A mysterious mansion, a weird engine, and an eyeball fish that failed to impress. Day 6 of the Dredge permadeath run brings new quests, strange artefacts, and a Collector with a taste for cursed objects.
A Photographer, a Mansion, and the Case of the Unsold Fish
The day starts before Iโve even had a chance to stretch my sea legs. The Mayor greets me with a new concernโapparently a photographer passed through recently, heading south. I’m told I should find her and say hello. Social obligations while I’m fishing for my life? Fine. Iโll add it to the to-do listโฆ just beneath โdonโt go mad at sea.โ
I set off from Greater Marrow and head south, making landfall on the first island that looks like it might have plumbing. It turns out to be Blackstone Isle, which sounds charming in the โhaunted Victorian manorโ kind of way. I arrive at 8:55 AM.
I check the mansionโnaturally, itโs locked. I poke around the nearby workshop instead, only to find a Sign of Ruin and something called an arterial engine, which I assume isnโt medically approved. I also learn a harsh lesson: I forgot to sell yesterdayโs catch. Either that or the game saved before I did. Either way, Iโm hauling stinky fish back to town.
Selling Fish and Summoning Fishy Deals
I dock at Greater Marrow around 12:49 PM and go through the usual unloading dance with the Fishmonger. Then I chat with the Mysterious Figure again, whoโsurpriseโsends me back to Blackstone Isle.
Naturally, I fish on the way. Because of course I do. This time I reel in an all-seeing cod, which sounds cool until I try to impress the Fishmonger with it later and he gives me a book instead of admiration. Apparently, cod with eyeballs where they shouldnโt be are so last season.
At 16:12 PM, I dock at Blackstone Isle again. This time, the mansion is open and I meet The Collector, who is absolutely not sinister at all. I hand over the handkerchief I fished out of a monster, and he offers to upgrade my ship to allow dredgingโbasically seabed looting. Sounds good!
He gives me a cursed scavenger hunt: find a ring, necklace, watch, music box, and key. Why do I feel like Iโm helping someone complete a haunted wedding registry?
Grouper Disappointment and DIY Moving Services
I attempt once again to find the elusive Black Grouper on the return journey. I fail again. The Grouper and I are clearly not fated to meet.
Back in Greater Marrow at 22:55 PM, I get flagged down by multiple NPCs who seem to think I donโt have enough to do:
The Lighthouse Keeper shares a shipwreck location.
The Builder wants to move and gives me a shopping list:
โ 2x Lumber
โ 2x Scrap
โ Deliver to Steel Point
I finish my last few conversations, sell the disappointing fish, and finally restโmaking sure to save and quit properly this time so I donโt repeat the rotting-fish incident.
Daily Summary
Date: Day 6 Events:
Spoke to the Mayor about the missing Photographer
Visited Blackstone Isle and found the Sign of Ruin
Forgot to sell fish from Day 5
Met The Collector and received dredge equipment
Fished an all-seeing cod (not as exciting as it sounds)
Got quests from the Lighthouse Keeper and the Builder
Still havenโt caught a Black Grouper
Slept peacefully after a long, confusing day
Want to know more about what this is and what rules I need to follow? Please read the Dark Waters: A Dredge Survivalhub page
I make a decent catch, brave the fog for squid, hit a rock, and find myself scolded by a lighthouse keeper. Also, the Mayor hands me a suspicious package. What could go wrong
I start the morning determined to buy that sweet engine I researched yesterdayโexcept I immediately forget what I actually researched and stare at the rod section like it’s going to jog my memory. Spoiler: it doesn’t.
Instead, I head out and fill my boat with four Gulf Flounders and three Grey Eels, making the kind of efficient haul that would make yesterdayโs version of me green with envy. At 1:37pm, my inventory is maxed out, so I rush back to townโthis time beating the sunset like a responsible angler. I dock at 2:55pm and breathe a sigh of relief. No second Madness Strike today. Growth!
Oh Look, A Convenient Fish Order
The Fishmonger greets me with news: a special order just came in.
Naturally, curiosity wins. Turns out the customer wants one of each fish I already caught. For once, the universe is kind. I hand them over like a champion and get a new orderโtwo Arrow Squid and a Black Grouper. One problem: squid only show up at night. Great. But since it’s an official Pursuit, that means I can break my “no sailing after dark” rule without earning a Madness Strike. Hooray for loopholes!
I sell the rest of my fish and knock my debt down to $21.44. Progress.
Vroom Vroom into Doom
Back to the Shipwright I go, and this time I make a solid purchase: a Rusty Outboard Engine. Sure, it looks like it might explode at any second, but it installs in 2 hours and makes me marginally faster. By 4:58pm, Iโm back in the water.
I fish up eight Arrow Squid while trying to stay near the light and far from danger. Thatโs when I realize that the eye icon is my panic meter. Good to know! I head back, cautiously navigating the thickening fog, only to hit a rock I couldnโt see. My flawless streak is over.
At 00:41am, I limp back into the dock and am greeted by a woman who clearly didnโt expect visitors.
