRunner Survival: The Permagear Diaries Main Hub

Sunburnt & Sinking: A Stranded Deep Survival Diary


๐Ÿ’ฌ Bonus Reading

๐Ÿ‘‰ About Me

๐Ÿ‘‰ The Long Dark Customloper Settings: Easier Interloper Survival Mode

๐Ÿ‘‰ FAQ


Thanks for joining the mayhem. Surviving is optional. Storytelling the downfall? Mandatory

Dark Waters: A Dredge Survival โ€“ Day Six

A mysterious mansion, a weird engine, and an eyeball fish that failed to impress. Day 6 of the Dredge permadeath run brings new quests, strange artefacts, and a Collector with a taste for cursed objects.

Missed the previous day? You can find it here: Dark Waters: A Dredge Survival Day Five


A Photographer, a Mansion, and the Case of the Unsold Fish

The day starts before Iโ€™ve even had a chance to stretch my sea legs. The Mayor greets me with a new concernโ€”apparently a photographer passed through recently, heading south. I’m told I should find her and say hello. Social obligations while I’m fishing for my life? Fine. Iโ€™ll add it to the to-do listโ€ฆ just beneath โ€œdonโ€™t go mad at sea.โ€

I set off from Greater Marrow and head south, making landfall on the first island that looks like it might have plumbing. It turns out to be Blackstone Isle, which sounds charming in the โ€œhaunted Victorian manorโ€ kind of way. I arrive at 8:55 AM.

I check the mansionโ€”naturally, itโ€™s locked. I poke around the nearby workshop instead, only to find a Sign of Ruin and something called an arterial engine, which I assume isnโ€™t medically approved. I also learn a harsh lesson: I forgot to sell yesterdayโ€™s catch. Either that or the game saved before I did. Either way, Iโ€™m hauling stinky fish back to town.


Selling Fish and Summoning Fishy Deals

I dock at Greater Marrow around 12:49 PM and go through the usual unloading dance with the Fishmonger. Then I chat with the Mysterious Figure again, whoโ€”surpriseโ€”sends me back to Blackstone Isle.

Naturally, I fish on the way. Because of course I do. This time I reel in an all-seeing cod, which sounds cool until I try to impress the Fishmonger with it later and he gives me a book instead of admiration. Apparently, cod with eyeballs where they shouldnโ€™t be are so last season.

At 16:12 PM, I dock at Blackstone Isle again. This time, the mansion is open and I meet The Collector, who is absolutely not sinister at all. I hand over the handkerchief I fished out of a monster, and he offers to upgrade my ship to allow dredgingโ€”basically seabed looting. Sounds good!

He gives me a cursed scavenger hunt: find a ring, necklace, watch, music box, and key. Why do I feel like Iโ€™m helping someone complete a haunted wedding registry?


Grouper Disappointment and DIY Moving Services

I attempt once again to find the elusive Black Grouper on the return journey. I fail again. The Grouper and I are clearly not fated to meet.

Back in Greater Marrow at 22:55 PM, I get flagged down by multiple NPCs who seem to think I donโ€™t have enough to do:

The Lighthouse Keeper shares a shipwreck location.

The Builder wants to move and gives me a shopping list:

โ— 2x Lumber

โ— 2x Scrap

โ— Deliver to Steel Point

I finish my last few conversations, sell the disappointing fish, and finally restโ€”making sure to save and quit properly this time so I donโ€™t repeat the rotting-fish incident.


Daily Summary

Date: Day 6
Events:

Spoke to the Mayor about the missing Photographer

Visited Blackstone Isle and found the Sign of Ruin

Forgot to sell fish from Day 5

Met The Collector and received dredge equipment

Fished an all-seeing cod (not as exciting as it sounds)

Got quests from the Lighthouse Keeper and the Builder

Still havenโ€™t caught a Black Grouper

Slept peacefully after a long, confusing day


Want to know more about what this is and what rules I need to follow? Please read the Dark Waters: A Dredge Survival hub page

Dark Waters: A Dredge Survival โ€“ Day Two

I make a decent catch, brave the fog for squid, hit a rock, and find myself scolded by a lighthouse keeper. Also, the Mayor hands me a suspicious package. What could go wrong

Missed day one? Catch up here: Dark Waters: A Dredge Survival Day One

A Fishy Favour, Fog, and a Friendly Fright

I start the morning determined to buy that sweet engine I researched yesterdayโ€”except I immediately forget what I actually researched and stare at the rod section like it’s going to jog my memory. Spoiler: it doesn’t.

