Goodnight, Sweet Lizard: A Farewell to My First Skyrim Survivor

After 13 in-game days of sneak attacks, harsh weather, and a deeply unfortunate troll encounter, my Argonian Skyrim survivor meets his end. This is his legacy โ€” and a lesson in knowing when not to go into caves.

Read his full journey here: Sneak, Snipe, Repeat: Skyrim Survival


In Loving Memory of One Very Cold, Reluctantly Landed Argonian

He was cold-blooded. He was quiet. He preferred to solve most problems from the shadows with a well-placed arrow โ€” because melee is for people with frostbite and regrets.

And yet, after surviving everything Skyrim threw at him, it wasnโ€™t bandits, dragons, or starvation that claimed him. It was two angry trolls and one very bad decision to poke around in Darkshade Cave.


The Life of a Lizard Who Tried His Best

This wasnโ€™t just another survivor.
This was a stealth archer, which is to say: a Skyrim classic.
He lived by the code of โ€œsnipe first, loot later, probably run if it doesnโ€™t work.โ€

In just under two weeks, he:

Escaped Helgen

Lost Lydia

Hired and lost a mercenary

Earned Goldenhills Plantation the way every true adventurer dreams of: by completing a creepy quest and forgetting to farm anything afterwards

Rescued a horse he named Loki, who became the real MVP of the run

Became a part-time necromancer, part-time landowner, and full-time weather complaint generator

Climbed the 7,000 Steps in survival mode without dying of frostbite. Which is frankly a flex.


He even tried to get back to Riverwood like a responsible protagonist.

And then he saw a cave.


Final Moments: The Troll Toll

It started with a stop in Windhelm to offload loot and maybe warm up.
Then came the cave โ€” just a quick look inside, a moment of curiosity.

The first troll nearly killed him.
He chugged potions like they were mead.
The second troll hit harder.
Somewhere in the middle, Gutworm joined the party.

And that was it.

No shouts. No slow-motion kill cam. Just two trolls and a regrettable sense of exploration.


What Weโ€™ve Learned

If there are bones outside a cave, leave them and the cave alone.

Gutworm is not an edgy band name โ€” itโ€™s a problem.

Owning property does not make you immune to stupid decisions.

Trolls are not โ€œstarter enemies.โ€

And stealth archery cannot save you if you’re cornered with no exit and 12% stamina.


Final Thoughts

He never had a name. But he had a farm, a horse, and a bow.

He stood on mountaintops. He summoned undead to do his dirty work.
He shot first, looted later, and almost made it to two weeks.

And then he did what every Skyrim player eventually does:
He got Skyrimโ€™d by a cave.

Rest in peace, my scaly shadow-dweller. You tried. And in Skyrim Survival Mode, thatโ€™s more than enough.

And like they always say, I don’t know who they are, but they do: Finish on a song

Sneak, Snipe, Repeat: Skyrim Survival Day Five

I return to Shroud Hearth Barrow to face a โ€œghost,โ€ discover itโ€™s just a deranged frost mage, clear out undead, remember how to zoom with a bow, and miss Lydia more than I expected.




The Ghost Isnโ€™t Real, But the Frostbite Is

The day begins with a voice echoing through the ruins of Shroud Hearth Barrow, telling me to turn back. I donโ€™t. Obviously. If I turned back every time a disembodied voice told me to, I wouldnโ€™t have left Helgen.

Inside, I find frost-covered halls and a frost-wielding โ€œspectreโ€ who turns out to be a man in a robe with a superiority complex. I resist the urge to shout, โ€œYouโ€™re not even undead!โ€ and settle for fire spells and potions instead. Frost resistance does most of the work. A few spells later, heโ€™s deadโ€”and not the kind that gets up again.

Turns out he snapped from isolation and decided to LARP as a ghost. His journalโ€™s full of ramblings, paranoia, and bad decisions. I should probably relate, but instead I loot his body and move on.

I canโ€™t help thinking Lydia couldโ€™ve handled the distraction while I circled behind. She was good for thatโ€”charging in recklessly while I fired off spells and arrows from the shadows. It hits me again that sheโ€™s gone. Permanently. Not resting in Breezehome. Just gone. And for the first time, that feels like more than an inventory loss.