Sheโs the Lighthouse Keeper, and sheโs less than thrilled. I tell her the truthโjust here to fishโand she tells me I should leave. Thatโsโฆ encouraging.
Suspicious Mayoral Package
The Mayor is waiting with a new task. He wants me to deliver a package to Little Marrowโand quickly, because it might spoil. I donโt ask questions. I just take the box. (Mistake? Possibly. But that’s tomorrowโs problem.)
Before bed, I give the Fishmonger two squid from my terrifying night voyage and sell the extras. My debt is now a laughable $9.48.
The Shipwright patches up my poor dented hull, and I decide to put off the Little Marrow delivery until tomorrow. Iโm sure whateverโs in that box wonโt mind sitting around for a bit.
Where Am I, What Is That Fog, and Why Is My Compass Blinking at Me?
Day 1 of my Dredge permadeath playthrough. I crash a boat, inherit another, fish like a pro, and nearly get lost forever in Lesser Marrow. Welcome to Greater Marrowโthe creepiest fishing job Iโve ever had.
Welcome to Greater Marrow: Where the Fish Are Plentiful and the Fog Eats Souls
The game opens with a cutscene: Iโm peacefully boating along when heavy fog rolls in like an uninvited guest. Thenโcrash! Rocks. Camera pans to a lighthouse, which apparently decided to take the night off.
Inside the boat before the crash, I notice a crumpled job advert: โAngler Wanted.โ I see now it meant sacrificial angler.
—
I wake up on a soggy dock at 6:00am on a Monday morning, having apparently faceplanted here the night before. The Mayor of Greater Marrow is there to greet me with all the cheer of someone who just hired a corpse to do a job.
He casually asks if I โdidnโt see the lighthouse.โ I choose not to answer, partly because Iโm still drying out, and partly because I very clearly didnโt. My boat? Completely ruined. But the Mayor had the locals haul my stuff into an old spare vessel. How quaint.
—
My First Fishing Trip and Immediate Cartographic Failure
The Mayor warns me to be back before sundown. Apparently fog does weird things after dark. Comforting.
I hop in the backup boat and head out. The controls are straightforward and intuitive. Time passes while fishing, sailing, or basically doing anythingโso multitasking is not encouraged.
—
By 3:17pm, Iโve reeled in seven blue mackerel and three cod. Iโm feeling confident. A little too confident. I decide I have time for just one more fish.
Spoiler: I didnโt.
—
After grabbing another mackerel, I turn backโฆ only to realise Iโve docked at Lesser Marrow, not Greater. Oops. I am, in fact, an idiot. A kind soul points me back to the lighthouse. By the time I get home, it’s 8:43pm and there’s a disturbing eye icon blinking next to my compass.
Is thatโฆ panic? Hallucination? Ancient evil? Who knows!
—
Debt, Deals, and the Definitely-Not-Suspicious Fishmonger
Back at Greater Marrow, the Mayor is somehow still waiting for me like an overbearing boss. He says I can pay off the loan on the boat by selling fish, with โa small percentageโ going toward town improvements. Sounds a bit pyramid-scheme-y, but I nod along.
Inside the Fishmongerโs shop, he greets me with surprise: โNew fisherman, already?โ I ask about the last one. He doesnโt answer. Just says it takes a โcertain type of personโ to last out here. You mean one with night vision and zero self-preservation instincts?
I sell my fish, earning enough to reduce my $50 debt to $31.58. Thatโs decent for a day of being lost at sea.
The Mayor intercepts me again and hands over a research part, which I can use to upgrade my ship.
Upgrades, Nightfall, and Regrets
I pop into the Shipwrightโs to check out the gear. After some very internal debating, I buy the Simple Skimmer Rod for catching shallow-water fish. It takes two in-game hours to install, meaning I walk out at 10:46pm.
I use the research part to unlock the Improved Outboard Engine, because clearly I need all the speed I can get after todayโs performance.
I return to the dock, mentally exhausted, financially lighter, and very aware that this is only day one.
—
End of Day Summary
Fish Caught: 8 blue mackerel, 3 cod
Debt Remaining: $31:58
Creepy Things Spotted: One blinking eye
Times I Got Lost: Let’s just call it “multiple”
Regrets: Also multiple
—
โ ๏ธ Madness Strike #1: Fogblind and Foolish
Letโs be honestโI didnโt mean to return after dark. But between misreading the map, mistaking Lesser Marrow for home, and ignoring the increasingly twitchy compass eye, it happened. The fog rolled in, and I rolled with it.
The rules are clear: return after sundown, and the mind pays the price. So here it isโmy first Madness Strike.
Sanity: Fractured
Confidence: Shaken
Navigational Skills: Still questionable
—
What’s Next?
Day Two promises more fishing, more fog, and probably more confusion. Will I finally learn to navigate using the lighthouse? Will the eye by the compass blink twice? Will I discover what happened to the last fisherman?
Dark Waters: A Dredge Survival begins tomorrow on Survivor Incognito. A new permadeath series exploring the dangerous waters of Dredge on Nintendo Switch.
