Here’s What You Missed This Week โ€“ Survival Recap


From rabbits with better reflexes than me to undead sniper ambushes, hereโ€™s the full recap of what went live this week on Survivor Incognito.

The Week in Review

Another week, another round of chaos, permadeath, and poor life choices in the name of survival. Letโ€™s take a look at what went live:

๐Ÿ‡ Monday: Survivorโ€™s Shorts โ€“ The Rabbit Which Got Up and Left
Yes, I stunned a rabbit. No, I didnโ€™t catch it. Yes, it got up, looked me dead in the eyes, and walked away like it had somewhere better to be.

Survivorโ€™s Shorts: The Rabbit Got Up and Left Like I Wasnโ€™t Even Worth It


๐ŸŒŠ Tuesday: Dark Waters: A Dredge Survival โ€“ Day Two
The paranoia sets in. Fish with extra eyes, fog with extra vibes, and a to-do list that mostly reads “donโ€™t die.” Just another day on the water.

Dark Waters: A Dredge Survival โ€“ Day Two


โ„ Wednesday: The Cold Chronicles โ€“ Day Six
Itโ€™s cold. Itโ€™s bleak. There are wolves. So naturally, I went exploring. Because thatโ€™s never gone wrong before.

The Cold Chronicles Day Six: A Voyageurโ€™s Tale of The Long Dark


๐Ÿ—ก Thursday: Skyrim Survival โ€“ Day Seven
Sneak, snipe, and regret. The Argonian continues the journey through frost, bandits, and the occasional vampire attack.

Sneak, Snipe, Repeat: Skyrim Survival Day Seven


๐ŸงŸ Friday: Day One Diary โ€“ Zombie Army Trilogy
The zombies were waiting. The rifle jammed (emotionally, not mechanically). Welcome to permadeath mode, where the first day might also be the last.

Survivor Incognito: Zombie Army Trilogy โ€“ Day One Diary


Stay Frosty (and maybe carry a torch)

More survival tales are just around the corner. Thanks for reading, and remember โ€” if something looks too quiet, itโ€™s probably a wolf.

Sneak, Snipe, Repeat: Skyrim Survival Day Seven

Missed the previous day? Find it here: Sneak, Snipe, Repeat: Skyrim Survival Day Six


Where Am I and What’s a Spellbook?

I set out from Ivarstead with big plans: make it back to Whiterun, restock, maybe actually figure out what Iโ€™m doing. Instead, I quickly discovered that I had absolutely no idea where I was going.

Rather than rely on my highly suspect sense of direction, I remembered Iโ€™d picked up a spellbook for Clairvoyance at some point. I read it, learned the spell, and just like that, I could now cast Skyrimโ€™s version of GPS. A glowing blue trail lit the way toward my next objectiveโ€”assuming I had enough magicka to keep it active, which I didnโ€™t, but the principle was there.

A Lonely Cabin, a Note, and a Rabbit Named Thistle

While following the vague trail of clairvoyance (and mild panic), I came across an abandoned alchemistโ€™s shack in the woods. Inside was the usualโ€”alchemy gear, some scattered ingredientsโ€”and a rabbit. The note next to the rabbit revealed its name: Thistle. The game then offered me the option to feed Thistle a carrot, which I did.

Now I have a rabbit.
No dramatic bonding scene, no magical contract. Just: โ€œYou fed me, I guess weโ€™re friends now.โ€

I decided to leave Thistle at the cabin for now. Theyโ€™re safer there than following me through wolf-infested terrain, and Iโ€™m not quite ready to explain rabbit-related injuries to guards.

Wolves, Hunters, and the Temptation of Horse Theft

Continuing toward Whiterun, I encountered the usual:

A few wolves, which I dispatched with mild irritation.

A hunter on horseback who offered to trade. I was tempted to take the horse, but noticed they only had 10 gold to their name. Figured they needed it more than me.


Took the high road. The game didnโ€™t reward me for it. Standard Skyrim.

Back to Riverwood and a Missing Torch

I passed through Riverwood and unloaded some gear. Remember the torch I accidentally sold to the Riverwood Trader earlier? Gone. Apparently, it was in high demand. Either that or it spontaneously combusted.

