Seven Days to Survive โ€“ Day 3: Honey, Zombies, and Home Improvements

Difficulty: Default Survival
Optional Rules: Permadeath, one horde night per week
โ€œIf you ever find yourself cornered by two zombies in a strangerโ€™s living room, just remember: honey is natureโ€™s antibiotic. Who knew bee juice would keep me alive?โ€

The Fetch Quest of Doom

The morning began with me jogging toward the latest house that Trader Rekt wanted looted for supplies. From the outside, it looked quiet โ€” shutters drawn, roof sagging slightly, just another abandoned suburban home. But this is 7 Days to Die, so I knew the interior would be less โ€œsuburban charmโ€ and more โ€œscreaming corpses.โ€

Sure enough, as soon as I hit the flag at the back of the property and stepped inside, the soundscape turned into a zombie alarm clock. Two of them barreled toward me, cutting off my escape. I managed to fight my way out, but not without a parting gift: infection. Perfect.

After clearing the stragglers and pocketing the supplies, I searched my pack for antibiotics. Nothing. A return trip to Papaw Residence confirmed the same โ€” unless you count decorative piles of junk and a near-useless jar of murky water. But buried in a chest was salvation: honey. Exactly the right cure for my low-level infection. Bee magic saves the day.

Medical Centre Run

I staggered back to Rektโ€™s, handed over the supplies, and chose skill books as my reward. Then I spent some coin on more honey, because clearly zombies see me as a chew toy. Another fetch quest? Why not. This one sent me toward what looked like a pop-up medical centre โ€” white tarps, overturned stretchers, and the distinct impression that the last patients didnโ€™t leave voluntarily.

The zombies inside were fewer and slower, which suited my still-throbbing wounds. Looting the shelves, I stumbled on something that felt like Christmas morning: a cooking grill. Finally, the days of choking down charred snake meat are behind me. Now I can prepare food that doesnโ€™t taste like it came out of a campfire accident.

I cleared the building, snagged the supplies, and returned to Rekt. My reward? Charred meat. Honestly, I think the man is trolling me. โ€œHereโ€™s some food, survivor.โ€ Yes, Rekt, I literally just looted the thing that makes your reward obsolete. Thanks for nothing, champ.

Dew Collector Dreams

Back at Papaw, I started eyeing my supplies. Between yesterdayโ€™s scavenging and todayโ€™s haul, I realised I was close to crafting a Dew Collector. After a bit more rummaging and resource-gathering, the parts came together. I placed the contraption outside, whispered a hopeful prayer to the condensation gods, and waited.

After five minutes of staring at a metal bucket with mesh, I admitted that Dew Collectors are not exciting to watch in real time. With thirst still an issue, I decided to channel my boredom into base-building. The first layer of the horde base is now fully cobblestone. The second layer is patchwork, half cobble, half wood. The third layer? Still dreams and dust. At least I can say progress is being made, even if it looks more like a construction site than a fortress.

Thirst, the Silent Killer

The Dew Collector is great in theory, but water production is glacial. By mid-afternoon I was dehydrated again โ€” stumbling around with blurry vision like Iโ€™d been on a pub crawl with the undead. Tomorrow, water is priority number one. Either the trader sells me a stash, or Iโ€™m boiling every murky puddle I find.

Still, the looming problem isnโ€™t just thirst. Itโ€™s the horde night clock. Day 4 is practically here, and my base is still an empty shell. If I donโ€™t switch gears soon, the zombies will be less โ€œcontained threatโ€ and more โ€œunwanted guests knocking down my half-finished walls.โ€ Tomorrow, the hammer and cobblestone get priority โ€” fetch quests can wait.

Continue the Journey

Day 2 | Day 3 (You Are Here) | Day 4 (Coming Soon)

SnowRunner Survival: The Permagear Diaries โ€“ Driver Log Ten: Bridges, Bumps, and Broken Dreams

SnowRunner Survival: The Permagear Diaries โ€“ Driver Log 10: Bridges, Bumps, and Broken Dreams

Mode: Permagear Rules | Optional Features: Winch-assisted woodland detours

Back to the Dam

I start the day by taking Red back to the Smithville Dam garage to decide on my next move. Both of my current main objectives need wooden planks, and as far as I can tell, the only viable source is back in Black River. The plan: build the bridge first, then worry about the rest.

I hop into Frank for the job, only to be faced with the first challenge โ€” actually getting him there. Instead of taking the standard road, I opt for a less-beaten path through the trees, using the winch liberally and clambering over rocks like a determined mountain goat in truck form. If Frank had feelings, Iโ€™d say he was trying to prove something.

Frank: The Reliable Workhorse

Once in Black River, I load up the planks and head back to Smithville Dam. Along the way, I canโ€™t help but admire Frankโ€™s handling โ€” reliable, sturdy, and never letting you down. Heโ€™s the truck equivalent of that one friend who always brings snacks and never cancels plans.

I top him up at the fuel station as a precaution (he probably didnโ€™t need it, but who doesnโ€™t like a full tank?). Crossing the Dam, I briefly flash back to the Dam level in GoldenEye 64, half-expecting to see polygons of Soviet guards wandering about.

Bridge Complete

The delivery goes smoothly, and with the wooden planks in place, the bridge is now a reality. Objective one: done. Frank earns a well-deserved rest while I swap into Red for some post-bridge exploration.

Redโ€™s Bouncy Adventure

Immediately, Iโ€™m reminded of the difference in handling: Frank sticks to the ground like heโ€™s got magnetic tyres; Red prefers to bounce along it like an over-caffeinated pogo stick. Past the bridge, I find a promising-looking track and decide to follow it.

The path is a mix of mud, stones, and one dodgy river crossing that all but confirms Red will need a raised exhaust if such a thing exists. After wrestling through, I spot an upgrade ahead and let my hopes soar โ€” could this be the elusive raised suspension for Frank Iโ€™ve been searching for? In my head, Iโ€™m already firing him up for a triumphant drive back to the garage.

Reality Check

It isnโ€™t. Instead, itโ€™s Engageable AWD for a White Star truck โ€” a vehicle I donโ€™t own. Still, at least itโ€™s unlocked for the future. I follow the road and, somewhat anticlimactically, end up back on the other side of the bridge.

Thatโ€™s where I call it for the day. Tomorrow, Red will keep exploring, and maybe โ€” just maybe โ€” Iโ€™ll finally complete The Essentials task.

Continue the Journey

Day 9 | Day 10 (You Are Here) | Day 11

Snowrunner Survival: The Permagear Diaries โ€“ Driver Log Eight: Flips, Fuel, and a Double Rescue Mission

Red goes rogue in Smithville Dam, flipping twice while chasing a Watchtower. Frank clears a blocked road, performs a double rescue, secures an engine upgrade, then hauls fuel back to Black River to set up tomorrowโ€™s delivery for โ€œThe Essentials.โ€

๐Ÿ“œ Series Hub: SnowRunner Survival: The Permagear Diaries Main Hub

๐Ÿ›  Rules: SnowRunner Permagear Rules

๐Ÿ’ก Why Permagear Works: Read the reasoning behind the challenge

Missed Day Seven? Find it here.


๐Ÿ›ฃ๏ธ Crossing the Dam (and the Line)

With most of Black River mapped and missions cleared, I decide itโ€™s time to see what Smithville Dam has to offer. Redโ€™s fired up and we set โ€œThe Essentialsโ€ as the main task โ€” one item in Smithville, the rest in Black River. Easy on paper. Reality had other plans.

๐Ÿšง First Roadblock: Literal Roadblock

After finding the Smithville garage, I immediately hit a blocked road needing Service Parts. Luckily, thereโ€™s a depot basically around the corner. I pencil that in for after I grab the nearby Watchtower.

๐Ÿ”„ Red Goes Rogue (Twice)

I point Red up the Watchtower track andโ€”whoopsโ€”he flips onto his side. Full turtle. Thereโ€™s only one truck for this kind of drama: Frank.

I transport Frank into Smithville, pick up the Service Parts, clear the roadblock, and roll out to rescue Red. Frank rights him like the dependable legend he isโ€ฆ and Red immediately repays the kindness by rolling over again. Cue rescue mission #2. Frank handles it without breaking a sweat.

๐Ÿ” Watchtower Found, Upgrade Secured

With Red back on his wheels (twice), we nab the Watchtower and ping a nearby upgrade: an engine that fits both Red and Scout. Whether itโ€™s actually better is a question for the next garage visit โ€” Iโ€™ll compare stats when weโ€™re back under a roof.