A Quick Detour to Town

I return to the inn with the ghost-fakerโ€™s journal. The innkeeperโ€™s relieved to learn the place isnโ€™t haunted and rewards me with the Sapphire Dragon Clawโ€”because apparently the correct response to surviving a haunted dungeon is to send someone deeper into it.

Not one to refuse free ancient loot access, I eat some food, warm up, and head back in.




Back to the Barrow

The second half of the barrow is more undead and more danger. I find a sleeping bag tucked beside some barrels and take the opportunity to rest. One hourโ€™s enough to regain stamina and level up. I put the point into Health and choose Light Armor for the perkโ€”mainly because Iโ€™m tired of dying in three hits.

The claw fits the puzzle door and grants access to the barrowโ€™s inner sanctum. I shift into stealth mode and start clearing the area with arrows and fire spells. Itโ€™s during one of these fights that I finally remember: I can zoom in with my bow. (Hold ZL to aim, click right stick for zoom.) This information would’ve been helpful literally four days ago, but better late than dead.




New Magic, New Words, Same Cold

Along the way, I find an Oakflesh spellbook. Boosted armor without metal? Yes, please. It pairs well with my current sneaky-bow-mage playstyle, especially since Iโ€™ve yet to find decent armor that doesnโ€™t clank.

At the very end of the dungeon, Iโ€™m greeted by a Word Wall. I approach and learn Kyneโ€™s Peace, whichโ€ฆ sounds like something the Greybeards might want to chat about. I havenโ€™t seen them since I shouted at a mountain goat near Whiterun, so I imagine theyโ€™re still waiting patiently on their high stone perch.

Before I leave the crypt, I rest again and hit another level up. Health gets another boost (cold and axes both hurt), and I drop a perk point into Sneak. Because whatโ€™s better than being hard to kill? Being hard to find in the first place.




Day 5 Summary

Defeated fake ghost in Shroud Hearth Barrow

Acquired and used the Sapphire Dragon Claw

Cleared out all skeletons and draugr

Remembered I can zoom while aiming with a bow (finally)

Picked up Oakflesh for magic armor buffs

Learned Word of Power: Kyneโ€™s Peace

Leveled up twice: +2 Health, Light Armor +1, Sneak +1

Missed Lydia more than expected



The barrowโ€™s empty, the loot is mine, and the Greybeards are probably wondering if Iโ€™ve died in a ditch. Theyโ€™ll get their answer tomorrowโ€”assuming I donโ€™t freeze to death first.

Check out the full series here: Sneak, Snipe, Repeat: Skyrim Survival

Sneak, Snipe, Repeat: Skyrim Survival Day Four

Missed Day 3 โ€“ Read it here

Started the day the way all great stealth archers doโ€”by pretending to care about politics. Found the Redguard woman in Whiterun that the Alikโ€™r mercs were sniffing around for. She gave me the classic โ€œtheyโ€™re lying, Iโ€™m innocentโ€ speech. Naturally, I decided to investigate further, because Iโ€™m not just a deadly ghost in the shadowsโ€”Iโ€™m also weirdly nosy.

So I paid a visit to the dungeon. Not because I enjoy the ambiance (mossy rocks, chain rattles, general despair), but because thatโ€™s where the Alikโ€™r prisoner was holed up. On my way through the cells, I stumbled across a conveniently placed letter that kicked off While the Catโ€™s Awayโ€”because apparently jail is where people keep their treasure maps now. This new breadcrumb trail pointed me to Rorikstead, so thatโ€™s now on the ever-growing โ€œplaces Iโ€™ll forget to visitโ€ list.

I bribed a guard to release the Alikโ€™r guy. Ten gold down, but the man refused to leave. Said he liked it there. Who likes jail? I left him to enjoy the damp stone aesthetic and moved on.

Decided to get serious about transport and talked to the guy at the stables. Instead of a horse, I got a map to horse locations. Look, I may specialize in ranged combat from the shadows, but even I think this quest design is a bit rich. I considered stealing a horse parked outsideโ€”because whatโ€™s stealth archery without a bit of stealth theft?โ€”but resisted. Barely.

Set off for Ivarstead, because apparently walking from town to town is now my main questline. Took a scenic route through White River Watch, because I saw bandits and my inner archer whispered, โ€œfree loot.โ€ Cleared the place, looted some arrows, andโ€”big momentโ€”found a replacement torch. Goodbye darkness; hello slightly less darkness.