Instead, I head out and fill my boat with four Gulf Flounders and three Grey Eels, making the kind of efficient haul that would make yesterdayโ€™s version of me green with envy. At 1:37pm, my inventory is maxed out, so I rush back to townโ€”this time beating the sunset like a responsible angler. I dock at 2:55pm and breathe a sigh of relief. No second Madness Strike today. Growth!

Oh Look, A Convenient Fish Order

The Fishmonger greets me with news: a special order just came in.

Naturally, curiosity wins. Turns out the customer wants one of each fish I already caught. For once, the universe is kind. I hand them over like a champion and get a new orderโ€”two Arrow Squid and a Black Grouper. One problem: squid only show up at night. Great. But since it’s an official Pursuit, that means I can break my “no sailing after dark” rule without earning a Madness Strike. Hooray for loopholes!

I sell the rest of my fish and knock my debt down to $21.44. Progress.

Vroom Vroom into Doom

Back to the Shipwright I go, and this time I make a solid purchase: a Rusty Outboard Engine. Sure, it looks like it might explode at any second, but it installs in 2 hours and makes me marginally faster. By 4:58pm, Iโ€™m back in the water.

I fish up eight Arrow Squid while trying to stay near the light and far from danger. Thatโ€™s when I realize that the eye icon is my panic meter. Good to know! I head back, cautiously navigating the thickening fog, only to hit a rock I couldnโ€™t see. My flawless streak is over.

At 00:41am, I limp back into the dock and am greeted by a woman who clearly didnโ€™t expect visitors.

Sheโ€™s the Lighthouse Keeper, and sheโ€™s less than thrilled. I tell her the truthโ€”just here to fishโ€”and she tells me I should leave. Thatโ€™sโ€ฆ encouraging.

Suspicious Mayoral Package

The Mayor is waiting with a new task. He wants me to deliver a package to Little Marrowโ€”and quickly, because it might spoil. I donโ€™t ask questions. I just take the box. (Mistake? Possibly. But that’s tomorrowโ€™s problem.)

Before bed, I give the Fishmonger two squid from my terrifying night voyage and sell the extras. My debt is now a laughable $9.48.

The Shipwright patches up my poor dented hull, and I decide to put off the Little Marrow delivery until tomorrow. Iโ€™m sure whateverโ€™s in that box wonโ€™t mind sitting around for a bit.


Daily Summary

  • Fish Caught: 4 Gulf Flounder, 3 Grey Eel, 8 Arrow Squid
  • Debt Remaining: $9.48
  • Madness Strikes: Still just 1
  • Damage Taken: Rock collision in fog (1 hull hit)
  • Suspicious Package Count: 1

If you’d like to know more, please check out: Dark Waters: A Dredge Survival

For information on the rules, please check out: Dark Waters: Dredge Permadeath Rules & Survival Guide

Dark Waters: A Dredge Survival โ€“ Day One

Where Am I, What Is That Fog, and Why Is My Compass Blinking at Me?

Day 1 of my Dredge permadeath playthrough. I crash a boat, inherit another, fish like a pro, and nearly get lost forever in Lesser Marrow. Welcome to Greater Marrowโ€”the creepiest fishing job Iโ€™ve ever had.

For more information on this, please check out: Dark Waters: A Dredge Survival Hub

Welcome to Greater Marrow: Where the Fish Are Plentiful and the Fog Eats Souls

The game opens with a cutscene: Iโ€™m peacefully boating along when heavy fog rolls in like an uninvited guest. Thenโ€”crash! Rocks. Camera pans to a lighthouse, which apparently decided to take the night off.