โ›ฝ Frank Hauls, Like a Pro

While Red takes a breather, Frank gets back to business. He grabs Fuel for โ€œThe Essentials,โ€ hauls it over to Black River, and calls it a night โ€” textbook veteran move.

๐Ÿ“… Tomorrowโ€™s Mission

Fuel staged, Frank is ready to finish โ€œThe Essentialsโ€ delivery tomorrow. Red? Heโ€™s on probation until he proves he can stay upright for more than ten minutes.


Want more SnowRunner? Day 9 link coming soon.

SnowRunner Survival: The Permagear Diaries โ€“ Driver Log Seven: Mud, Bridges, and Big Dreams

โ€œSometimes the smallest truck has the biggest heart. And sometimes, Red gets new shoes.โ€

๐Ÿ“œ Series Hub: SnowRunner Survival: The Permagear Diaries Main Hub

๐Ÿ›  Rules: SnowRunner Permagear Rules

๐Ÿ’ก Why Permagear Works: Read the reasoning behind the challenge

Missed Day Six? Find it here.


๐Ÿ›ฃ๏ธ Exploring With Red (and Just a Little Jealousy)

With Pipe Dreams in the rear-view mirror, itโ€™s a well-earned day off for Frank. Today? Itโ€™s all about Red. Heโ€™s got the boundless energy of a puppy on caffeine and the mud-crawling tenacity ofโ€ฆ well, a Scout whoโ€™s tired of being second-best.

The target? The wooden bridge task. Along the way, I spot a trailer Red thinks he can handle. He canโ€™t. But youโ€™ve got to admire the ambition.

We reach the bridge and, of course, it needs wooden planks. Frankโ€™s domain. But Redโ€™s not doneโ€”he also picks up a SnowRunner throttle upgrade (one for himself and one for Scout). Naturally, Red gets the install. Scout remains benched.

๐ŸŒŠ Mud Wrestling and Watchtower Glory

Tempted to spoil Red with more upgrades, I decide to hold off. Then he earns them. Charging through deep mud and water, Red smashes through the terrain to grab another Watchtower like a tiny, determined hero.

Back to the garage we goโ€”Red gets a roof rack for longer hauls and, most importantly, a tyre upgrade. Thatโ€™s right: better grip, less slipping, and maximum mud-mashing potential. Watch out, Frank.

๐Ÿชต Frank Does What Frank Does Best

Now itโ€™s Frankโ€™s turn. Time to deliver those wooden planks and make that bridge a reality. He follows the same route Red scouted earlier, proving why heโ€™s still the heavy-lifting king.

  • Bridge? Built.
  • Frank? Effective as ever.
  • Red? Flexing in the garage.
  • Scout? Still patiently waiting for relevance.

๐Ÿ“ Next Stop: Smithville Dam

Black River is slowly bending to our will, and tomorrow we head deeper into Michiganโ€”straight into Smithville Dam. There will be mud. There will be breakdowns. But Redโ€™s got new tyres, and morale is high.

๐Ÿ›ž Team Status Update

  • Red: Roof rack, throttle upgrade, fresh set of tyres. Officially a mud-slaying menace.
  • Frank: Old reliable. Still gets the job done. Probably feeling a little upstaged.
  • Scout: Collecting dust. One day, Scout. One day.

๐Ÿ“ธ Coming Soon

  • Red showing off the new tyres.
  • Watchtower victory shot.
  • Frank delivering planks like a pro.

Want more SnowRunner? Day 8 link coming soon.

Snowrunner Survival: The Permagear Diaries โ€“ Driver Log Six

Frank earns his stripes. And then some.

๐Ÿ“œ Series Hub: SnowRunner Survival: The Permagear Diaries Main Hub

๐Ÿ›  Rules: SnowRunner Permagear Rules

๐Ÿ’ก Why Permagear Works: Read the reasoning behind the challenge

Missed Day Five? Find it here.


๐Ÿ› ๏ธ Pipe Dreams and Permadeath Nightmares

Itโ€™s Day 6, and I decide itโ€™s time to tackle Pipe Dreamโ€”a task that demands the delivery of three items, one of which is a heavy fuel semi-trailer. Thatโ€™s the heaviest thing Iโ€™ve hauled to date, and Iโ€™m not about to go in blind.