Further down the road, a local asked for help clearing out some spooky ancestral crypt. I said yes, mostly because ghosts are easier to shoot than bandits. Lydia followed me in. She didnโ€™t follow me out. Somewhere in the middle of a draugr-infested hallway, she stopped tanking and started dying. I mourned just long enough to loot her stuff and whisper, โ€œyou took too many aggro points.โ€ I may join the Companions soon, if only to get a fresh meat shield with less emotional baggage.

Finished the tomb, claimed some loot, and resumed the long haul to Ivarstead. Got lost twice. Almost turned back three times. It wasnโ€™t clear if I was heading east, west, or straight into existential crisis. Eventually, the town showed up and I dragged myself into the nearest inn.

Dropped into a bed with no torch dropped this time. Progress.

RIP Lydia. You were loud, clunky, and bad at staying behind me. But you absorbed a lot of arrows meant for me, so thanks for that.

Read the full journey here: Sneak, Snipe, Repeat: Skyrim Survival

Sneak, Snipe, Repeat: Skyrim Survival Day Three

Missed Day Two. Find it here: Sneak, Snipe, Repeat: Skyrim Survival โ€“ Day Two

Day 3 started with an ambush. A random High Elf jumped me on the road for reasons unknownโ€”maybe they didnโ€™t like my face, or maybe Argonians owe them money. Either way, I fought back with confusion and mild panic, which worked surprisingly well.

I eventually made it to Honningbrew Meadery, still torchless, and only then realized I must have accidentally sold mine to the Riverwood trader. A true survivalist moment.

Whiterun itself was a whirlwind of activity. I did a lot of trading and cooking (still no torch, sadly) and picked up a handful of miscellaneous quests just by talking to everyone who would listen. After reporting the dragon attack to the Jarl, he asked me to speak to his court wizard, Farengar, about retrieving an item from Bleak Falls Barrow. Luckily, I had already picked it up after dealing with the draugr overlord the day before.

When I returned the item, another dragon sighting interrupted the conversationโ€”because of course it did. The Jarl asked me to help defend the watchtower. On the way, I stopped at a farm and took as many cabbages as I could carry. Nutrition first, dragon-slaying second.

The dragon fight was… spirited. I may have only shot one or two arrows during the entire battle (accuracy still pending investigation), but I stood my ground and somehow survived. When the dragon fell, I absorbed its soul and unlocked the first word of Unrelenting Force. The Greybeards, apparently impressed by my sheer proximity to heroism, summoned me with a thunderous shout across the land.

After the chaos at the watchtower, I returned to Whiterun as a newly minted dragonslayerโ€”well, sort of. I may have only fired one or two arrows during the entire battle (accuracy debatable), but I was present, which apparently is enough to get called Dragonborn these days. I’ll take it.

Back in the city, the moment I stepped through the gates, I ran into two Redguards asking if Iโ€™d seen a mysterious woman. Naturally, I nodded vaguely and moved onโ€”Iโ€™d just absorbed a dragon soul, after all. Priorities.

Then it was back up to Dragonsreach, where I was rewarded by the Jarl for my โ€œbraveryโ€ with the title of Thane and a housecarl named Lydia. Iโ€™d barely gotten the words โ€œUnrelenting Forceโ€ out of my mouth before I was already poking around the keep, looting any gold, potions, and cheese wheels that werenโ€™t nailed down. Letโ€™s just say I was making the most of my new noble status.

Exhausted, mildly traumatized, and still without a torch, I wrapped up Day 3 by heading to the local inn for some much-needed restโ€”and to contemplate how one becomes the hero of Skyrim while barely lifting a finger in combat.

Read the full jouney here: Sneak, Snipe, Repeat: Skyrim Survival

Sneak, Snipe, Repeat: Skyrim Survival Day Two

Previously on โ€œFreezing to Death with Style”:


I escaped Helgen, picked flowers while Hadvar tried to be serious, got mauled by wolves with no meat, chose the Thief Stone after second-guessing it five times, cleared out Embershard Mine with a chaotic mix of weapons and magic, looted some fancy rings, ate everything not nailed down, got weighed down by junk, and slept in Riverwood with a backpack which improves my lockpicking and big dreams. Ohโ€”and I was accidentally playing on Adept. Thatโ€™s going to change.