Inside the boat before the crash, I notice a crumpled job advert: โ€œAngler Wanted.โ€ I see now it meant sacrificial angler.

I wake up on a soggy dock at 6:00am on a Monday morning, having apparently faceplanted here the night before. The Mayor of Greater Marrow is there to greet me with all the cheer of someone who just hired a corpse to do a job.

He casually asks if I โ€œdidnโ€™t see the lighthouse.โ€ I choose not to answer, partly because Iโ€™m still drying out, and partly because I very clearly didnโ€™t. My boat? Completely ruined. But the Mayor had the locals haul my stuff into an old spare vessel. How quaint.

My First Fishing Trip and Immediate Cartographic Failure

The Mayor warns me to be back before sundown. Apparently fog does weird things after dark. Comforting.

I hop in the backup boat and head out. The controls are straightforward and intuitive. Time passes while fishing, sailing, or basically doing anythingโ€”so multitasking is not encouraged.

By 3:17pm, Iโ€™ve reeled in seven blue mackerel and three cod. Iโ€™m feeling confident. A little too confident. I decide I have time for just one more fish.

Spoiler: I didnโ€™t.

After grabbing another mackerel, I turn backโ€ฆ only to realise Iโ€™ve docked at Lesser Marrow, not Greater. Oops. I am, in fact, an idiot. A kind soul points me back to the lighthouse. By the time I get home, it’s 8:43pm and there’s a disturbing eye icon blinking next to my compass.

Is thatโ€ฆ panic? Hallucination? Ancient evil? Who knows!

Debt, Deals, and the Definitely-Not-Suspicious Fishmonger

Back at Greater Marrow, the Mayor is somehow still waiting for me like an overbearing boss. He says I can pay off the loan on the boat by selling fish, with โ€œa small percentageโ€ going toward town improvements. Sounds a bit pyramid-scheme-y, but I nod along.

Inside the Fishmongerโ€™s shop, he greets me with surprise: โ€œNew fisherman, already?โ€ I ask about the last one. He doesnโ€™t answer. Just says it takes a โ€œcertain type of personโ€ to last out here. You mean one with night vision and zero self-preservation instincts?

I sell my fish, earning enough to reduce my $50 debt to $31.58. Thatโ€™s decent for a day of being lost at sea.

The Mayor intercepts me again and hands over a research part, which I can use to upgrade my ship.

Upgrades, Nightfall, and Regrets

I pop into the Shipwrightโ€™s to check out the gear. After some very internal debating, I buy the Simple Skimmer Rod for catching shallow-water fish. It takes two in-game hours to install, meaning I walk out at 10:46pm.

I use the research part to unlock the Improved Outboard Engine, because clearly I need all the speed I can get after todayโ€™s performance.

I return to the dock, mentally exhausted, financially lighter, and very aware that this is only day one.

End of Day Summary

  • Fish Caught: 8 blue mackerel, 3 cod
  • Debt Remaining: $31:58
  • Creepy Things Spotted: One blinking eye
  • Times I Got Lost: Let’s just call it “multiple”
  • Regrets: Also multiple

โš ๏ธ Madness Strike #1: Fogblind and Foolish

Letโ€™s be honestโ€”I didnโ€™t mean to return after dark. But between misreading the map, mistaking Lesser Marrow for home, and ignoring the increasingly twitchy compass eye, it happened. The fog rolled in, and I rolled with it.

The rules are clear: return after sundown, and the mind pays the price.
So here it isโ€”my first Madness Strike.

Sanity: Fractured

Confidence: Shaken

Navigational Skills: Still questionable

What’s Next?

Day Two promises more fishing, more fog, and probably more confusion. Will I finally learn to navigate using the lighthouse? Will the eye by the compass blink twice? Will I discover what happened to the last fisherman?