So, I hop into Red to scout the route. Unfortunately, coming down from the Watchtower, Red seems to channel Scoutโ€™s spirit. And by that, I mean he flips. Again. Thankfully, nothing too seriousโ€”just a bit of an involuntary nap on his side before getting back on track.

After giving the route a once-over, I park Red somewhere out of the way but within reach. Just in case.


๐Ÿฆพ Frank the Certified Beast

Next up, I jump into Frank and take him back to the garage to slap on the Saddle High. With that done, itโ€™s off to retrieve the trailer.

Now, this is the moment Frank becomes โ€œCertified Beast.โ€
On nothing but his starter wheels, AWD, and diff lock, he hauls that massive trailer from the fuel station to the factory without complaint. One minor reverse maneuver was all it took to get around a tricky bitโ€”otherwise, he made it look easy.


๐Ÿงฑ Bricks, Beams, and Boulder Brawls

With the big job done, the rest felt like a cool-down lap. Bricks? Metal beams? No problem.

Exceptโ€ฆ Frank met his match today. And no, not in the form of water or mudโ€”stones.
Big ones. The kind that wedge themselves under your bumper and whisper, โ€œYouโ€™re not going anywhere, mate.โ€
More than once, I thought I was going to need Red to bail him out. But each time, it was just a matter of nudging past a rock or repositioning. Still, it’s clear: if I want to take Frank into deeper terrainโ€”especially waterโ€”I need to raise his suspension and upgrade those tyres.


๐Ÿ”ง Whatโ€™s Next?

With Pipe Dream in the rear-view mirror, I took a look at the map. Most remaining tasks are on other maps, but thereโ€™s still a wooden bridge in Black River that needs some attention.

Thatโ€™s a job for tomorrow.

Today belongs to Frank.
Heโ€™s earned a breakโ€”and maybe a reward. Or at the very least, a long-overdue tyre upgrade.


Want more SnowRunner? Day 7 link coming soon.

Customloper Diaries โ€“ Day 7: Bow Before the Blizzard

Customloper Diaries โ€“ Day 7: Bow Before the Blizzard

Weather: Clear start โ†’ freezing winds โ†’ blizzard
Loot Highlights: Survival Bow, cooking pot, skillet
Mood: Excited โ†’ frozen โ†’ grateful to still have toes

โ—€ Customloper Diaries โ€“ Day 6: Blizzard Send-Off, Ptarmigan Detour, and the Great Cooking Pot Tragedy  | 
What is Customloper?

Morning Discoveries: Maxโ€™s Last Stand

Todayโ€™s goal was simple: reach the Camp Office without becoming a wolfโ€™s breakfast. Thatโ€™s really the only bar for success these days. On the way, I spotted one of The Long Darkโ€™s most reliable signals that something is worth investigating: birds circling in the sky, waiting patiently for either my demise or someone elseโ€™s.

Luck was on my side for once โ€” it wasnโ€™t my turn. At Maxโ€™s Last Stand, a corpse lay frozen in place, and right beside it sat the holy grail of early-game weaponry: a Survival Bow. I snatched it up with the speed and enthusiasm of a raccoon finding a half-eaten cheeseburger.

All I needed now were arrows. With them, I could finally graduate from โ€œrock-throwing medieval PE teacherโ€ to โ€œslightly competent hunter.โ€

Deadfall + Hypothermia = Great Life Choices

Feeling pretty pleased with myself, I decided to swing by the Deadfall area. Thatโ€™s when my overconfidence caught up with me. The temperature dropped faster than my optimism during an Interloper run, and I was soon staring at the dreaded red text: Hypothermia.

I lit a fire in the nearby stove, boiled some water, and cookedโ€ฆ something. Iโ€™d like to say it was a hearty stew, but given my supplies, it was probably just porridge or whatever counted as โ€œhot foodโ€ in my pack. Once I had a bit of warmth and hydration, I grabbed a torch from the fire and pressed on toward my main goal.

Lesson learned: Interloper weather waits for no one, especially those who think they can โ€œjust pop overโ€ somewhere.

Camp Office and Instant Regret

The rest of the walk to Camp Office was blissfully uneventful โ€” a rare thing in Mystery Lake. Inside, I scored a skillet and cooking pot. Not exactly a rifle or a quiver of arrows, but after yesterdayโ€™s cooking pot debacle, I wasnโ€™t about to complain.