Read Day One Here

Day 2:

After surviving my first day in the freezing land of Skyrim, I woke up with new resolveโ€”and promptly realized Iโ€™d left the difficulty set to Adept. That explained a lot. So, I knocked it down to Apprentice, because this is a survival diary, not a masochism log.

Destination: Bleak Falls Barrow.
Detour: Accidentally walked the wrong way. Did a full 180 and actually set off toward my goal.

The closer I got to the barrow, the colder it got. My health started draining from exposure, and I started wondering if this was where my playthrough ended. I also realized I had made a classic survival mistake: I didnโ€™t bring a torch. Rookie error. I pressed on, anyway.

Inside the barrow, I took out a couple of bandits and gratefully warmed up by a fire. I even snagged a nap. Fighting fatigue and frostbite is a hard balance. As I worked deeper into the ruins, a bandit ahead of me triggered a trap and conveniently died. Looted them. Jackpotโ€”a torch.

Further in, I encountered the infamous giant spider and did my best Legolas impression until it fell. Then I met Arvel the Swift, who begged me to cut him down. I agreedโ€”and then immediately betrayed him. Iโ€™ve played enough Skyrim to know what happens if you donโ€™t. With him gone, I took the Golden Claw and his journal. Thanks, buddy.

I worked my way through packs of draugr using stealth and ranged attacks, occasionally switching to a mace and shield when things got messy. Found a spell tome to raise the dead, and from there, things got necromantically fun. Raise. Fight. Repeat. Disposable zombie backup is surprisingly effective.

At the end of the barrow, I learned a Word of Power, but a Draugr Overlord decided to give me a live demonstration. Rude. I killed him, took his enchanted sword, and called it a win.

On the way back to Riverwood, I hunted a few rabbits for food and ran into a panicked woman claiming she fled from Mistwatchโ€”a place now apparently run by bandits. Good to know.

Returned the Golden Claw to the Riverwood Trader, did some bartering, some cooking, and returned to Hadvarโ€™s uncleโ€™s house for the night. Leveled up in the morning, boosting health, stamina, archery, restoration, and sneak. Because stealth archery isn’t just a memeโ€”it’s a lifestyle.

[Read The Full Journey Here]

Where Did This Happen?

[Check The Map Here]

Sneak, Snipe, Repeat: Skyrim Survival Day One

Species: Argonian | Starting Conditions: Skyrim Survival Mode | Faction Friend: Hadvar (Imperial)

I began my snowy misadventure by choosing to play as an Argonianโ€”because if you’re going to freeze to death, you might as well do it with gills. I followed Hadvar through the tutorial section, politely ignored the chaos around us, and activated Survival Mode the moment we hit daylight. Bad call? Maybe. But immersive? Absolutely.

As we made our way to Riverwood, Hadvar told me about the Imperial Legion while I was too busy picking every flower in sight. Gotta prep for the alchemy Iโ€™ll never actually do, right?

On the road, I got ambushed by two wolves and was bitterly disappointed when they dropped nothing but pelts. No meat. What kind of survival game lets you starve next to perfectly good wolf shanks?

I made it to the Guardian Stones and spent way too long debating between the Warrior and Thief stones before finally choosing the Thief stone. Because nothing says โ€œstealth archerโ€ like shouting from the bushes and missing half your arrows.

Speaking of arrowsโ€”I took on Embershard Mine using a mix of bow, fire magic, and good olโ€™ iron mace and shield. Found a Ring of Sneaking and a Ring of Archery. Took both, naturally. Equipped the Archery one, because priorities.

Stamina and magicka were running low, so I scarfed down any food I could loot, like a true culinary scavenger. Also had to drop a bunch of gear after becoming over-encumbered and unable to run. It was either the extra sword or dignity. Dignity lost.

Made it to Riverwood, met up with Hadvar again, got a warm welcome and a bunch of gifts from his uncle, and picked up a quest from the Riverwood Trader to find the Golden Claw. Also bought a backpack that mysteriously increased my lockpicking skill. Skyrim logic.

I ended the day sleeping in a borrowed bed, leveling up, and realizing I’d been playing on Adept difficulty the whole time. Might be time to bump that down to Apprentice. Survivalโ€™s hard enough without bandits being Olympic javelin throwers.

Read The Full Journey Here

Where Did This Happen?

[Check The Map Here]

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