Here’s What You Missed – Week of July 15th

Another week, another batch of survival stories wrapped in chaos and questionable decisions. Here’s what went down on Survivor Incognito this week:

  • Tuesday: Dark Waters: A Dredge Survival – Final Entry
  • Wednesday: The Cold Chronicles (Customloper) – Day Four
  • Thursday: Sneak, Snipe, Repeat – Day Twelve
  • Friday: SnowRunner Survival: The Permagear Diaries – Day One

That’s one series wrapped, one launched, and two still going strong.

Also, a quick thank you — last week the blog saw nearly 200 views. Whether you read one post or all of them, I appreciate you surviving alongside me (or at least watching me not survive).

On another note, the next few weeks are going to be busy for me. But I’ll do my best to keep the chaos here going

More mayhem next week.

This Week: One Ends, One Begins

Just a quick reminder that Dark Waters: A Dredge Survival wraps up this week. One last day of eldritch fishing, creeping madness, and questionable boat choices.

But the tide doesn’t settle for long — SnowRunner: The Permagear Diaries kicks off this Friday. Less sea, more sludge. And probably just as many bad decisions.

Stick around. The chaos continues.

Here’s What You Missed at Survivor Incognito

Another week, another set of chaotic survival tales. If you blinked, here’s what went live on the blog:

  • Tuesday: Dark Waters: A Dredge Survival – Day Six
  • Wednesday: The Cold Chronicles – Day Eight
  • Thursday: Sneak, Snipe, Repeat – Day Eleven
  • Friday: The Backyard Trials: Grounded Permadeath – Final Entry

One story wraps up, others carry on. Thanks for tagging along—more survival chaos ahead next week.

📌 For New Survivors: Start Here

Welcome to Survivor Incognito! This is where survival games meet chaos, comedy, and a healthy disregard for difficulty settings.

If you’re new here and wondering what this blog is all about, here’s a quick guide to help you dive in:


🎮 Why I Play on Easier Difficulties

Think playing on easy makes survival games easy? I’m living proof it doesn’t. 👉 Surviving, Not Suffering: Why I Choose Easier Difficulties


❄️ The Long Dark Must-Reads

🗺 The Long Dark Complete Region & Transition Zone Survival Guide

❄️ Customloper Diaries

📆 Survive Your First Week in The Long Dark


🧪 Permadeath, But Make It Funny

🕷 The Backyard Trials: Grounded Permadeath

🏹 Sneak, Snipe, Repeat: Skyrim Survival

🚢 Dark Waters: A Dredge Survival


🚚 Coming Soon

SnowRunner Survival: The Permagear Diaries Main Hub

Sunburnt & Sinking: A Stranded Deep Survival Diary


💬 Bonus Reading

👉 About Me

👉 The Long Dark Customloper Settings: Easier Interloper Survival Mode

👉 FAQ


Thanks for joining the mayhem. Surviving is optional. Storytelling the downfall? Mandatory

Quick Update from Behind the Blog

Just when I thought the seas were clear… turns out Dark Waters had one more entry left! The final chapter of the Dredge permadeath run has now been scheduled, so we’re giving Stranded Deep a little breathing room (and maybe giving me a moment to dry off).

Meanwhile, SnowRunner: The Permagear Diaries is still on track to launch next week.

I am also still in the process of adding more ARK maps, but life finds a way to make that as slow as possible it seems, but I’m doing my best to add more as and when I am able. Thank you for your patience on that.

I have also seen people downloading my rules for games like The Long Dark, Dredge and even Grounded. If you have any suggestions for rules I could follow, please let me know and I will see if they could add to my playthroughs in any way.

Thanks for keeping up with the chaos — more doom is on the horizon!

Dark Waters: A Dredge Survival – Day Six

A mysterious mansion, a weird engine, and an eyeball fish that failed to impress. Day 6 of the Dredge permadeath run brings new quests, strange artefacts, and a Collector with a taste for cursed objects.

Missed the previous day? You can find it here: Dark Waters: A Dredge Survival Day Five


A Photographer, a Mansion, and the Case of the Unsold Fish

The day starts before I’ve even had a chance to stretch my sea legs. The Mayor greets me with a new concern—apparently a photographer passed through recently, heading south. I’m told I should find her and say hello. Social obligations while I’m fishing for my life? Fine. I’ll add it to the to-do list… just beneath “don’t go mad at sea.”

I set off from Greater Marrow and head south, making landfall on the first island that looks like it might have plumbing. It turns out to be Blackstone Isle, which sounds charming in the “haunted Victorian manor” kind of way. I arrive at 8:55 AM.

I check the mansion—naturally, it’s locked. I poke around the nearby workshop instead, only to find a Sign of Ruin and something called an arterial engine, which I assume isn’t medically approved. I also learn a harsh lesson: I forgot to sell yesterday’s catch. Either that or the game saved before I did. Either way, I’m hauling stinky fish back to town.


Selling Fish and Summoning Fishy Deals

I dock at Greater Marrow around 12:49 PM and go through the usual unloading dance with the Fishmonger. Then I chat with the Mysterious Figure again, who—surprise—sends me back to Blackstone Isle.

Naturally, I fish on the way. Because of course I do. This time I reel in an all-seeing cod, which sounds cool until I try to impress the Fishmonger with it later and he gives me a book instead of admiration. Apparently, cod with eyeballs where they shouldn’t be are so last season.