Then I made the fatal mistake: I decided to โ€œjust explore the areaโ€ before settling in. First came the snow. Then came the blizzard. In minutes, visibility dropped to โ€œguess and hopeโ€ territory. Navigation became a mix of scent, instinct, and blind luck.

Somehow โ€” and I truly do not know how โ€” I managed to stagger back to the Camp Office without being eaten, freezing to death, or wandering onto thin ice. The blizzard roared outside as I slammed the door shut, my heart still hammering.

Evening Wrap-Up

Back inside, I set about cooking more porridge, boiling as much water as I could, and letting my core temperature crawl back to something survivable. The bow was now mine. The arrows? Still a distant dream. But tomorrow, Iโ€™d change that.

Tomorrowโ€™s Goal

Find arrows. Or a rifle. Or, failing that, a pointy stick and a really bad attitude.

Continue the Journey

โ—€ Customloper Diaries โ€“ Day 6: Blizzard Send-Off, Ptarmigan Detour, and the Great Cooking Pot Tragedy
Customloper Diaries โ€“ Day 8 โ–ถ

Snowrunner Survival: The Permagear Diaries โ€“ Driver Log Five

Frank puts in a full shift as Road Block and Wet Harvest get cleared in Black River. Red gets a look at the map, and we hit Rank 4.

๐Ÿ“œ Series Hub: SnowRunner Survival: The Permagear Diaries Main Hub

๐Ÿ›  Rules: SnowRunner Permagear Rules

๐Ÿ’ก Why Permagear Works: Read the reasoning behind the challenge

Missed Day Four? Find it here.


A Day in the Life of Frank

We begin the day staring down a literal Road Block. It wants two service parts from the warehouse. No problem. This is Frank’s moment. The Fleestar rolls out, collects the goods, and delivers them without so much as a grumble. Road cleared. Mission done. Easy.

With the path open, Red (our sprightly little Scout 800) heads out and uncovers another Watchtower. A little more map, a little more potential chaos.


Wet Harvest, Maximum Effort

With more of the map visible, I queue up Wet Harvest. Itโ€™s a multi-stage farm delivery runโ€”only one truck is suited to the task. You guessed it: Frank is back in action.

First stop, the warehouse. We grab some bricks and discover they also stock metal beamsโ€”very handy intel for future tasks. Bricks get dropped off at the farm without incident.

Frank heads home for a well-earned breather, some repairs, and a small upgrade: a raised exhaust pipe. Itโ€™s not glamorous, but it keeps the engine breathing when the terrain gets swampy.


Wood, Metal, and a Promotion

Next, weโ€™re off to the lumber mill for wood. Frank makes the pickup and hauls it straight back to the farm. No drama. Just dependable grunt work.

Finally, we collect metal beams from the warehouse. One last delivery and the Wet Harvest task is officially in the rear-view mirror.

And with that, we hit Rank 4. Not bad for a dayโ€™s work. Frankโ€™s still in one piece, Redโ€™s scouting strong, and the map keeps growing.


๐ŸŽฏ Task Summary:

โœ… Road Block โ€“ 2x Service Parts delivered

โœ… Wet Harvest โ€“ Bricks, Wood, and Metal Beams delivered to the farm

๐Ÿ“New Watchtower discovered


๐Ÿ›  Fleet Update:

Frank (Fleestar 2070A) โ€“ Now with a raised exhaust. Still the MVP.

Red (Scout 800) โ€“ Cleared the fog and didnโ€™t flip once. Proud of them.


๐Ÿ†™ Rank Up!

Weโ€™ve hit Rank 4. A few more levels and we can start unlocking better upgrades, which will come in handy when the terrain stops playing nice.


Want more SnowRunner? Day 6 link coming soon.

Customloper Diaries โ€“ Day 6: Blizzard Send-Off, Ptarmigan Detour, and the Great Cooking Pot Tragedy

Customloper Diaries โ€“ Day 6: Blizzard Send-Off, Ptarmigan Detour, and the Great Cooking Pot Tragedy

Weather: Blizzard โ†’ calm โ†’ chilly dusk
Loot Highlights: Maple syrup, ptarmigan, teas
Mood: Mildly triumphant, then deeply betrayed by my own memory

โ—€ Customloper Diaries โ€“ Day 5: Moose Standoff, Bullet Disappointment, and Frostbite Gordon Ramsay  | 
What is Customloper?

