Nice Day For Fishing โ€“ Day One Diary: Baelinโ€™s Adventure Begins

I begin my cozy adventure in Nice Day For Fishing, following Baelinโ€™s journey from humble fisherman to unlikely hero. Rogue chests, Dark Lords, and plenty of fishing await.

Welcome to Azerim โ€” And Honeywood is Already a Mess

The game opens with a cutscene introducing the world of Azerim and our unlikely hero, Baelin โ€” fisherman, man of few words, and now the star of this adventure.

Immediately, Iโ€™m greeted by a soundtrack that brings a big smile to my face โ€” the same tune that plays in VLDLโ€™s Epic NPC Man series. (If you know, you know.) Many laughs have been had thanks to those videos, so hearing the music here is a nice little bonus.

The story wastes no time introducing the town of Honeywood and its familiar faces: Greg the Garlic Farmer, Bodger the Blacksmith, and Baradun the Sorcerer. Baradun, by the way, has a chest that should absolutely never be opened.

Naturally, Charles and Bernard โ€” being Charles and Bernard โ€” decide to mug him and open said chest. The result? All the adventurers vanish. All except Baelin. And just like that, the fisherman is now the last adventurer standing.


Garlic, Hammers, and Fishy Business

I begin my quests the same way any good adventure starts: running errands. I collect 3 garlic for Greg and fish Bodgerโ€™s Grandfather’s Hammer out of the well (which, I strongly suspect, will not be the last time that hammer finds its way back down there).

After some more questing, Baradun tasks me with fishing up something from the bottom of Lake Honeywood. Naturally, that something turns out to beโ€ฆ a Dark Lord.

With no proper adventurers left in Azerim โ€” and one very low-level Baelin โ€” the Dark Lord promptly destroys Honeywood. The screen fades to black.


You Missed The Fight

Greg wakes me up after the chaos to inform me that I somehow slept through an epic showdown between Baradun and the Dark Lord. Convenient.

Undeterred, I continue helping the remaining townsfolk, once again retrieving Bodgerโ€™s hammer (seriously, secure that thing). After gathering 5 pieces of wood, Iโ€™m rewarded with my very own fishing boat, which lets me cross the lake to meet up with Baradun.

What Awaits?

At this point, Iโ€™ve no idea what lies ahead. More fishing? More chaos? Probably both.

But for now, one thing is certain:
Itโ€™s a nice day for fishing.

If you enjoyed this one, please check out my other: Day One Diaries

And why not stay a while at: The Survivorโ€™s Camp

Day 1 Diary โ€“ The Long Dark Customloper โ€“ Cold Coast, Hard Start

Day 1 of a Customloper survival test in The Long Dark. Spawned in Coastal Highway. Made gloves out of scraps, got hit with a blizzard, and somehow didnโ€™t freeze to death.

I put in the Customloper settings, picked my character, set the spawn to random, and named the file Day One. I spawn in Coastal Highway โ€“ specifically right next to the path leading to The Ravine.

Map of Coastal Highway

I think about going that way for all of five seconds, I choose life instead and head toward the Train Unloading Trailer I know is nearby

Spawned in cold, sprinting for shelter. Train Unloading it is

Inside I grab what I can, including a second pair of socks. Then hit the tunnel corpse โ€“ and score a hatchet.

My loadout after looting the trailer. No gloves, great.

From there, I billy goat my way down a nearby cliff, grabbing sticks while the temperature plummets.

Alternative route, gravity assisted travel

I find another trailer. Itโ€™s warmer, but still not warm enough. And I didnโ€™t spawn with gloves, so my hands are freezing.

I cut across the road, stop at a car, then head toward the Fishing Camp.

Note: I had to double-check the name using my own Map Hub โ€” I knew where I was, just couldnโ€™t remember what it was called. Proof the hubโ€™s not just for readers.

I loot what I can โ€” some food, but not enough to carry me far. In the first house, I grab cloth and craft handwraps. It helps, barely. In the second, third and fourth houses, I scrape together enough to make a makeshift hat.

Then I step outside.

I step outside. Weather steps on me

I retreat and sleep for three hours to warm up. When I wake, the blizzard has cleared. I push toward Jackrabbit Island and manage to snag three rabbits โ€” finally, a win.

Inside the house, I raid the fridge and score water. I harvest the rabbits for meat as the sun drops.

