The storm’s rolling in—literally.
The Day 1 Diary entry of my Customloper survival run goes live Wednesday at 1pm GMT.
New game. Interloper weather. Custom rules. One life. No mercy.
Spoiler: It starts cold and gets worse.
Stay tuned.
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Here’s What You Missed This Week – Permadeath and Prybars
Survival, strategy, and a fair bit of falling into things.
It’s been another chaotic but oddly satisfying week at Survivor Incognito, where the snow is endless, the bandits are clingy, and my survival strategy often involves “run first, question everything later.” Here’s what dropped this week:
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Sneak, Snipe, Repeat: Day 3
A High Elf ambush kicked off the day, because Skyrim doesn’t believe in subtlety. Our Dragonborn-in-training wandered into Whiterun with no torch, accidentally handed in a quest they’d already completed, became Thane, fought a dragon, and looted half the city’s cheese stockpile—all without a working flashlight.
Read the chaos here:
Day 3 – Whiterun Welcomes Me
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The Cold Chronicles – Day 4
Our Voyageur finally escaped Crumbling Highway, stepping into Coastal Highway only to meet gale-force winds, a casual bear, and wolves with a personal vendetta. Despite blizzards and a questionable cliff descent, they found shelter, loot, and just so many prybars.
Read it here:
Day 4 – A Voyageur’s Tale of The Long Dark
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New Pages Launched
The Graveyard
Where runs go when they’ve gone… poorly. From unexpected wolf attacks to permadeath pratfalls, this page memorializes your greatest “oops.”
Visit The Graveyard
Rules of Survival
A breakdown of how I play survival games on the blog: permadeath is non-negotiable, no cheats, no take-backs, no mercy. Also includes series-specific rules for The Long Dark, Skyrim, and No Man’s Sky.
Read the Rules
Customloper Settings
Tired of Interloper crushing your soul but still want a challenge? Enter: Customloper—Interloper weather with settings that don’t make you cry into your bedroll. Full settings list, and a FAQ included.
See the Settings
Customloper is Live – Interloper Weather, Voyageur Loot, No Mercy
Customloper is here.
If you’ve ever thought “Voyageur is too chill, but Interloper is just mean,” this one’s for you.
Customloper is my custom game mode for The Long Dark — combining Interloper-level weather and fire-starting with Voyageur loot and wildlife settings. It’s brutal, but fair. Cold, but not cruel. Wolves still bite, but they’ll give you 24 hours to get your act together.
This isn’t just a settings list. The guide includes:
- Full breakdown of every Customloper setting
- Recommended starting regions (and which ones to avoid)
- Key survival tips that will actually help you not die
- A full FAQ for confused and/or skeptical players
- The custom code you can plug in and try for yourself
Read the full guide here:
Customloper Settings & Survival Guide
Coming Wednesday:
The Day 1 Diary — a full playthrough using these settings. Expect regret, cold, and probably rabbits.
Customloper: The Long Dark Challenge That Outlasted the Challenge
For the past 6–7 months, I’ve been running a custom difficulty mode in The Long Dark. The goal was simple: I wanted to keep the spirit of Voyageur—but with a dose of Stalker and a blast of Interloper.. After testing and tweaking, here’s where I landed:
- Voyageur-level of loot – because scrounging should feel rewarding
- Wildlife set between Voyageur and Stalker – you’re not safe, but you’re not helpless
- Interloper weather – cold enough to regret every decision
It wasn’t meant to be a thing, but after two runs, it kind of is:
- My first run ended in Forlorn Muskeg, trying to reach Mountain Town after coming back from the Airfield. Spoiler alert: The ice got me again. I think I lasted maybe a week in-game
- The other? I’m sitting at around 60 days, and still alive in Mystery Lake… but after dropping four bears, I realised I might have broken the game’s spirit before it broke mine.
So now I’m bringing my Customloper game to the blog properly.
Coming Soon:
- A full breakdown of every setting I use
- The actual Customloper code so you can try it yourself
- A brand new Day One Diary – Because I honestly can’t remember anything about my original first day
- Plus survival tips for weather that makes Interloper look like light snow
This isn’t Interloper.
It’s Interloper with options—and that might be even more dangerous.
Wait—Isn’t This Blog About Easier Survival?
It is. And that hasn’t changed.
Customloper isn’t about going full Interloper. It’s about dialing in a challenge that keeps things tense but playable. Think of it as controlled chaos—for players who want pressure without the permadeath purgatory.
