Seven Days to Survive – Day 3: Honey, Zombies, and Home Improvements

Difficulty: Default Survival
Optional Rules: Permadeath, one horde night per week
“If you ever find yourself cornered by two zombies in a stranger’s living room, just remember: honey is nature’s antibiotic. Who knew bee juice would keep me alive?”

The Fetch Quest of Doom

The morning began with me jogging toward the latest house that Trader Rekt wanted looted for supplies. From the outside, it looked quiet — shutters drawn, roof sagging slightly, just another abandoned suburban home. But this is 7 Days to Die, so I knew the interior would be less “suburban charm” and more “screaming corpses.”

Sure enough, as soon as I hit the flag at the back of the property and stepped inside, the soundscape turned into a zombie alarm clock. Two of them barreled toward me, cutting off my escape. I managed to fight my way out, but not without a parting gift: infection. Perfect.

After clearing the stragglers and pocketing the supplies, I searched my pack for antibiotics. Nothing. A return trip to Papaw Residence confirmed the same — unless you count decorative piles of junk and a near-useless jar of murky water. But buried in a chest was salvation: honey. Exactly the right cure for my low-level infection. Bee magic saves the day.

Medical Centre Run

I staggered back to Rekt’s, handed over the supplies, and chose skill books as my reward. Then I spent some coin on more honey, because clearly zombies see me as a chew toy. Another fetch quest? Why not. This one sent me toward what looked like a pop-up medical centre — white tarps, overturned stretchers, and the distinct impression that the last patients didn’t leave voluntarily.

The zombies inside were fewer and slower, which suited my still-throbbing wounds. Looting the shelves, I stumbled on something that felt like Christmas morning: a cooking grill. Finally, the days of choking down charred snake meat are behind me. Now I can prepare food that doesn’t taste like it came out of a campfire accident.

I cleared the building, snagged the supplies, and returned to Rekt. My reward? Charred meat. Honestly, I think the man is trolling me. “Here’s some food, survivor.” Yes, Rekt, I literally just looted the thing that makes your reward obsolete. Thanks for nothing, champ.

Dew Collector Dreams

Back at Papaw, I started eyeing my supplies. Between yesterday’s scavenging and today’s haul, I realised I was close to crafting a Dew Collector. After a bit more rummaging and resource-gathering, the parts came together. I placed the contraption outside, whispered a hopeful prayer to the condensation gods, and waited.

After five minutes of staring at a metal bucket with mesh, I admitted that Dew Collectors are not exciting to watch in real time. With thirst still an issue, I decided to channel my boredom into base-building. The first layer of the horde base is now fully cobblestone. The second layer is patchwork, half cobble, half wood. The third layer? Still dreams and dust. At least I can say progress is being made, even if it looks more like a construction site than a fortress.

Thirst, the Silent Killer

The Dew Collector is great in theory, but water production is glacial. By mid-afternoon I was dehydrated again — stumbling around with blurry vision like I’d been on a pub crawl with the undead. Tomorrow, water is priority number one. Either the trader sells me a stash, or I’m boiling every murky puddle I find.

Still, the looming problem isn’t just thirst. It’s the horde night clock. Day 4 is practically here, and my base is still an empty shell. If I don’t switch gears soon, the zombies will be less “contained threat” and more “unwanted guests knocking down my half-finished walls.” Tomorrow, the hammer and cobblestone get priority — fetch quests can wait.

Continue the Journey

Day 2 | Day 3 (You Are Here) | Day 4 (Coming Soon)

Seven Days to Survive – Day 2: Chickens, Bandages, and Pipe Bomb Decisions

Difficulty: Chill Solo
Optional Features: XP set to 150%

“The chicken wasn’t faster than me — it was simply playing 4D chess while I was stuck with a stone axe.”

Adjustments and Priorities

Loading back in, I realised I’d left my XP multiplier at default. Rookie mistake. Bumped it up to 150% — because if I’m going to die to zombies, I’d at least like to die while leveling a little faster.
First order of business: a buried food stash quest. Second: the elusive dew collector. The recipe calls for 100 scrap polymers, 4 short iron pipes, 4 duct tape, and ideally a water filter. Since I don’t have the filter yet, I’ll only get murky water — but with a cooking pot in the campfire, I can still boil it into something drinkable. Not glamorous, but thirst makes you less picky.