Then I head outside, light a fire on the first try, and cook everything. I even remember I have herbal tea, brew it, and drink it to recover some condition โ€” which was down to about 50%.

Back inside, I scavenge the place and find a pair of wool mittens, climbing socks, and a pair of boots.

I go to bed warm, full, and genuinely surprised I made it through Day One.

Next week, I start my actual Customloper run. I start in a new area, and will attempt to explore the whole island before I succumb to The Long Dark.

If you want to know more about Customloper, why not check out The Long Dark Customloper Settings: Easier Interloper Survival Mode

If you enjoyed this entry, why not check out my other Day One Diaries

Day One Diary Customloper Drops โ€“ Tomorrow

The Day One Diary of Customloper is comingโ€”and no, I didnโ€™t freeze to death immediately.
Spawned in with Interloper-level weather and a backpack full of questionable decisions.
There were snacks. There were was lots of snow. There was looting in the dark like a confused burglar. Find out what happens tomorrow at 1pm GMT.

For information on what Customloper is, read here: The Long Dark Customloper Settings: Easier Interloper Survival Mode

Catch up with my other Day One Diaries here: Day One Diaries

The Doedicurus Incident: How I Lost a Fight I Didn’t Know I Was Starting

Day 1 of ARK: Scorched Earth. I spawned, made some pants, and was murdered by what I thought was a friendly armoured pet rock. A true story of betrayal, bad aim, and Doedicurus rage.

Welcome to the Desert. Here’s a Spear. Try Not To Die.

I woke up in the Scorched Earth desert with nothing but my fists and the overwhelming sense that everything around me wanted me dead.

Naturally, I punched a tree, made a pickaxe, and crafted myself a stunning outfit made entirely of itchy rags. Survival 101.

Thatโ€™s when I saw it: a Doedicurus.
Round, slow-moving, and with the kind of face that said, โ€œI mind my business.โ€ It was adorable. I felt safe.

This would be my desert buddy. My spiky little friend.
I had plans. Big plans. I was going to tame it. Name it. Maybe ride it into battle.

Then I Threw a Spear at It.

Nowโ€ฆ in my defense, I meant to throw the spear next to the Doedicurus.
You know, to test it. Impress it. Establish dominance. Whatever people do in survival games.

What I didnโ€™t mean to do was poke it directly in the face.

Cue a noise I didnโ€™t know Doedicuruses could make.
Cue it rolling toward me like an angry bowling ball with revenge issues.

The Fight That Wasn’t.

I panicked.
I had one more spear. I missed.
I pulled out my fists. They wereโ€ฆ less effective.

The Doedicurus did not miss. It swung its tail like it was trying to launch me into the next biome.
It succeeded.

Respawn, Reflect, Regret.

As I stared at the โ€œYou Diedโ€ screen, one thought ran through my head:
What the hell just happened?

I came here to survive.
I left wearing nothing but shame and a crushed dream of dinosaur friendship.


Final Thoughts

Let it be known: Doedicuruses are not your friends.
They are boulders with feelings. And those feelings are rage.

Next time, Iโ€™m taming a Jerboa. At least they donโ€™t roll over you for sport.

Got a favourite chaotic moment?

Let me know in the comments or tag me on socialโ€”I’m always looking for new disasters to celebrate.
And if you enjoy these shorts, consider sharing the page with a fellow survivor.
Because nothing says โ€œfriendshipโ€ like a moose silently judging you from behind a tree.

If you enjoyed that one, please check out my other stories here: Survivorโ€™s Shorts

Also, please check out the full tale of my first day in ARK: Scorched Earth here: Day 1 Diary โ€“ ARK: Scorched Earth: Heat, Hubris & A Doedicurus

Day 1 Diary โ€“ No Man’s Sky โ€“ A Freezing Planet, Angry Plants & A Forgotten Ship

Because apparently, space is just as chaotic as survival on Earth.

I wake up to the cold void of Zuwan 58/E6

Itโ€™s -54.8ยฐC and my thermal protection is already falling apart. Iโ€™m standing on an unfamiliar world, surrounded by snow, rocks, and the kind of silence that suggests no oneโ€™s coming to help. The scanner is offline, and the only way to fix it is by gathering ferrite dust.