Mountain Town Farewell Tour

The plan was simple: head for Mystery Lake. Naturally, The Long Dark decided my departure needed to be as unpleasant as possible. I stepped outside, full of optimism and travel plansโ€ฆ straight into a wall of snow. The blizzard hit so hard I half-expected the wind to demand my boarding pass.

Not keen on becoming a frozen cautionary tale before I even left Milton, I retreated back inside. While the storm roared outside, I repaired my climbing socks โ€” because if Iโ€™m going to dangle from a rope over a death drop, my feet should at least be comfortable.

When the snowstorm finally lost interest in my destruction, I made a quick supply drop at my blizzard cache in Milton Park: food, flares, and a little hope for future me. If my track record says anything, future me will absolutely need them.

En route, I spotted a couple of ptarmigans. One made a clean getaway, but the second wasnโ€™t so lucky โ€” a quick stun and scoop secured dinner. My frame rate then staged its own protest against survival, solved with the ancient ritual of a one-hour nap and a full restart.

A Quick Rope-Climbing PSA

For anyone following along at home:
1. Over your carry weight? Youโ€™re not climbing.
2. Too tired? You wonโ€™t make it far before the rope wins.
3. Both? Prepare for a long fall and a high hospital bill (if hospitals still existed).

The climb up was almost suspiciously smooth. No wolves lurking at the bottom, no moose guarding the top. Just crisp air, creaking rope, and the growing certainty that something unpleasant was saving itself for later.

At the top, my guy was winded but not dying โ€” a personal best. It was a short slog to the transition cave, where I took one last look at Mountain Town and stepped into the dark unknown.

Cave Navigation Pro Tip

Pick a wall โ€” left or right โ€” and stick to it the entire way. Youโ€™ll either find the exit or discover youโ€™ve been walking in circles for hours. Either way, youโ€™ll feel like a pro.

The cave was mercifully straightforward. I found a pre-built campfire setup and used it as an excuse for a much-needed coffee break. The simple act of brewing coffee pushed my Cooking skill to Level 2: Novice โ€” still a long way from โ€œChef,โ€ but Iโ€™ll take it.

With caffeine restored, I pressed on until daylight spilled through the cave mouth. Welcome to Mystery Lake.

Mystery Lake: The Training Wheels Region (With Wolves)

The Hunt for a Rifleโ€ฆ and a Cooking Pot

The sun was already sliding toward the horizon, so I aimed straight for Trapperโ€™s Cabin. First thing I checked: the rifle rack. Empty. The loot gods remain cruel.

The safe offered a small consolation prize in the form of maple syrup โ€” proof that at least one deity in this frozen world still cares about my morale.

Finally, I harvested the ptarmiganโ€ฆ and immediately remembered that every single one of my cooking pots was still back in Milton. All of them. My dreams of a hearty stew crumbled faster than my willpower in a wolf chase.

Instead, I brewed a round of reishi and rose hip teas, boiled water, and contemplated the life choices that had brought me to โ€œhot leaf juiceโ€ as my primary meal. The only upside? I now have a reason to return to Milton, assuming I survive long enough.

Day 6 Summary

  • Location: Mountain Town โ†’ Mystery Lake
  • Finds: Maple syrup, ptarmigan
  • Wildlife Watch: Ptarmigan spotted and secured
  • Conditions: Blizzard start, calm finish
  • Status: Alive, caffeinated, cookware-less

Continue the Journey

โ—€ Customloper Diaries โ€“ Day 5: Moose Standoff, Bullet Disappointment, and Frostbite Gordon Ramsay
Customloper Diaries โ€“ Day 7 โ–ถ

Sunburnt & Sinking โ€“ A Stranded Deep Survival Diary: Day Three

Sunburnt & Sinking: A Stranded Deep Survival Diary โ€“ Day 3

Difficulty: Normal
Optional Features: Permadeath enabled (naturally)

“Hydration success, culinary failure, and the return of a long-lost knife.”

Weather / Loot / Mood

  • Weather: Warm morning sun, light breeze, suspiciously perfect for false optimism
  • Loot: Cloth (from mystery container), water still, refined knife (found in sand), shattered coconut dreams
  • Mood: Parched โ†’ euphoric โ†’ regretful โ†’ betrayed

Water Still Victory

I woke with a tongue like sandpaper and the hydration levels of a sun-bleached raisin. Todayโ€™s mission was clear: build a water still. The problem? I had no cloth โ€” or at least, thatโ€™s what I believed.