Survivor’s Tip: Dew Collector Water

  • With Water Filter: Collects clean water directly — no cooking needed.
  • Without Water Filter: Collects murky water. Use a cooking pot on the campfire to boil it safe.
  • Murky water is better than no water — just don’t forget to boil it, unless you enjoy dysentery roleplay.

The Chicken Incident

On the way, I decide to test my hunting skills. Enter: chicken. Exit: all my dignity. The little feathered gremlin zig-zagged through the grass like a professional sprinter, forcing me to waste more arrows than I care to admit.
After some zombie interference (probably hired muscle for the chicken mafia), I finally down it. A bone knife later, I had meat for dinner and a stockpile of feathers for arrows.

Blood and Bandages

At the buried stash location, a zombie ambushed me and managed to inflict a bleed. Thank you, starting bandage — you’ve earned your retirement.
Note to self: learn how to craft more. Turns out all you need is cotton → cloth fragments → bandage. Problem solved. My feather surplus also became arrow surplus. Feeling slightly more capable, I dug up the stash and headed back to Trader Rekt.

Pipe Bombs for Later

Rekt offered me a tough choice of rewards. I went with five pipe bombs, because nothing says “Horde Night insurance” like handheld explosives.
Next stop: Papaw residence to unload my loot, then scouting a new Horde base location.

First Steps Toward Horde Night

I laid out the foundations of a 6×3 base. Not glamorous, not reinforced, but it’s a start. I’ll reveal more of its design on the big night — for now, just know it exists, it’s square-ish, and it’s mine.
With daylight fading, I tried to squeeze in a fetch quest, but after one zombie fight it was already 9pm. Jogging zombies are not on my wishlist, so I postponed.

Evening at Papaw’s

Back at Papaw’s, I cooked up my chicken, learned eggs can be eaten raw (filed under: desperate measures), and salvaged what I could.
A zombie came knocking on my door uninvited, so I introduced them to my club. Afterwards, I excitedly crafted an armor crafting kit — only to immediately discover I had no clue how to use it. Survival irony at its finest.

Looking Ahead

Day 2 ends with preparations in motion but confidence on shaky legs. I’ve got pipe bombs, a half-built base, and one less chicken in the world. Tomorrow, I’ll knock out that fetch quest early and dedicate daylight to shoring up my defenses. Horde Night is coming, and I need all the help I can get.

Continue the journey:
Day 1 | Day 2 (You Are Here) | Day 3

Seven Days to Survive – Day 1: Punching Trees, Evicting Corpses

Seven Days to Survive – Day 1: Punching Trees, Evicting Corpses

Difficulty: Default Survival
Optional Rules: Permadeath, one horde night per week

“I woke up in front of a caravan with a few scraps, a stone-axe dream, and a passive-aggressive note from the Duke. Welcome to 7 Days to Die.”

The Duke Hates Me, Trees Hate My Fists

Like every survival game worth its salt, the tutorial goes like this: punch nature until it gives up resources. Twigs, stones, and grass became my new currency. Before long I’d cobbled together a stone axe, wooden bow, arrows, a club, and some basic armor. The Duke’s instructions? Go see Trader Rekt. Fine. But I’m docking him points for management style.

Papaw Residence: Home Sweet Maybe

On the way, I found the Papaw Residence. Inside: zombies, a cooking pot, and — after several panicked swings and one deeply ungraceful bow shot — victory. A few quick wood frames in the doorways, some repair slapdash on the windows, and I served my first eviction notice to the undead. I dropped the land-claim block because… the tutorial said so. It’s just me out here, but sure, paperwork matters.

Administrative Hostility at Trader Rekt

Rekt handed me a shovel and told me to dig. When I stepped back outside, a zombie was loitering like security had gone on break. A couple of club taps later, the parking lot was clear and my cardio stat was emotionally damaged.

Diggy Diggy Hole (ft. Immediate Zombie)

Quest in hand, shovel in pocket, I marched out to unearth supplies. Within seconds of my first swing, the dirt complained — and so did a nearby zombie, who arrived to file a noise complaint with his teeth. One frantic scuffle later, I was back to the dwarven anthem: “I’m a dwarf, and I’m digging a hole.” Every thunk felt like ringing a dinner bell for the next groaner, but the stash popped and I grabbed the goods.

