Difficulty: Medium
Optional Features: Permadeath enabled with the Apex Predator Rule
“Sevastopol Station. No rescue. No escape. Just corridors, shadows, and the thing hunting me.”
Welcome to Isolation Protocol — my survival diary for
Alien: Isolation,
recorded on Steam Deck.
This series is built around surviving sustained pressure from a single,
dominant threat. The station is hostile, resources are limited,
and the longer I stay alive, the smarter the hunter becomes.
The Apex Predator Rule
Isolation Protocol uses the
Apex Predator Rule
,
a survival framework designed for games where one enemy defines the experience.
- Apex Predator: Xenomorph
- Rule Type: Limited-strike
- Strike Count: 5 total Xenomorph deaths
- Non-predator deaths: Logged, but do not end the run
The Xenomorph adapts as the game progresses.
The strike limit accounts for escalation, not forgiveness.
Campaign Maps
If you want to understand how Sevastopol connects sector by sector,
I’ve built a full campaign map archive breaking down every major
location on the station.
Navigation Logs
Latest Log Entry
Full Isolation Protocol Log Entries
- Isolation Protocol: An Allen Isolation Survival Diary – Log 1: Five Chances on Sevastopol
- Isolation Protocol: An Alien Isolation Survival Diary – Log 2: Guns, Generators, and a Very Bad Introduction
- Isolation Protocol: An Alien Isolation Survival Diary – Log 3: Lockdowns, Keycards, and False Hope
- Isolation Protocol: An Alien Isolation Survival Diary – Log 4: The Cost of Opening Doors
Get Alien: Isolation via G2A (Affiliate Link)
— support the series at no extra cost.
