Survivor’s Log โ€“ Year One of Survivor Incognito

Year One

Itโ€™s been a year since I first started Survivor Incognito.

It began simply enough. Playing survival games on the Nintendo Switch, usually on easier difficulties, and adding my own permadeath rule on top.

The Long Dark was where it really started. One run at a time, seeing how long I could last, and writing down what happened along the way.

That was the foundation.

From there, it grew.

I started putting together map pages, partly for myself, partly to help anyone else trying to find their way around. Then came guides โ€” working things out and writing them up properly. Getting things like ProMods running for Euro Truck Simulator 2 on the Steam Deck, documenting the steps so others didnโ€™t have to figure it out from scratch.

Then the Steam Deck changed things.

It opened the door to recording. Instead of just writing about what happened, I could show it. No commentary, just the run as it played out.

Around that time, the rules started to shift.

Permadeath was still there, but it stopped being the default for everything. It made more sense to shape each run around a specific challenge instead.

Minecraft is probably the clearest example of that. The run doesnโ€™t end because of a random death. It ends when one of two things happens โ€” either I kill the Ender Dragon, or it kills me.

Same idea, different structure.

Then came something I didnโ€™t expect to stick as much as it did.

Super Mario ROM hacks.

It started with the Super Mario 64 Randomizer. Then Super Mario 74. Then, after figuring out how to get Dolphin running on the Steam Deck, Super Mario Galaxy ROM hacks.

Different kind of challenge, but the same approach underneath it. Learn the system. Adapt. Keep going until itโ€™s done or Iโ€™m stopped.

Thatโ€™s where things are now.

Iโ€™ve naturally started leaning more into the Mario side of things, because thatโ€™s where Iโ€™ve had the most flow recently. That doesnโ€™t mean everything else disappears โ€” the survival diaries, the guides, the other runs are still there and still ongoing.

It just means Iโ€™m not forcing it.

If Iโ€™m not feeling a run, Iโ€™m not going to push through it just to get something posted. Iโ€™d rather wait and do it properly than put out something half-finished.

This project has always just been me, and it likely always will be. So it makes more sense to put the time and energy into whatโ€™s actually working, both for me and for the blog.

Thatโ€™s the biggest change over the first year.

Not a shift away from anything. Just a better understanding of how I want to run things.

So to everyone whoโ€™s clicked, read, watched, or stuck around at any point โ€” thank you.

Year one is done.

Letโ€™s see what the next one looks like.

10,000 Views โ€” Thank You

Somehow, the chaos is adding up.

Today, Survivor Incognito passed 10,000 total views.
For a niche survival blog built on permadeath runs, structured guides, and a refusal to chase trends,
that genuinely means a lot.

This entire project โ€” every diary entry, guide, map, rule, and redesign โ€” has been built and written by one person.
No team. No outsourcing. Just steady work and structured chaos.

What started as chaotic diary entries on Nintendo Switch has grown into something more deliberate:
a connected system of hubs, roadmaps, maps, and rules โ€” now running across Switch and Steam Deck.

The foundation is stronger than ever.
More worlds. More rules. More structured chaos.

Thank you for reading โ€” even if youโ€™ve only stopped by once.
Iโ€™m keeping this going.

๐ŸŒŠ Announcement: Subnautica Will Be the Next Series!

While my Argonian my have fallen, itโ€™s time to look aheadโ€”and downward. Specifically, into the ocean.

Iโ€™m excited to announce that Subnautica will be the next full series featured on Survivor Incognito! The series will officially begin in a few weeks, once Iโ€™ve reacquainted myself with the controls (because I apparently forgot how to swim, build, and breathe). Itโ€™ll fall under the same permadeath-flavoured survival approach as the others, with a few sea-salty twists.

In the meantime, Iโ€™ve already launched the Subnautica Maps Page to help new players, returning survivors, and confused PDA AIs alike. Bookmark it, share it, or yell at it when you get lost near the Aurora again.