Cue 30 seconds of frantic mining laser use. It feels like hours. Rocks explode. The scanner gets patched up. Victoryโ€”briefly.


Sodium, sabotage, and a slap from nature

With the scanner online, I locate some sodium-rich plants glowing yellow in the distance. I sprint over like theyโ€™re the last snacks at the end of the world. Just as I reach one, a hostile plant lashes out and takes a bite out of me. Rude.

I grab the sodium anyway, recharge my thermal protection, and make a mental note: not everything green is friendly.

Then a new signal appearsโ€”500 units away.


The Radiant Pillar and the repair list from hell

The signal leads to a crashed starship: the Radiant Pillar BC1. The shipโ€™s still mostly intact, but running a diagnostic reveals both the launch thrusters and pulse engine are out of commission. Typical.

Luckily, I already have enough ferrite dust to patch together some metal plating and get started. Then the distress beacon hands me a planetary chart that points toward a hermetic sealโ€”only 900 units away. I head off to get it.

Halfway there, the planet unleashes a blizzard. The temperature drops to -97.3ยฐC. I barely make it to the building in time, where I warm up, collect the hermetic seal, and take a much-needed moment to question my life choices.


Navigation error: user

With the seal in hand, Iโ€™m ready to head backโ€ฆ if only I remembered where I left the ship.

The scannerโ€™s broken again. This time it needs carbon. So I laser some nearby plantsโ€”none of which try to bite me, thankfullyโ€”and repair the scanner. The shipโ€™s marker reappears and I make my way back, scanning every rock and shrub along the way like a distracted tourist with a scanner addiction.


The great resource hunt and escape

Back at the ship, I finish the pulse engine repair. The thrusters need pure ferrite, which means crafting a portable refiner. That requires dihydrogen and oxygenโ€”time for another impromptu gathering mission.

Once the refiner is placed, I process the ferrite dust into pure ferrite, patch up the launch thrusters, and climb into the cockpit.

Moments later, I leave Zuwan 58/E6 behind. I donโ€™t know where Iโ€™m going, but Iโ€™m not freezing anymore. Probably.


Day 1 complete

Status: Launched
Planet: Hostile
Ship: Mostly duct tape
Next Goal: Figure out how not to die in space


If you enjoyed this one, why not check out my other Day One Diaries

Hereโ€™s Whatโ€™s Coming This Week โ€“ From Dodos to Doedicurus and Deep Space

This week at Survivor Incognito: dino disasters, cosmic chaos, a return to Customloper, and two new Survivorโ€™s Shorts. Here’s the full lineup of whatโ€™s dropping and when.

Monday โ€“ A Double Hit to Start the Week

Day One Diary: No Manโ€™s Sky
Cold planet, no scanner, and a plant that bit me. Welcome to Zuwan 58/E6.

Survivorโ€™s Short: The Doedicurus Incident
One spear. One armadillo. Zero survivors. The best (worst?) five seconds of ARK youโ€™ll ever read.

Wednesday โ€“ Into the Cold

Day One Diary: The Long Dark โ€“ Customloper
Coastal Highway just got colder. My custom difficulty is set to โ€œhelp is a mythโ€ โ€” and this diary is where it begins. This is a taster of what is to come next week

Thursday โ€“ Skyrim Survives Another Day

Skyrim Survival โ€“ Day Five
My Argonianโ€™s back, colder than ever, and probably regretting their life choices again. Expect sneaking, sniping, and the occasional panic shout.

Friday โ€“ Frostbite & Fur

The Long Dark โ€“ New Entry in A Voyageurโ€™s Tale
The Cold Chronicles continue with more frostbite, slightly less dignity, and whateverโ€™s left in my food stash.

Survivorโ€™s Short: The Moose Encounter
He saw me. I saw him. Only one of us had antlers โ€” and it wasnโ€™t me.

Plus: This Site Just Got A Bit Update

All entries for The Long Dark, Skyrim, and Day One Diaries have been turned into full posts (not pages!) so theyโ€™re easier to find, share, and follow.

Thanks for Reading โ€“ And Surviving

Bookmark the blog, subscribe if you havenโ€™t, and remember: in survival gaming, itโ€™s not about thriving โ€” itโ€™s about laughing while everything falls apart.