Snake on a Path

On the return leg I spotted a snake. Compared to the zombies outside Rekt’s place and the dig site, this was stress relief with scales. One arrow later, dinner. The bone knife I’d made earlier turned it into tidy cuts for the pot.

Night by the Fire

Back at Papaw, I set up a campfire, boiled every drop of murky water I’d hoarded, cooked snake meat, and tossed a couple of potatoes on for good measure. The house creaked, the wind howled, and distant moans reminded me that the homeowners’ association here is very hands-on.

Day 1 Reflections

Base secured (ish). Water safe (mostly). Food cooked (definitely snake). I’ve got another buried supplies quest from Rekt lined up for tomorrow and the horde clock has quietly started ticking. One day survived. Seven? We’ll see.

Day 1 Pro Tips (7 Days to Die Edition)

  • Gather early, gather often: Grass, stones, and wood fuel your first tools and defenses.
  • Craft the basics fast: Stone axe, wooden club, wooden bow + arrows, and primitive armor.
  • Secure a roof: A fixer-upper beats the outdoors. Frame and patch doors/windows immediately.
  • Cooking pot = jackpot: Boil water safely and expand your recipe list.
  • Bone knife bonus: Butchering with it yields more meat, hides, and resources.
  • Expect company when digging: Shovels are loud. Fight, reset, keep scanning 360°.
  • Trader quests pay: Early tools, food, meds, and dukes — stack them for momentum.
  • Night jobs: Boil water, cook, sort loot, plan upgrades. Don’t waste the dark.
Continue the journey:
Day 1 (You Are Here) |
Day 2

← Back to Seven Days to Survive Hub

My First Week with the Steam Deck: Expanding the Portable Chaos

My First Week with the Steam Deck: Expanding the Portable Chaos

“It’s not replacing my Switch — just giving the wolves more ways to find me.”

Back to PC… Sort Of

Once upon a time I had a PC. Then I didn’t. Then the Steam Deck came along, and suddenly all those forgotten Steam library games started whispering: “Play us again. This time you won’t rage-quit… probably.”

The first thing I did? Downloaded Viscera Cleanup Detail. Nothing says “welcome back to PC gaming” like mopping up alien goo while questioning your life choices.

Truck Sim Therapy

After that, I traded my mop for a lorry. Euro Truck Simulator 2 has been my chill-out spot — just me, the open road, and the occasional catastrophic parking attempt. It’s strangely peaceful knowing my cargo can’t eat me (unlike certain survival games).

Game-Hopping, Incognito Style

My first week has basically been a buffet of Steam games:

  • Alan Wake – because why not swap blizzards for shadows?
  • Dead by Daylight – handheld horror on the go, what could possibly go wrong.
  • Elite Dangerous – back to the black, this time from the sofa.
  • Team Fortress 2 – nostalgia and chaos, still alive and kicking.
  • 7 Days to Die – zombies don’t care that I’m handheld now.

I’ve been swapping between them like a survivor looting random cupboards: some junk, some gold, all of it entertaining.

Battery, Docks, and Prime Loot

Do I have a dock? No. Will I get one? Unsure. For now, handheld works fine — especially since the battery life is short, but honestly, I don’t mind. It’s like an enforced survival timer: finish your mission before the Deck keels over.

Also, shoutout to Prime Gaming for handing me freebies like it’s Christmas every week. It makes my library grow faster than I can play it.

A Companion, Not a Replacement

The Steam Deck isn’t stealing my Switch’s crown. My Switch is still home to The Long Dark, Skyrim, and the rest of my survival disasters. But the Deck? It’s a welcome companion — giving me the chance to replay old PC titles, test new survival challenges, and expand the chaos beyond Nintendo’s snowy borders.

Two handhelds. Twice the worlds to survive. Zero guarantees I’ll survive any of them.

Continue the Journey

Survivor’s Camp Hub |
Elite Dangerous Diary |
SnowRunner Permagear Diaries

Blog at WordPress.com.

Up ↑