Think you can survive it? The full code drops soon. Stay tuned
Skyrim Survival Mode – Day 4 Teaser: Out of the Frying Pan, Into the Frost
Teaser for Day 4 of my Skyrim Survival Mode run. Cold weather, fireballs, and one very overworked Argonian.
On Day 4, I leave Whiterun behind in search of adventure, loot, and maybe a bit of common sense (no luck there). But what I do find: hostile mages, freezing winds, and the dawning realization that maybe necromancy is the best form of pest control.
Full entry lands Saturday.
Bring a torch. Trust me.
Skyrim Day 3 Incoming + Blog Updates!
Skyrim Survival – Day 3 drops this Wednesday. After reaching Whiterun, I get caught up in the city’s favorite pastime: dragon slaying. Spoiler—my attempt at stealth archery is about as subtle as a mammoth in a library.
In the meantime, the blog’s had a few upgrades:
- The Skyrim Hub is now live! It’s the central place for the full survival run and all related content.
- The Long Dark Hub It’s the central place for the full survival run and all related content.
- The Graveyard is open—every permadeath now gets logged, labelled, and (lightly) mocked.
- The FAQ page answers burning questions like “Why the Switch?” and “Was that death avoidable?” (Usually: yes.)
New content’s coming. Expect chaos. Bring your torch.
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The Long Dark Beginner’s Guide is Now Live!
Just starting out in The Long Dark on Nintendo Switch? Cold, hungry, and not sure what you’re doing? I’ve got you covered.
The Beginner’s Guide is now live—and it walks you through:
● Choosing the right difficulty
● Where to start (hint: not on a mountain)
● Managing warmth, hunger, thirst, and rest
● Understanding the User Hub
● What to actually do in your first in-game week
Plus, there’s a full controls table and region map to stop you from wandering in circles.
Here’s What’s Ahead This Week – Survivor Incognito Update
Coming Up This Week:
1. Skyrim Survival Day Three:
○ Our Argonian survivor continues their frigid, torchless march through Skyrim.
○ Follow the chaos and check out the full series on the Sneak, Snipe, Repeat: Skyrim Survival page.
2. The Long Dark Day Four:
○ More snow, more mistakes, and fewer calories
○ Full playthrough available on the The Cold Chronicles: A Voyageur’s Tale of The Long Dark page.
In Case You Missed It:
- We’ve covered some basic Rules of Survival already:
○ If the game let’s you cheat death (The Long Dark, looking at you), we don’t take the offer.
○ Difficulty stays low, but decisions still have consequences.
- Expect more games to enter rotation soon – but the current runs must end first. That’s the deal.
In The Works:
● Beginner’s Guide: How To Survive Your First Week in The Long Dark
A practical walk through focusing on Mystery Lake. For players who want survival not suffering.
● No Man’s Sky – Survival Series Pending
The space odyssey is on standby. It won’t launch until one of the current playthroughs wraps up. That gives me time to build out a few early entries before going live.
Day One Diaries – Green Hell is Live!
Think you’ve had a rough first day in the jungle? I punched trees, failed at crafting, ate a banana, and died of mystery poison. My Green Hell Day One Diary is now live on the blog.
Read it here: [Green Hell – Day 1: Poisoned by Nature, Humbled by Bananas]
Includes
- Jungle logic that makes no sense
- A hard-won rock axe
- Banana-fueled optimism
- And a fatal case of “I don’t know what poisoned me”.
Check it out—and if you enjoy that descent into chaos, there are plenty more Day One Diaries waiting for you on the blog here: [Day One Diaries]
New Rules, Who Dis? (Permadeath Begins Now)
Setting the official rules for all future playthroughs on Survivor Incognito—permadeath is here, and chaos just got consequences.
Starting today, all future playthroughs on this blog—The Long Dark, Skyrim: Survival Mode, and anything else I drag my tired, freezing self into—will follow official permadeath rules.
That means:
If I die, that run is over.
No reloads. No saves. No mercy.
I start fresh from Day 1, with a new character or region.
What about previous entries?
My original Day 1 diary for The Long Dark was from my first experience with the game—long before these rules existed. So yes, I fell through the ice and died like a confused deer. That was real. That was me. That was chaos, pre-regulations.
What now?
From here on out:
I’ll clearly label each run.
I’ll document every in-game day, death or glory.
And I’ll stick to the rules. Even if a moose doesn’t.
Full breakdown of the rules are now live and can be found here [The Rules of Survival (According to Me)]
Let’s see how long I last.