Day 1 Diary โ€“ Green Hell โ€“ Poisoned by Nature, Humbled by Bananas

Day 1 of my Green Hell playthrough on Nintendo Switch. I punch trees, fail at harvesting, make a rock axe, eat a banana, and die of mystery poison. Jungle survival rating: tragic but educational.

Welcome to the Jungle (And Immediate Regret)

I started my first Green Hell run on โ€œWelcome to the Jungleโ€ difficultyโ€”just enough challenge to remind you this game isnโ€™t here to offer a tutorial, just consequences.

My first instinct? Punch a tree. That didnโ€™t work. Punch a bush? Still nothing. Turns out Green Hell does not share crafting logic with Minecraft. Nature ignored me. Not a single leaf fell. A humbling start.

Then I found some mushrooms. I picked them but didnโ€™t eat them. I may be new, but Iโ€™ve played enough survival games to know that โ€œmysterious glowing fungiโ€ are rarely friendly.

โ€”

Shelter and a Crash Course in Crafting

Eventually I stumbled into a cave with a bed and some supplies. Clearly someone had been here before me, which made me feel slightly safer and slightly more worried about what happened to them. No blood, no bones. I called it home.

With a brief window of calm, I opened my notebook and realized I could craft toolsโ€”if I had rope. Problem: I had no rope.

Before I could even get to that, I spent a solid chunk of time trying to gather sticks. I tried punching trees again. Still nothing. It wasnโ€™t until I started actually looking at the ground that I realized: sticks just lie around. You donโ€™t harvest them. You notice them. Like a fool, Iโ€™d been missing the forest and the trees.

โ€”

Rope: My Greatest Enemy

Most of the rest of the day was spent looking for vines. According to my notebook, I could harvest them from trees, but not just any trees. Only certain ones. And only if I looked at the exact right spot, with just the right angle. Jungle logic.

Finding those vines ate up more time than anything else. But eventually, victory. I made rope. Combined it with a stick and a stone, and I finally had a crude axe. I immediately used it to chop down a bamboo tree, because it was there. Did I need bamboo? Not even slightly. But Iโ€™d earned the right to murder a plant.

โ€”

Small Wins & Sudden Defeat

A few minutes later, I found bananas. Actual food. Safe to eat. I had one. No hallucinations. No stomach cramps. I felt like a genius.

Then I saw a massive leaf and figured it looked important. I picked it up. Thatโ€™s when I got poisoned.

I didnโ€™t see what did it. No snake. No dart frog. Just instant toxins. Jungle: 1. Me: 0.

โ€”

Diagnosis: Terminal Curiosity

I sprinted back to the cave and tore through my notebook looking for cures. Everything required materials I didnโ€™t have. Plants I hadnโ€™t seen. Tools I couldnโ€™t craft yet.

I accepted my fate, laid down in the cave, and reflected on my accomplishments. Iโ€™d made an axe. Found a banana. Died invisible-death-style. And crucially, I now knew where ropeโ€”and sticksโ€”actually came from.

A solid first day, all things considered.

โ€”

If you enjoyed this one, why not check out my other Day One Diaries

Day 1 Diary โ€“ ARK: Scorched Earth โ€“ Heat, Hubris & A Doedicurus

Spawn Location: Midlands 4
Difficulty Setting: Easy (allegedly)
Death Count: 1
Notable Quotes: โ€œThat doedicurus looks manageable.โ€


Wake Up, Punch a Bush

I came to in the middle of the desert wearing absolutely nothing except a sense of misplaced confidence. Sun blazing, heat rising, and the HUD silently judging me. First instinct? Punch a bush. Gathered some fiber, thatch, and self-respect.

Leveled up once from raw enthusiasm alone. Put that point into Health, because even I could tell I was about five bad decisions away from dying.


The Accidental Shirt Empire

Decided to craft some clothes before the sun roasted me alive. Opened the crafting menu, tried to make one shirtโ€”accidentally made five.

Now accepting names for my pop-up desert boutique. Eventually got it together and added some pants. No shoes though. Those required hide. Hide required confrontation.


Tooling Up & Feeling Bold

Made a pickaxe and found a water vein. Hydration status: temporarily acceptable.

Crafted a hatchet. Then a spear. Then a sun hat, because I like my survivalism with a side of flair. I had gear, water, and the kind of reckless optimism that leads straight to the respawn screen.

The Enemy of My Confidence

I needed hide. So I looked around:

Ankylosaurus: Too many spikes. Hard pass.

NOPE!

Doedicurus: Round, slow-looking, vaguely adorable. I could take it.


I could not.

The second it noticed me, it went full Beyblade and chased me halfway across the dunes. I survived, barely, and took that as a sign to regroup. Obviously, I didnโ€™t listen.


The Fatal Spear Throw

Bandaged my pride, gathered more supplies, and returned to the scene of my failure with renewed stupidity.

Lined up the doedicurus in my sights. Threw the spear.

Missed completely.

It charged. I died.


Summary of Bad Decisions

Crafted 5 shirts by accident: Unplanned fashion mogul
Picked a fight with a doedicurus: Lost. Twice.
Made tools and a spear: Forgot to aim before throwing
Died as tradition dictates

Final Thoughts

ARK on Easy Mode is still full of bad decisions if youโ€™re making them fast enough.

Doedicurus: not food, not friendly, not forgettable.

Respawning is a learning experience. Eventually.


Next time, Iโ€™ll pick a different animal to harass. Probably regret that too.



Read my other Day One Diaries here

Day 1 Diary โ€“ Ark: Survival Evolved โ€“ Dodos, Dilophosaurs & Disasters

It began, as all great survival stories do, with a half-naked stranger waking up on a beach and immediately punching a tree. This is how we build civilizations in ARK: Survival Evolved. Or at least, how we bruise our knuckles trying.

Welcome To The Island

I picked:

Single Player

Easy Mode

The Island

Easy spawn zone

Randomized survivor (so I could blame poor decisions on someone else)


Did I know what I was doing? No. But I was armed with determination and the ability to mash buttons on a Nintendo Switch. Thatโ€™s basically survival.


Early Progress: Punch > Pickaxe > Panic

I picked berries, harvested rocks, and punched trees until my fists cried. I crafted tools and learned a vital truth:

> If you donโ€™t know how to unequip something, youโ€™re just a caveman with commitment issues.



Eventually, I figured out how to stash my pickaxe, crafted a thatch shack, and proudly stared at my beachfront real estate. It was ugly. But it was mine.


Enter The Dodo

I spotted my first dodo and made a moral decision: tame it, not kill it. A few club swings and some berries later, Doddie was born.

Then came a second tame. I was unstoppable. Until I wasnโ€™t.


Dilophosaur: Agent of Chaos

Like a raptorโ€™s sloppy cousin, the Dilo charged in, spat venom, and chaos erupted.

I panicked. Swung wildly. Hit everything.

> โ€œDoddie was killed by Survivor Incognito.โ€



Yes. I clubbed my own tame to death. Twice. The Dilo died in the end, but at what cost? (Spoiler: Hide. Enough for shoes.)


The Taming Spiral

I swore vengeance. Then I swore allegiance. I tamed a Dilophosaur. If you canโ€™t beat ’em, feed ’em narcoberries until they like you.

I tamed another Dodo. Named it Dodder. It died too.

By nightfall, I had a new tribe of misfit companions: a Dilophosaur named Dilo, another Dodo named Dodder to replace original Dodder, something else called Lyon, a torch, and a pile of regrets.

Lost & Afraid

Then it got dark.

Really dark.

And I realized Iโ€™d forgotten one critical step: marking my shelter. Turns out the map doesn’t help much when every jungle tree looks the same.

I wandered in circles, torch in hand, until I miraculously stumbled on my sad little shack. Home. Sweet. Hut.

I built a bed, collapsed, and promised myself I’d do better tomorrow.



Lessons Learned

Easy Mode isnโ€™t shameful. Itโ€™s life-saving.

Dodos are loyal, fragile, and easily betrayed by friendly fire.

Dilophosaurs are chaotic evil with spit mechanics.

Beds are not optional.

Torch = godsend. Build one early.



Read More Day One Diaries Here

Day 1 Diary โ€“ The Long Dark โ€“ Frozen Fails: The Day The Ice Got Me

I launched The Long Dark on Voyageur difficulty with the confidence of someone who had watched exactly one survival documentary and thought, โ€œYeah, Iโ€™ve got this.โ€ I didn’t. Not even a little.

Editor’s note: This entry recounts my first-ever time playing The Long Dark, years before I established the permadeath rules for current runs. Everything that happened was real, just with less structure (and more falling into lakes).