Sold some junk, didnโ€™t freeze to death, counted that as a win.

Thieves and Stable Investments

Just outside Whiterun, a thief jumped me. Bad call on their part. Iโ€™m increasingly well-armed and increasingly done with nonsense. They dropped a few coins and a reminder that Skyrim has no shortage of opportunists.

At the Whiterun stables, I finally bought a horse. Cost me a chunk of gold, but now Iโ€™m mobile. Then I saw I could buy armor for the horse and, well, Iโ€™m not made of stone. Gold well spent. The horse now looks like it could take on a sabre cat solo.

Meet Jenassa: Professional Help for Hire

Instead of chasing down the Companions again, I walked into the Drunken Huntsman and hired Jenassa, a Dunmer mercenary with a very straightforward business model: pay her and sheโ€™ll stab things. I like her.

She joined up, and we set off toward Rorikstead, where I figured we could find some peace and maybe not be attacked by anything for five minutes.

Haunted Houses and Unexpected Assassins

On the way, we found a run-down plantation with a ghost standing out front. Naturally, the ghost was hostileโ€”because nothing in Skyrim is just there for atmosphere. I dealt with it and went inside, triggering the Unquiet Dead quest.

Thatโ€™s when an assassin ambushed me inside the house. Because of course they did.

Turns out the Dark Brotherhood wants me dead. Not sure what I did. Maybe I fed a rabbit that was on their hit list. Either way, they failed. I looted a contract from the assassinโ€™s corpse confirming someone wants me very much gone.

After dealing with the ghost problem, I was handed the keys to the plantation. I now own a haunted house with no furnishings, no heat, and no privacyโ€”but itโ€™s mine.

Dayโ€™s End: Horse, Home, Henchwoman, and Homicide

So to recap:

Learned to use Clairvoyance to avoid constant map-checking

Adopted a rabbit

Resisted temptation to steal

Bought a horse and upgraded it

Hired Jenassa as backup

Survived an assassination attempt

Acquired real estate via murder and ghosts


Not exactly restful, but itโ€™s progress.


For more information on this, please check out: The Elder Scrolls: Skyrim Survival Hub

Hereโ€™s Whatโ€™s Coming This Week โ€“ June 9th – June 14th Preview

Survival, stunned rabbits, fishing horrors, and a lot of undead. Hereโ€™s whatโ€™s scheduled for this week on Survivor Incognito.


The Week Ahead

Weโ€™re keeping the survival streak alive with another full lineup of chaos, questionable decisions, and more permadeath fun. Hereโ€™s whatโ€™s coming your way:

๐Ÿ‡ Monday: Survivorโ€™s Shorts โ€” The One Involving The Stunned Rabbit

Youโ€™ll see. It involves a rabbit, a stone, and my general lack of coordination.

๐ŸŒŠ Tuesday: Dark Waters โ€“ Day 2

The sea grows darker, the fish get weirder, and the Madness meter keeps rising. Day 2 of Dark Waters: A Dredge Survival goes live.

โ„ Wednesday: The Cold Chronicles โ€“ Day 6

The Long Dark journey continues. More cold, more danger, and probably more bad choices.

๐Ÿ—ก Thursday: Sneak, Snipe, Repeat โ€“ Day 7

The Argonianโ€™s Skyrim Survival Mode adventure rolls into Day 7. Expect more sneaking, more sniping, and definitely more repeat.

๐ŸงŸโ€โ™‚๏ธ Friday: Day One Diary โ€“ Zombie Army Trilogy

The undead rise just in time for Friday. Itโ€™s a Day One Diary entry for Zombie Army Trilogy, and letโ€™s just say the welcome committee was enthusiastic.


See You in the Wild

As always, stay tuned across the week as each new post goes live โ€” and feel free to place bets on which run falls apart first.

Hereโ€™s What You Missed This Week โ€“ June 1st Week Recap

Catch up on this weekโ€™s survival chaos: bears, zombies, Customloper runs, permadeath hubs, and one very questionable Interloper experience.