The next permadeath adventure begins tomorrow! In Dark Waters: A Dredge Survival, we dive headfirst into the strange world of Dredge. Expect dangerous fishing trips, hallucinations, strange encounters, and plenty of questionable choices as we attempt to survive one day at a time.
Day One drops tomorrow โ stay tuned right here on Survivor Incognito as the madness begins.
It starts with a bear. It ends with panic. Somewhere in between, a rifle is involved. You can probably guess how well that goes.
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๐ Tuesday โ Dark Waters: A Dredge Survival โ Day 1
We set sail on our brand new permadeath adventure through Dredge. The waters may look calmโฆ but donโt let them fool you.
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โ๏ธ Wednesday โ Customloper: Day 1 โ Mountain Town Start
The Customloper run officially kicks off! I spawn in Mountain Town and try my very best not to freeze, starve, or get eaten before I even leave Milton.
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โ Thursday โ Skyrim Survival: Day 6
The trek through Skyrimโs frozen wilderness continues. More frostbite, more danger, and almost certainly another regrettable encounter with something that bites.
—
๐ฅ Friday โ A Voyageurโs Tale (The Long Dark): Day 6
Back to the familiar cold of The Long Dark as the Voyageur run marches on into day six. Wolves, weather, and the never-ending quest for coffee.
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๐ฆ Saturday โ Survivorโs Shorts: The Interloper Moose Incident
I try Interloper mode in The Long Dark. I spawn. I panic. The moose arrives. Thatโs pretty much the plot summary.
—
๐ฅ Survive with us every week on Survivor Incognito โ your home for survival gaming on Nintendo Switch.
Follow along for The Long Dark guides, Skyrim Survival Mode playthroughs, Dredge permadeath runs, and Customloper challenges. New survival game content posted weekly โ with humor, tips, and plenty of questionable life choices. ๐ Bookmark Survivor Incognito and join the survival adventure.
A full roundup of everything thatโs gone live on Survivor Incognito this week: new Survivorโs Shorts, Survivorโs Dread launch, The Survivorโs Camp hub, new Day One Diaries for No Manโs Sky and Nice Day For Fishing, Customloper, Skyrim, The Long Dark, and blog updates.
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The Campfireโs Been Busy โ Letโs Catch Up
One of the busiest weeks yet! If you blinked, you probably missed something โ so hereโs your full survival roundup:
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๐ The Survivorโs Camp is Now Open
A brand new central hub page has launched: The Survivorโs Camp pulls together everything on the blog โ survival guides, series hubs, shorts, and playthroughs โ all in one place.
The newest addition to the blog is here: Survivorโs Dread covers all things survival horror, kicking off with Dark Waters: A Dredge Survival. The first entry comes next week as the darkness descends.
The multiverse opens up. Our No Manโs Sky Day One Diary has begun, charting survival, exploration, and (inevitably) questionable decisions across the stars.
โ๏ธ Customloper โ The Long Dark: Day One Diaries Continue
The Customloper run officially kicks off next week. But until then, here’s a Day One Diary entry to help you understand what to expect. Interloper weather. Voyageur loot. Plenty of snow. Plenty of danger.
๐ Skyrim Survival Mode โ The Pilgrimage Continues
My Argonian is still alive somehow. High Hrothgar, frostbite, bandits, cultists, and chickens continue to make the journey through Skyrim Survival Mode both ridiculous and dangerous.
New moments added to the ever-growing Survivorโs Shorts collection โ highlighting some of the best (and worst) survival moments from across the blog.
Behind the scenes, several former pages have now been converted into regular blog posts. This should make navigation cleaner and help posts show up more naturally in blog feeds, archives, and categories.
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Thatโs everything from this week! Stay warm. Stay fed. Donโt poke the wildlife. (Or open any cursed chests.)
The first official Survivor’s Dread series begins next week on Survivor Incognito. Iโm diving blind into Dredge, armed with nothing but poor judgment and permadeath rules.
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What Is Survivor’s Dread?
A new weekly series where I explore different corners of survival gamesโwhere horror, tension, and terrible decisions collide. Which was originally going to be called Friday Fright, but I preferred the sound of Survivorโs Dread, and also means I can change the day it is released.
—
So What Game Are We Starting With?
Dredge.
A fishing game, allegedly.
It’s foggy. It’s weird. I’ve only played the demo. What could possibly go wrong?
—
The Twist: Permadeath
I’ve made a custom permadeath ruleset called Dark Waters: A Dredge Survival. If the boat dies, the run dies. I go into the fog, and I don’t go back.
—
When Does It Begin?
Next Tuesday at 1PM GMT, the nightmare begins with Day One of Dark Waters.
Dark Waters: A Dredge Survival begins Tuesday at 1PM GMT.
Iโll be heading into the fog with nothing but a fishing rod, a poorly thought-out permadeath rule set, and the vague hope that the sea wonโt immediately chew me up and spit me out.
Want to play alongโor just judge my decisions from a safe distance? You can grab the full rule sheet here: