The Outlast Trials – Log 5: Release the Prisoners


Difficulty: Standard
Trial: Release the Prisoners
Grade: B+


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I’m still sticking with Standard difficulty.
This time the trial was Release the Prisoners.

The first problem was finding the key to the security room.
It reached the point where the game had to tell me exactly where it was —
all I had to do was bash a door down to get it.

The second problem was finding the security room itself.
I got lost.
Completely.

That meant dealing with various ex-pop along the way,
including the fire-wielding lunatic from the previous trial,
and someone who claimed they could see me in the dark.

Thankfully, not in my hiding spot.

No trial in the police station would be complete without Coyle,
but before I got to see him again,
an ex-pop decided to give me an extreme dose of hallucinogenics.

I genuinely thought I was going to need to find an antidote,
but thankfully it wore off on its own.

Eventually, I found a sign — an actual sign — with an arrow pointing to the security room.
From there, I managed to free the prisoners.

Then it was time to leave.

Naturally, I was given another dose of hallucinogenics.
Entirely my fault.
I could see the box was trapped.
I chose to ignore it.

I somehow survived that.
I nearly didn’t survive a third dose,
until I remembered I still had a bandage and used it to heal.

I have no idea how I found the exit area.
I just did.

Of course, Coyle was waiting for me.
I called the shuttle and got zapped by him yet again.
One more hit and I would have been done.

While waiting for the shuttle, I ran him around a parked car and hoped for the best.

In the end, I finished with a B+.

I could have done better.
But it could have been a whole lot worse.

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The Outlast Trials – Trial Log #4: Sabotage the Lockdown

Difficulty: Standard
Trial: Sabotage the Lockdown
Prime Asset: Coyle
Grade: A-


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I’m sticking with Standard difficulty for another trial.
No need to press my luck yet.

This time it’s Sabotage the Lockdown.
The task sounds simple enough: reach the exit.

What the briefing neglected to mention is that I’d be carrying a gas canister the entire way.
Or that Coyle would be on my tail for the whole trial.

I didn’t even make it two rooms in before Coyle spotted me.
So I did the sensible thing.
I ran straight back to the start and hid.

Once I was sure he was gone, I went back for the canister.
Naturally, an ex-pop decided to appear at that exact moment,
so I returned to my hiding spot again.

Progress was slow, but methodical.

At one point, I was convinced I’d have to throw something at Coyle and make a break for it.
All he had to do was turn left.

He didn’t.

I’m choosing to believe the sunglasses aren’t helping him.

I eventually reached the generator, but even then, the slightest noise had me diving into corners to hide.
Once it was powered up, the exit was right there.

Somehow, after all that, I finished with an A-.
I was close to an A+, but I’ll take it.

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