This Week in Review

Another week of survival, panic, and the occasional questionable decision. Hereโ€™s what went live across the blog:

๐Ÿป Monday: Bear Meets Panic Rifle

Sometimes you bring a rifle to a bear encounter. Sometimes the rifle just brings panic. This week kicked off with a new Survivor’s Shorts entry where I learned that even with a firearm, bears remain terrifying.

The One-Shot Wonder: Bear Meets Panic Rifle


๐ŸŒŠ Tuesday: Dark Waters: A Dredge Survival โ€“ Day One

The boat launched, the paranoia began. My permadeath Dredge run officially set sail with the start of Dark Waters. The ocean may look calm, but we both know it isnโ€™t.

Dark Waters: A Dredge Survival โ€“ Day 1


โ„๏ธ Wednesday: Customloper โ€“ Day One

The Customloper experiment is underway. A bit Interloper, a bit Voyageur, a lot of me desperately hoping I donโ€™t freeze to death before leaving Mountain Town. So far, soโ€ฆ technically alive.

Customloper Diaries Day 1: A Woollen Windy Welcome to Milton

Side note, The Cold Chronicles and Customloper Diaries will be alternating weeks for the foreseeable. Until one of them ends of course. So next week will be the next entry The Cold Chronicles


๐Ÿ—ก Thursday: Skyrim Survival โ€“ Sneak, Snipe, Repeat โ€“ Day Six

The Argonian saga continues. Day Six saw more stealth, more arrows, and the usual healthy amount of questionable life choices while wandering Skyrimโ€™s frozen wilderness.

Sneak, Snipe, Repeat: Skyrim Suvival Day Six


๐Ÿช“ Friday: Grounded Permadeath Hub Goes Live

The hub page for The Backyard Trials: Grounded Permadeath is officially up and running! Rules, info, and upcoming entries are all ready for you.
I also teased whatโ€™s coming next Friday: a special Day One Diary for Zombie Army Trilogyโ€”fittingly set for Friday the 13th.

The Backyard Trials: Grounded Permadeath

Zombie Army Trilogy โ€“ Day One Diary Coming This Friday the 13th


๐Ÿ’€ Saturday: The Desolation Point Debacle

Today’s Survivor’s Shorts took us into Desolation Point on Interloper. It didnโ€™t go well. (Shocking, I know.)

Survivorโ€™s Shorts: Interloper โ€” The Desolation Point Debacle


What’s Coming Next

The backlog grows stronger. Next week, expect more from Dark Waters, Customloper, Skyrim Survival, and our first look at Zombie Army Trilogy. More danger, more chaos, more very avoidable mistakes.

Sneak, Snipe, Repeat: Skyrim Suvival Day Six

Missed the previous day? Find it here: Sneak, Snipe, Repeat: Skyrim Survival Day 5


The Great Trek to High Hrothgar (Or Why Iโ€™ll Never Trust Klimmek Again)

After a night warming my scales at the inn in Ivarstead, I figured it was time to climb the famed 7,000 Steps to High Hrothgar. Fresh air, spiritual enlightenment, maybe a new shout or twoโ€”it sounded downright relaxing.

That illusion shattered when Klimmek asked if Iโ€™d kindly lug a crate of supplies up to the Greybeards. Sure, I thought. Whatโ€™s a little frostbite between friends?

Reader, I barely survived.

About 1,000 steps up, my torch fizzled out, the cold turned vicious, and wolves started popping out like theyโ€™d RSVPโ€™d to a โ€œFeast on the Dragonbornโ€ party. Frostbite crept in, my health bar cried for help, and I wondered if Klimmek would refund my soul when this all went horribly wrong.

High Hrothgar: The Frostbitten Sanctuary

I eventually stumbled into High Hrothgar, shivering and looking like Iโ€™d rolled down a glacierโ€”which, to be fair, I nearly had.

The Greybeards greeted me with the social energy of a fog bank. I grunted, they whispered, and before I knew it, I had new words of power: Ro (from Unrelenting Force) and Wuld (from Whirlwind Sprint). Great additions to my skillset, assuming I live long enough to use them.

They then dropped a fresh quest in my lap: go retrieve Jurgen Windcallerโ€™s horn. I nodded sagely while internally screaming, โ€œCan I at least thaw out first?โ€

Also, side noteโ€”where do these guys sleep? Thereโ€™s no beds, no chairs, not even a suspicious rug. Just stone, fog, and mystery. True minimalist vibes.

Mountain-Goating for Fun and Survival

Quest in hand, I faced the return journey. I couldโ€™ve taken the stairs like a rational beingโ€ฆ but no. I turned into a Skyrim-certified mountain goat and launched myself off cliffs like gravity was a suggestion.

Somehow, I survived the descent without a single injury. I donโ€™t know how physics works in Skyrim, but Iโ€™m not questioning it. If I can descend a mountain via sheer chaos and dumb luck, then thatโ€™s now the official route.

Cultists, Chickens, and Chaos

Back in Ivarstead, I expected peace and mead. Instead, I got cultists. Hooded weirdos stormed in, shouting about me being a โ€œfalse Dragonborn.โ€

Bold of them to assume I had the energy to argue.

Luckily, they made the mistake of attacking in town. Between the guards, the villagers, andโ€”yesโ€”the chickens, it became a bloodbath. Chickens pecked. Guards slashed. I think a goat even got involved. The cultists didnโ€™t stand a chance.

After the dust (and feathers) settled, I looted their robes and found a note. Turns out theyโ€™re part of some whole โ€œthere can only be one Dragonbornโ€ thing. Neat. Add that to the to-do listโ€”right under โ€œdonโ€™t freeze to death.โ€

Klimmekโ€™s Generosity and Collapse Oโ€™Clock

I reported back to Klimmek, who handed me 500 gold for my troubles. Honestly? Worth it. I delivered your box, fought wolves, scaled a mountain, survived a cultist ambush, and nearly died multiple times.

I crawled back to the inn, got a room, and collapsed into bed. Survival: barely achieved. Muscles: on strike. Brain: frozen.

Next Timeโ€ฆ

Time to track down that horn. Or maybe just follow the Greybeards around to figure out what they do when no oneโ€™s looking. Do they nap standing up? Meditate until they astral project? Organise humming contests?

Weโ€™ll find outโ€”if I survive another day.

Want to follow the journey from the beginning? Please check out: Sneak, Snipe, Repeat: Skyrim Survival Hub


Survivor Incognito Weekly: The Long Dark, Skyrim Survival, Dredge Permadeath & More (June 2nd – June 8th)

Another week of survival, chaos, and questionable decision making is upon us โ€” hereโ€™s what you can expect across the blog in the next seven days:

๐Ÿงธ Monday โ€“ Bear Meets Panic Rifle (Survivorโ€™s Shorts)

It starts with a bear. It ends with panic. Somewhere in between, a rifle is involved. You can probably guess how well that goes.

๐ŸŒŠ Tuesday โ€“ Dark Waters: A Dredge Survival โ€“ Day 1

We set sail on our brand new permadeath adventure through Dredge. The waters may look calmโ€ฆ but donโ€™t let them fool you.

โ„๏ธ Wednesday โ€“ Customloper: Day 1 โ€“ Mountain Town Start

The Customloper run officially kicks off! I spawn in Mountain Town and try my very best not to freeze, starve, or get eaten before I even leave Milton.

โš” Thursday โ€“ Skyrim Survival: Day 6

The trek through Skyrimโ€™s frozen wilderness continues. More frostbite, more danger, and almost certainly another regrettable encounter with something that bites.

๐Ÿ”ฅ Friday โ€“ A Voyageurโ€™s Tale (The Long Dark): Day 6

Back to the familiar cold of The Long Dark as the Voyageur run marches on into day six. Wolves, weather, and the never-ending quest for coffee.

๐ŸฆŒ Saturday โ€“ Survivorโ€™s Shorts: The Interloper Moose Incident

I try Interloper mode in The Long Dark. I spawn. I panic. The moose arrives. Thatโ€™s pretty much the plot summary.

๐Ÿ”ฅ Survive with us every week on Survivor Incognito โ€” your home for survival gaming on Nintendo Switch.

Follow along for The Long Dark guides, Skyrim Survival Mode playthroughs, Dredge permadeath runs, and Customloper challenges. New survival game content posted weekly โ€” with humor, tips, and plenty of questionable life choices.
๐Ÿ‘‰ Bookmark Survivor Incognito and join the survival adventure.

Weekly Recap: The Long Dark, Skyrim, No Manโ€™s Sky, Nice Day For Fishing & More โ€“ Survivor Incognito

A full roundup of everything thatโ€™s gone live on Survivor Incognito this week: new Survivorโ€™s Shorts, Survivorโ€™s Dread launch, The Survivorโ€™s Camp hub, new Day One Diaries for No Manโ€™s Sky and Nice Day For Fishing, Customloper, Skyrim, The Long Dark, and blog updates.

The Campfireโ€™s Been Busy โ€” Letโ€™s Catch Up

One of the busiest weeks yet! If you blinked, you probably missed something โ€” so hereโ€™s your full survival roundup:

๐Ÿ• The Survivorโ€™s Camp is Now Open

A brand new central hub page has launched:
The Survivorโ€™s Camp pulls together everything on the blog โ€” survival guides, series hubs, shorts, and playthroughs โ€” all in one place.

[Visit The Survivorโ€™s Camp]

๏”ช Survivorโ€™s Dread Has Officially Gone Live



The newest addition to the blog is here:
Survivorโ€™s Dread covers all things survival horror, kicking off with Dark Waters: A Dredge Survival. The first entry comes next week as the darkness descends.

[Visit Survivorโ€™s Dread]
[Visit Dark Waters: A Dredge Survival]

๐Ÿš€ Day One Diary โ€“ No Manโ€™s Sky

The multiverse opens up.
Our No Manโ€™s Sky Day One Diary has begun, charting survival, exploration, and (inevitably) questionable decisions across the stars.

[Visit Day One Diary โ€“ No Manโ€™s Sky]

๐ŸŽฃ Day One Diary โ€“ Nice Day For Fishing

Baelinโ€™s adventure has begun.
Fishing, questing, mugged sorcerers, and Dark Lords โ€” just your average day in Nice Day For Fishing.

[Visit Nice Day For Fishing โ€“ Day One Diary: Baelinโ€™s Adventure Begins]

โ„๏ธ Customloper โ€“ The Long Dark: Day One Diaries Continue

The Customloper run officially kicks off next week. But until then, here’s a Day One Diary entry to help you understand what to expect.
Interloper weather. Voyageur loot. Plenty of snow. Plenty of danger.

[Visit Customloper โ€“ The Long Dark: Day One Diary]

๐Ÿบ The Long Dark โ€“ Ongoing Survival

The main Long Dark survival continues as well, with more entries uploaded this week as the trek across Coastal Highway continues.

[Visit The Cold Chronicles: A Voyageurโ€™s Tale of The Long Dark]

๐Ÿ‰ Skyrim Survival Mode โ€“ The Pilgrimage Continues

My Argonian is still alive somehow.
High Hrothgar, frostbite, bandits, cultists, and chickens continue to make the journey through Skyrim Survival Mode both ridiculous and dangerous.

[Visit Sneak, Snipe, Repeat: Skyrim Survival]

๐ŸŽฅ Survivorโ€™s Shorts

New moments added to the ever-growing Survivorโ€™s Shorts collection โ€” highlighting some of the best (and worst) survival moments from across the blog.

[Visit Survivorโ€™s Shorts]

๐Ÿ›  Blog Updates โ€“ Pages Converted to Posts

Behind the scenes, several former pages have now been converted into regular blog posts. This should make navigation cleaner and help posts show up more naturally in blog feeds, archives, and categories.




Thatโ€™s everything from this week!
Stay warm. Stay fed. Donโ€™t poke the wildlife. (Or open any cursed chests.)



Sneak, Snipe, Repeat: Skyrim Survival Day Five

I return to Shroud Hearth Barrow to face a โ€œghost,โ€ discover itโ€™s just a deranged frost mage, clear out undead, remember how to zoom with a bow, and miss Lydia more than I expected.




The Ghost Isnโ€™t Real, But the Frostbite Is

The day begins with a voice echoing through the ruins of Shroud Hearth Barrow, telling me to turn back. I donโ€™t. Obviously. If I turned back every time a disembodied voice told me to, I wouldnโ€™t have left Helgen.

Inside, I find frost-covered halls and a frost-wielding โ€œspectreโ€ who turns out to be a man in a robe with a superiority complex. I resist the urge to shout, โ€œYouโ€™re not even undead!โ€ and settle for fire spells and potions instead. Frost resistance does most of the work. A few spells later, heโ€™s deadโ€”and not the kind that gets up again.

Turns out he snapped from isolation and decided to LARP as a ghost. His journalโ€™s full of ramblings, paranoia, and bad decisions. I should probably relate, but instead I loot his body and move on.

I canโ€™t help thinking Lydia couldโ€™ve handled the distraction while I circled behind. She was good for thatโ€”charging in recklessly while I fired off spells and arrows from the shadows. It hits me again that sheโ€™s gone. Permanently. Not resting in Breezehome. Just gone. And for the first time, that feels like more than an inventory loss.




A Quick Detour to Town

I return to the inn with the ghost-fakerโ€™s journal. The innkeeperโ€™s relieved to learn the place isnโ€™t haunted and rewards me with the Sapphire Dragon Clawโ€”because apparently the correct response to surviving a haunted dungeon is to send someone deeper into it.

Not one to refuse free ancient loot access, I eat some food, warm up, and head back in.




Back to the Barrow

The second half of the barrow is more undead and more danger. I find a sleeping bag tucked beside some barrels and take the opportunity to rest. One hourโ€™s enough to regain stamina and level up. I put the point into Health and choose Light Armor for the perkโ€”mainly because Iโ€™m tired of dying in three hits.

The claw fits the puzzle door and grants access to the barrowโ€™s inner sanctum. I shift into stealth mode and start clearing the area with arrows and fire spells. Itโ€™s during one of these fights that I finally remember: I can zoom in with my bow. (Hold ZL to aim, click right stick for zoom.) This information would’ve been helpful literally four days ago, but better late than dead.




New Magic, New Words, Same Cold

Along the way, I find an Oakflesh spellbook. Boosted armor without metal? Yes, please. It pairs well with my current sneaky-bow-mage playstyle, especially since Iโ€™ve yet to find decent armor that doesnโ€™t clank.

At the very end of the dungeon, Iโ€™m greeted by a Word Wall. I approach and learn Kyneโ€™s Peace, whichโ€ฆ sounds like something the Greybeards might want to chat about. I havenโ€™t seen them since I shouted at a mountain goat near Whiterun, so I imagine theyโ€™re still waiting patiently on their high stone perch.

Before I leave the crypt, I rest again and hit another level up. Health gets another boost (cold and axes both hurt), and I drop a perk point into Sneak. Because whatโ€™s better than being hard to kill? Being hard to find in the first place.




Day 5 Summary

Defeated fake ghost in Shroud Hearth Barrow

Acquired and used the Sapphire Dragon Claw

Cleared out all skeletons and draugr

Remembered I can zoom while aiming with a bow (finally)

Picked up Oakflesh for magic armor buffs

Learned Word of Power: Kyneโ€™s Peace

Leveled up twice: +2 Health, Light Armor +1, Sneak +1

Missed Lydia more than expected



The barrowโ€™s empty, the loot is mine, and the Greybeards are probably wondering if Iโ€™ve died in a ditch. Theyโ€™ll get their answer tomorrowโ€”assuming I donโ€™t freeze to death first.

Check out the full series here: Sneak, Snipe, Repeat: Skyrim Survival

Hereโ€™s Whatโ€™s Coming This Week โ€“ From Dodos to Doedicurus and Deep Space

This week at Survivor Incognito: dino disasters, cosmic chaos, a return to Customloper, and two new Survivorโ€™s Shorts. Here’s the full lineup of whatโ€™s dropping and when.

Monday โ€“ A Double Hit to Start the Week

Day One Diary: No Manโ€™s Sky
Cold planet, no scanner, and a plant that bit me. Welcome to Zuwan 58/E6.

Survivorโ€™s Short: The Doedicurus Incident
One spear. One armadillo. Zero survivors. The best (worst?) five seconds of ARK youโ€™ll ever read.