๐ŸŽ‰ Celebrating 1,000 Views!

Also, a massive thank you to everyone whoโ€™s visited the blogโ€”Survivor Incognito has officially passed the 1,000 views milestone!

To mark the occasion, Iโ€™m doing something a little differentโ€ฆ something a little more classic horror. While Iโ€™m still getting my bearings with the controls again, you can expect a familiar mansion, limited saves, and enough tension to make a zombie blush. ๐ŸงŸโ€โ™‚๏ธ

More on that very soon.


More updates coming soon, including the official Subnautica start date and a look at what else is on the blog horizon.

Stay afloat,
Survivor Incognito

๐ŸŽ‰ We Hit 1,000 Views! โ€“ A Survivorโ€™s First Milestone

Estimated time to read: Slightly less time than it takes to get eaten by a wolf in Voyageur mode.

Somehow, somewhere, in between falling through the ice in The Long Dark, and getting flattened by a doedicurus in ARKโ€”I hit 1,000 views on this blog.

One. Thousand. Views.

I donโ€™t know which one of you read the Subnautica Maps page more than once, but I appreciate you. Whether youโ€™re here for map guides, day one disasters, or just to feel better about your own survival skillsโ€”you made this happen.

So to celebrate:

Iโ€™m still alive (in at least one save file).

The permadeath chaos continues.

More games are coming (seriously, thereโ€™s a Subnautica diary on the horizon and I may be foolishly eyeing Blast Corps as a permadeath challengeโ€”because why not add demolition trucks to my stress levels?).


To everyone whoโ€™s clicked, read, liked, or even accidentally stumbled here while Googling โ€œhow to not die in Mystery Lakeโ€โ€”thank you. The chaos is portable, but so is the community weโ€™re building here.

Once again, thank you to everyone who has clicked on my little corner of chaos on the Internet.

Hereโ€™s to the next 1,000 viewsโ€”and maybe even surviving past Day Five next time.

Stay warm. Stay weird. Stay Incognito.
โ€“ Survivor Incognito

๐ŸŽ‰ 500 Views of Portable Chaos โ€“ Thank You for Stopping By!

Survivor Incognito has crossed 500 views! A huge thank you to everyone whoโ€™s joined the portable survival chaos. Hereโ€™s to more maps, more diaries, and probably more regrettable decisions.


57 Days. 500 Views. And At Least That Many Bad Spear Throws.

Somehow, this little survival corner of the internet has crossed 500 viewsโ€”and I want to say a huge thank you to everyone whoโ€™s visited, clicked, or accidentally found the blog while looking for something else entirely. (Hey, Iโ€™ll take it.)

When I started Survivor Incognito 57 days ago, it was just a space to share:

Survival game stories (usually featuring questionable decisions)

Maps and guides (so you donโ€™t get lost like I do)

And a lot of Switch-based chaos


Fast forward to today, and Iโ€™m genuinely thrilled that over 500 viewsโ€™ worth of folks have joined in. Whether you came for ARK maps, The Long Dark Customloper settings, Skyrim survival mishaps, or just to watch the chaos unfoldโ€”thank you.


๐Ÿš€ Whatโ€™s Next?

The chaos continues:

The Day One Diaries: ARK Edition is launching soon, filling the weekend gaps with fresh prehistoric panic.

The map pages and hubs will keep growing as I explore (and inevitably die in) new places.

More survival stories, more bad ideas, and probably more pinecone tea. Expect more information soon.


๐Ÿงญ Thanks for Joining the Journey

Iโ€™m just getting started. If youโ€™ve enjoyed the blog so far: โžก Bookmark the site
โžก Share it with fellow Switch survival fans
โžก Or just stick around for the next 500 views of portable disaster.

Hereโ€™s to the next milestoneโ€”and to thriving, not just surviving.

Blog at WordPress.com.

Up ↑