๐Ÿ“– Read Day 2 โ€“ A Special Order and a Return Before Madness
(Spoiler: I didnโ€™t earn another Madness Strike. Barely.)

Dark Waters: A Dredge Survival โ€” Launches Tomorrow

Dark Waters: A Dredge Survival begins tomorrow on Survivor Incognito. A new permadeath series exploring the dangerous waters of Dredge on Nintendo Switch.

The next permadeath adventure begins tomorrow!
In Dark Waters: A Dredge Survival, we dive headfirst into the strange world of Dredge. Expect dangerous fishing trips, hallucinations, strange encounters, and plenty of questionable choices as we attempt to survive one day at a time.

Day One drops tomorrow โ€” stay tuned right here on Survivor Incognito as the madness begins.

Survivor Incognito Weekly: The Long Dark, Skyrim Survival, Dredge Permadeath & More (June 2nd – June 8th)

Another week of survival, chaos, and questionable decision making is upon us โ€” hereโ€™s what you can expect across the blog in the next seven days:

๐Ÿงธ Monday โ€“ Bear Meets Panic Rifle (Survivorโ€™s Shorts)

It starts with a bear. It ends with panic. Somewhere in between, a rifle is involved. You can probably guess how well that goes.

๐ŸŒŠ Tuesday โ€“ Dark Waters: A Dredge Survival โ€“ Day 1

We set sail on our brand new permadeath adventure through Dredge. The waters may look calmโ€ฆ but donโ€™t let them fool you.

โ„๏ธ Wednesday โ€“ Customloper: Day 1 โ€“ Mountain Town Start

The Customloper run officially kicks off! I spawn in Mountain Town and try my very best not to freeze, starve, or get eaten before I even leave Milton.

โš” Thursday โ€“ Skyrim Survival: Day 6

The trek through Skyrimโ€™s frozen wilderness continues. More frostbite, more danger, and almost certainly another regrettable encounter with something that bites.

๐Ÿ”ฅ Friday โ€“ A Voyageurโ€™s Tale (The Long Dark): Day 6

Back to the familiar cold of The Long Dark as the Voyageur run marches on into day six. Wolves, weather, and the never-ending quest for coffee.

๐ŸฆŒ Saturday โ€“ Survivorโ€™s Shorts: The Interloper Moose Incident

I try Interloper mode in The Long Dark. I spawn. I panic. The moose arrives. Thatโ€™s pretty much the plot summary.

๐Ÿ”ฅ Survive with us every week on Survivor Incognito โ€” your home for survival gaming on Nintendo Switch.

Follow along for The Long Dark guides, Skyrim Survival Mode playthroughs, Dredge permadeath runs, and Customloper challenges. New survival game content posted weekly โ€” with humor, tips, and plenty of questionable life choices.
๐Ÿ‘‰ Bookmark Survivor Incognito and join the survival adventure.

Weekly Recap: The Long Dark, Skyrim, No Manโ€™s Sky, Nice Day For Fishing & More โ€“ Survivor Incognito

A full roundup of everything thatโ€™s gone live on Survivor Incognito this week: new Survivorโ€™s Shorts, Survivorโ€™s Dread launch, The Survivorโ€™s Camp hub, new Day One Diaries for No Manโ€™s Sky and Nice Day For Fishing, Customloper, Skyrim, The Long Dark, and blog updates.

The Campfireโ€™s Been Busy โ€” Letโ€™s Catch Up

One of the busiest weeks yet! If you blinked, you probably missed something โ€” so hereโ€™s your full survival roundup:

๐Ÿ• The Survivorโ€™s Camp is Now Open

A brand new central hub page has launched:
The Survivorโ€™s Camp pulls together everything on the blog โ€” survival guides, series hubs, shorts, and playthroughs โ€” all in one place.

[Visit The Survivorโ€™s Camp]

๏”ช Survivorโ€™s Dread Has Officially Gone Live



The newest addition to the blog is here:
Survivorโ€™s Dread covers all things survival horror, kicking off with Dark Waters: A Dredge Survival. The first entry comes next week as the darkness descends.