Wednesday โ€“ Into the Cold

Day One Diary: The Long Dark โ€“ Customloper
Coastal Highway just got colder. My custom difficulty is set to โ€œhelp is a mythโ€ โ€” and this diary is where it begins. This is a taster of what is to come next week

Thursday โ€“ Skyrim Survives Another Day

Skyrim Survival โ€“ Day Five
My Argonianโ€™s back, colder than ever, and probably regretting their life choices again. Expect sneaking, sniping, and the occasional panic shout.

Friday โ€“ Frostbite & Fur

The Long Dark โ€“ New Entry in A Voyageurโ€™s Tale
The Cold Chronicles continue with more frostbite, slightly less dignity, and whateverโ€™s left in my food stash.

Survivorโ€™s Short: The Moose Encounter
He saw me. I saw him. Only one of us had antlers โ€” and it wasnโ€™t me.

Plus: This Site Just Got A Bit Update

All entries for The Long Dark, Skyrim, and Day One Diaries have been turned into full posts (not pages!) so theyโ€™re easier to find, share, and follow.

Thanks for Reading โ€“ And Surviving

Bookmark the blog, subscribe if you havenโ€™t, and remember: in survival gaming, itโ€™s not about thriving โ€” itโ€™s about laughing while everything falls apart.

Sneak, Snipe, Repeat: Skyrim Survival Day Four

Missed Day 3 โ€“ Read it here

Started the day the way all great stealth archers doโ€”by pretending to care about politics. Found the Redguard woman in Whiterun that the Alikโ€™r mercs were sniffing around for. She gave me the classic โ€œtheyโ€™re lying, Iโ€™m innocentโ€ speech. Naturally, I decided to investigate further, because Iโ€™m not just a deadly ghost in the shadowsโ€”Iโ€™m also weirdly nosy.

So I paid a visit to the dungeon. Not because I enjoy the ambiance (mossy rocks, chain rattles, general despair), but because thatโ€™s where the Alikโ€™r prisoner was holed up. On my way through the cells, I stumbled across a conveniently placed letter that kicked off While the Catโ€™s Awayโ€”because apparently jail is where people keep their treasure maps now. This new breadcrumb trail pointed me to Rorikstead, so thatโ€™s now on the ever-growing โ€œplaces Iโ€™ll forget to visitโ€ list.

I bribed a guard to release the Alikโ€™r guy. Ten gold down, but the man refused to leave. Said he liked it there. Who likes jail? I left him to enjoy the damp stone aesthetic and moved on.

Decided to get serious about transport and talked to the guy at the stables. Instead of a horse, I got a map to horse locations. Look, I may specialize in ranged combat from the shadows, but even I think this quest design is a bit rich. I considered stealing a horse parked outsideโ€”because whatโ€™s stealth archery without a bit of stealth theft?โ€”but resisted. Barely.

Set off for Ivarstead, because apparently walking from town to town is now my main questline. Took a scenic route through White River Watch, because I saw bandits and my inner archer whispered, โ€œfree loot.โ€ Cleared the place, looted some arrows, andโ€”big momentโ€”found a replacement torch. Goodbye darkness; hello slightly less darkness.

Further down the road, a local asked for help clearing out some spooky ancestral crypt. I said yes, mostly because ghosts are easier to shoot than bandits. Lydia followed me in. She didnโ€™t follow me out. Somewhere in the middle of a draugr-infested hallway, she stopped tanking and started dying. I mourned just long enough to loot her stuff and whisper, โ€œyou took too many aggro points.โ€ I may join the Companions soon, if only to get a fresh meat shield with less emotional baggage.

Finished the tomb, claimed some loot, and resumed the long haul to Ivarstead. Got lost twice. Almost turned back three times. It wasnโ€™t clear if I was heading east, west, or straight into existential crisis. Eventually, the town showed up and I dragged myself into the nearest inn.

Dropped into a bed with no torch dropped this time. Progress.

RIP Lydia. You were loud, clunky, and bad at staying behind me. But you absorbed a lot of arrows meant for me, so thanks for that.

Read the full journey here: Sneak, Snipe, Repeat: Skyrim Survival

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