While digging through my supplies, I remembered the sealed storage container Iโ€™d been dragging around like some clueless beach hoarder. Inside, lying there like a treasure in a castawayโ€™s dream, was one glorious piece of cloth. Just enough for what I needed.

Moments later, I had all the parts gathered, and the still was built โ€” my first real piece of survival infrastructure. It stood proudly in the sand, a guarantee that thirst would no longer be my most urgent problem. I almost gave it a name.

Floating Cloth and Coconut Regrets

Of course, before the still came together, my cloth had to put on a show. When I dropped it on the ground, it stood upright like it was trying to defy gravity โ€” or audition for a magic act. Strange, yes, but soon incorporated into my new pride and joy.

With water secured, I turned my attention to food. Variety was key โ€” crabs and coconuts had kept me alive so far, but they werenโ€™t exactly a balanced diet. I set my sights on fish, convinced a fire spit would be my ticket to grilled seafood glory.

But first, a quick survival PSA: never eat too many coconuts. The consequences areโ€ฆ unpleasant. Iโ€™ll spare you the details, but letโ€™s just say my digestive system filed an official complaint and threatened industrial action.

Island Limits & A Knifeโ€™s Return

My island had been generous, but the easy loot was running out. If I wanted to thrive โ€” or even just eat something different โ€” Iโ€™d have to explore further afield. I wasnโ€™t ready for that kind of commitment, but survival doesnโ€™t really take โ€œmaybe laterโ€ as an answer.

While gathering materials for the journey, I spotted something glinting in the sand. It was my refined knife โ€” the same one Iโ€™d apparently dropped days ago, possibly while fleeing a crab with attitude issues. I picked it up and welcomed it back into my inventory like an old friend whoโ€™d just wandered back from the pub.

I also discovered I could make a wooden farming plot. Long-term food production sounded fantasticโ€ฆ until I realised I didnโ€™t have a hoe. That idea went straight onto my โ€œfuture ambitionsโ€ list, somewhere between โ€œbuild a smokerโ€ and โ€œstop capsizing my raft.โ€

The Fire Spit Betrayal

Finally, the fire spit was built, my visions of sizzling fish nearly within reach. I placed my catch over the fire andโ€ฆ nothing. Turns out the fire spit is not the universal cooking solution I hoped for. Apparently, fish require a more advanced setup โ€” a smoker, or perhaps a deal with the culinary gods.

So the day ended with me sipping fresh water and eating yet more crab, while the dream of grilled fish drifted out to sea like an unanchored raft. Still, progress had been made: hydration secured, knife recovered, lesson learned.

Tomorrow, Iโ€™ll brave the sea and head for another island. If I find my way back here, great. If notโ€ฆ well, coconuts probably taste the same everywhere.

Continue the Journey

Day 1 |
Day 2 |
Day 3 (You Are Here) |
Final Day

This Week on Survivor Incognito โ€“ From Frozen Lakes to Flooded Engines

Stranded Deep Day 2, a winning Dead by Daylight survivor build, The Long Dark Day 10, Subnautica Day 1, and SnowRunner Day 4โ€”chaos included

This week was all about variety โ€” and a little bit of chaos.

Sunburnt & Sinking โ€“ Day Two (Stranded Deep):
Water was scarce, knives kept breaking, and island life felt less โ€œtropical paradiseโ€ and more โ€œDIY dehydration challenge.โ€

Survivorโ€™s Dread โ€“ Dead by Daylight:
I tried a survivor build that shouldnโ€™t have worked on R.P.D.โ€ฆ and somehow it did. Consider me pleasantly confused and very alive.

The Cold Chronicles โ€“ Day Ten (The Long Dark):
The Voyageur dream continues: careful route planning, stubborn weather, and only the occasional questionable decision.

Submerged โ€“ Day One (Subnautica):
Ship explodes, pod catches fire, I jump into alien waters armed with optimism and a fire extinguisher. Classic first day energy.

Snowrunner Survival โ€“ Day Four:
More permagear trucking through icy mud. Reminder: โ€œoff-roadโ€ sometimes just means โ€œoff my sanity.โ€


Thanks for reading! If you like chill survival (with a side of chaos), stick aroundโ€”more diaries and guides are on the way.

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