[Visit Survivorโ€™s Dread]
[Visit Dark Waters: A Dredge Survival]

๐Ÿš€ Day One Diary โ€“ No Manโ€™s Sky

The multiverse opens up.
Our No Manโ€™s Sky Day One Diary has begun, charting survival, exploration, and (inevitably) questionable decisions across the stars.

[Visit Day One Diary โ€“ No Manโ€™s Sky]

๐ŸŽฃ Day One Diary โ€“ Nice Day For Fishing

Baelinโ€™s adventure has begun.
Fishing, questing, mugged sorcerers, and Dark Lords โ€” just your average day in Nice Day For Fishing.

[Visit Nice Day For Fishing โ€“ Day One Diary: Baelinโ€™s Adventure Begins]

โ„๏ธ Customloper โ€“ The Long Dark: Day One Diaries Continue

The Customloper run officially kicks off next week. But until then, here’s a Day One Diary entry to help you understand what to expect.
Interloper weather. Voyageur loot. Plenty of snow. Plenty of danger.

[Visit Customloper โ€“ The Long Dark: Day One Diary]

๐Ÿบ The Long Dark โ€“ Ongoing Survival

The main Long Dark survival continues as well, with more entries uploaded this week as the trek across Coastal Highway continues.

[Visit The Cold Chronicles: A Voyageurโ€™s Tale of The Long Dark]

๐Ÿ‰ Skyrim Survival Mode โ€“ The Pilgrimage Continues

My Argonian is still alive somehow.
High Hrothgar, frostbite, bandits, cultists, and chickens continue to make the journey through Skyrim Survival Mode both ridiculous and dangerous.

[Visit Sneak, Snipe, Repeat: Skyrim Survival]

๐ŸŽฅ Survivorโ€™s Shorts

New moments added to the ever-growing Survivorโ€™s Shorts collection โ€” highlighting some of the best (and worst) survival moments from across the blog.

[Visit Survivorโ€™s Shorts]

๐Ÿ›  Blog Updates โ€“ Pages Converted to Posts

Behind the scenes, several former pages have now been converted into regular blog posts. This should make navigation cleaner and help posts show up more naturally in blog feeds, archives, and categories.




Thatโ€™s everything from this week!
Stay warm. Stay fed. Donโ€™t poke the wildlife. (Or open any cursed chests.)



Next Tuesday… We Go Fishing (and Probably Regret It)

The first official Survivor’s Dread series begins next week on Survivor Incognito. Iโ€™m diving blind into Dredge, armed with nothing but poor judgment and permadeath rules.

What Is Survivor’s Dread?

A new weekly series where I explore different corners of survival gamesโ€”where horror, tension, and terrible decisions collide. Which was originally going to be called Friday Fright, but I preferred the sound of Survivorโ€™s Dread, and also means I can change the day it is released.

So What Game Are We Starting With?

Dredge.

A fishing game, allegedly.

It’s foggy. It’s weird. I’ve only played the demo. What could possibly go wrong?

The Twist: Permadeath

I’ve made a custom permadeath ruleset called Dark Waters: A Dredge Survival. If the boat dies, the run dies. I go into the fog, and I don’t go back.

When Does It Begin?

Next Tuesday at 1PM GMT, the nightmare begins with Day One of Dark Waters.

Where Can You Find It?

Here: Dark Waters: A Dredge Survival

Why Should You Read It?

  • Chaos is guaranteed.
  • Survival is unlikely.
  • You get to feel good about your own decisions

Dark Waters: A Dredge Survival begins Tuesday at 1PM GMT.

Iโ€™ll be heading into the fog with nothing but a fishing rod, a poorly thought-out permadeath rule set, and the vague hope that the sea wonโ€™t immediately chew me up and spit me out.

Want to play alongโ€”or just judge my decisions from a safe distance?
You can grab the full rule sheet here:

Bring a lantern. Don’t look down.

Blog at WordPress.com.

Up ↑