Day Two of my Grounded Permadeath run. Panic still lingering, but I’ve secured food, water, armor, and narrowly avoided becoming ant food. Progress!
Missed day one and want to find out how this journey started? Find it here: The Backyard Trials Day One
Thirst, Hunger, and the Panic Begins Anew
I wake up to a familiar feeling: low-level dread. I’m hungry. I’m thirsty. I have very little idea what I’m doing. Survival in the backyard is a constant balancing act between problem-solving and quiet panic.
Thankfully, some form of insect-based miracle has occurred overnight. There’s an aphid corpse conveniently placed right next to my lean-to. Did it explode? Was it eaten and discarded? I don’t know — but in my current state, it’s dinner.
The thirst problem is less cooperative. Another ill-advised sip of dirty water reminds me that my standards need to rise if I want to avoid adding “constant food poisoning” to my growing list of concerns.
Salvation in the Form of Dew
In the midst of my slight panic spiral, I spot a glimmer of hope: dew, perched high on a blade of grass. After some awkward jumping that likely looked ridiculous to any nearby insects, I manage to secure a drop of clean water. The panic dial lowers slightly… but only slightly. I still can’t carry any extra, so the problem is only delayed, not solved.
Workbench, Roasting Spit, and Progress (Sort Of)
Back at the science station, I start trying to piece my situation together. I craft a Workbench, which unlocks more options, including a Roasting Spit. Finally, I can cook meat instead of risking stomach-churning raw snacks. My diet now consists of roasted aphid and weevil. It’s not exactly fine dining, but I’m not dead — which is honestly my only metric of success right now.
Clover Armor: The Fashion of Fear
With food and water temporarily under control, my brain returns to its default state: “What’s going to kill me next?” The answer, probably, is “everything.” So I decide to take the edge off by crafting Clover Armor — a full set covering my head, chest, and legs.
It won’t stop anything truly dangerous, but it’s comforting. Like wearing a raincoat in a hurricane. It technically helps, but you wouldn’t want to test it.
Early Combat Lessons (And More Panic)
Armed with a spear and new-found confidence (read: mild overconfidence), I pick a fight with an ant. It goes well… until his buddy shows up. The fight escalates, I take some hits, apply a bandage, and add “don’t poke ants unless absolutely necessary” to my mental rulebook.
Later, while trying to understand how my hotbar works, I accidentally hurl my spear at a completely innocent patch of grass. At least I didn’t spear myself. Small victories.
The Baseball, Tactical Retreats, and Nightfall
Before dark, I scout a little further and discover a giant baseball, which offers a perfect vantage point for surveying my surroundings. Unfortunately, I also nearly stumble into a fight with a soldier ant and two backup dancers. A brief surge of panic kicks in again, but I manage a tactical retreat before things get ugly.
Nighttime approaches. I may have a torch now, but I’m not insane enough to go wandering in the dark just yet. Panic management remains the most critical skill in my early days.
Wrapping Up Day Two
Day Two ends with clean water, cooked food, basic armor, and a strong undercurrent of low-level panic. Progress has been made, mistakes have been narrowly avoided, and tomorrow I’ll venture even further — anxiety levels permitting.