Step One: Make It Harder Than It Needs to Be

The game practically begged me to start in Mystery Lake or Mountain Town. But I wanted an adventure. So, I hit โ€œRandom.โ€ I figured, why not spice things up? Worst-case scenario, I get eaten by a wolf. That wouldโ€™ve been merciful.

Instead, I was dropped into Bleak Inletโ€”also known as โ€œYou Shouldnโ€™t Be Here Yet Bay.โ€ Picture a desolate, wind-scoured wasteland where the trees are tired, the wolves are angry, and the weather is doing its best impression of a meat freezer. I had no map, no shelter, and no clue where I was. Perfect.

Step Two: Get Lost Immediately

I wandered for a while, mostly in circles. My grand strategy was โ€œhead in a direction and hope it works out.โ€ Spoiler: it didnโ€™t. Snow was blowing sideways. Visibility dropped to โ€œguess and pray.โ€ My temperature gauge wasnโ€™t just fallingโ€”it was plummeting like a rock.

Eventually, I stumbled onto a frozen river. Did I consider the structural integrity of that ice? No. Did I remember the game has breakable ice mechanics? Also no. I just thought, โ€œShortcut!โ€

Cue sound of cracking.

Step Three: Fall In. Twice.

I broke through the ice and dropped into freezing water. If youโ€™ve never experienced The Long Darkโ€™s cold mechanics, hereโ€™s a summary: get wet, get cold, get dead. I scrambled out, shivering and soaked, thinking I could recover. A rookie mistake. I had no firestarter, no dry clothes, and no shelter.

Thenโ€”because Iโ€™m nothing if not consistentโ€”I fell in again. Same ice. Same mistake. Same freezing regret.

At this point, hypothermia set in. I couldnโ€™t sprint. My vision blurred. My character audibly groaned in despair, and honestly, same.

Step Four: Denial and Ruined Shacks

Still clinging to the illusion of survival, I limped along until I found what could generously be called a shack. More accurately, it was a few planks of wood pretending to be a building. No fire barrel. No door. Just wind-chill and a growing sense of dread.

I checked my inventory:

One flare

Some cattail stalks

Clothes so wet they might as well have been lake water

No matches

This was not a survival situation. This was an obituary in progress.

Bonus Step: Existential Reflection

As I sat there, frostbitten and fully aware I was about to die, I had time to think about my life choices. Mainly:

Why didnโ€™t I bring a torch?

Why didnโ€™t I start in Mystery Lake?

Why does the game hate me?

But mostly: Why did I fall in the same ice twice?

My First Death, But Not My Last

Eventually, the screen faded to black. Cause of death: hypothermia. Time survived: not long enough to justify the bravado I started with. It wasnโ€™t a glorious end. It wasnโ€™t even a dramatic one. It was just wet, cold failure.

But The Long Dark teaches by punishing. And I learned. Next time, Iโ€™d check the map. Next time, Iโ€™d respect the ice. And next time, Iโ€™d maybe, just maybe, not hit Random.

Switch Controls (For People Who Prefer Not to Drown)

Move: Left Stick (try not to walk into water)

Run: Hold Right Trigger (donโ€™t sprint blindly across ice)

Inventory: โ€˜Xโ€™ Button (check it before youโ€™re soaking wet)

Interact: โ€˜Aโ€™ Button (essential for picking up supplies you actually need)

Crouch: โ€˜Bโ€™ Button (useful for sneakingโ€ฆ or just giving up quietly)

Takeaways

Mistake Consequence What to Do Instead

Random spawn in Bleak Inlet Spawned in the worst possible region Choose Mystery Lake or Mountain Town
Walked on thin ice Fell in. Twice. Stick to snow-covered paths
No firestarter Couldnโ€™t dry off, froze to death Always carry matches or a torch
No plan or direction Got lost in a blizzard Learn the map or follow landmarks

Final Thoughts

The Long Dark doesnโ€™t coddle. It teaches with pain. My first run was a disasterโ€”but a valuable one. If nothing else, I now know that ice is not to be trusted, Bleak Inlet is not your friend, and maybeโ€”just maybeโ€”I should listen when a game says, โ€œStart here.โ€

And yes, I will absolutely be trying again.


Read More Day One Diaries Here

Blog at WordPress.com.

Up ↑