At 16:12 PM, I dock at Blackstone Isle again. This time, the mansion is open and I meet The Collector, who is absolutely not sinister at all. I hand over the handkerchief I fished out of a monster, and he offers to upgrade my ship to allow dredging—basically seabed looting. Sounds good!

He gives me a cursed scavenger hunt: find a ring, necklace, watch, music box, and key. Why do I feel like I’m helping someone complete a haunted wedding registry?


Grouper Disappointment and DIY Moving Services

I attempt once again to find the elusive Black Grouper on the return journey. I fail again. The Grouper and I are clearly not fated to meet.

Back in Greater Marrow at 22:55 PM, I get flagged down by multiple NPCs who seem to think I don’t have enough to do:

The Lighthouse Keeper shares a shipwreck location.

The Builder wants to move and gives me a shopping list:

● 2x Lumber

● 2x Scrap

● Deliver to Steel Point

I finish my last few conversations, sell the disappointing fish, and finally rest—making sure to save and quit properly this time so I don’t repeat the rotting-fish incident.


Daily Summary

Date: Day 6
Events:

Spoke to the Mayor about the missing Photographer

Visited Blackstone Isle and found the Sign of Ruin

Forgot to sell fish from Day 5

Met The Collector and received dredge equipment

Fished an all-seeing cod (not as exciting as it sounds)

Got quests from the Lighthouse Keeper and the Builder

Still haven’t caught a Black Grouper

Slept peacefully after a long, confusing day


Want to know more about what this is and what rules I need to follow? Please read the Dark Waters: A Dredge Survival hub page

Here’s What You Missed This Week – Survivor Incognito Recap

A look back at the survival chaos from this week on Survivor Incognito: from haunted seas and freezing wilderness to dino disasters and exploding oaks.

It’s been a week full of questionable decisions, close calls, and new beginnings here at Survivor Incognito. In case you missed any of the madness, here’s your survival cheat sheet!

🌊 Tuesday – Dark Waters: A Dredge Survival – Day Five

The search for one stubborn fish continued, along with a steady descent into darkness and dread.

🐇 Wednesday – Customloper Diaries Day Three

Charcoal maps, rabbit stew, and a sudden storm — because survival in The Long Dark is never boring.

🗺️ Wednesday – Behind the Blog: ARK Map Page Expansion

A behind-the-scenes update! I’m working on expanding the ARK Survival Evolved map page to cover all Switch maps. All the regions, all the doom.

🏹 Thursday – Sneak, Snipe, Repeat: Skyrim Survival – Day Ten

Vampires, arrows, and highly questionable footwear choices. My Argonian had quite the day.

🐜 Friday – The Backyard Trials: Grounded Permadeath – Day Three

The lasers were fixed, the oak tree exploded (as it does), and the backyard remains terrifying.

🦖 Saturday – ARK: Aberration – Day One Diary

Punching trees, hallucinating plants, and being reminded why Aberration is not the friendliest place to spawn.

What’s Next?

More chaos, more permadeath, and maybe even a few victories (no promises). Stay tuned!

Dark Waters: A Dredge Survival – Day Five

The search for one stubborn fish continues. Instead, I find a mutant flounder, a handkerchief inside a fish, and a shady stranger with a business proposition. Also, I upgrade my boat’s engine, because speed might save my life.

Missed the previous day? Find it here: Dark Waters: A Dredge Survival – Day Four


The Elusive Fish and the Flounder of Nightmares

I began Day 5, once again hoping to finally catch this Black Grouper that seems more myth than fish at this point. With desperate optimism, I set out, casting my line into the nearest fishing spot. The sea, as always, had other plans.

First bite?
A Cyclopean Flounder.

It stared back at me with its single eye and enough teeth to make a dentist weep. Not the fish I was after, but a catch nonetheless.

I kept fishing, still determined. A Gulf Flounder followed, then a Stingray, and finally a lone Cod. Still no sign of the Grouper. As if the ocean wanted to taunt me further, I spotted another message bobbing in the waves.


Another Message, Another Mystery

I fished up the bottle and stashed the message, adding one more note to my growing collection of cryptic correspondence. Given how last night played out, I didn’t want to risk another late return. I steered back toward Greater Marrow and docked at 6:24 PM — safely ahead of nightfall this time.


The Handkerchief Surprise

The Fishmonger, completely unfazed by the mutant flounder, carved it open with all the care of a man slicing a ham sandwich. Inside?
A delicately patterned handkerchief.

Because of course there’s a handkerchief inside the cyclopean mutant.

He handed it over without a second thought. Not sure why I need a bloodstained fish hanky, but I suspect someone on Lesser Marrow might know. Before I could make inquiries, however, my day took a turn.


The Stranger on the Dock

As I sat in my boat, a man appeared at the dock. He didn’t step closer, just stood watching.

He knew I had spoken with the Fishmonger.

Creepy.

He offered to examine the handkerchief… but only if I met him at Blackstone Isle. South of Greater Marrow. He mentioned a “business proposition.” That always ends well.


Speed Upgrade: Because Running May Soon Be Required

Before ending the day, I stopped by the Shipwright. She handed me a book titled “Correct Engine Operation.” Subtle.

I also installed an Improved Outboard Engine, moving my old engine into storage. If I’m about to get involved in someone’s “business proposition,” having more speed felt like a solid investment.

With that done, I called it a night — and will decide tomorrow if a trip to Blackstone Isle is brave or just plain stupid.


Daily Summary

  • Fish Caught: 1 Cyclopean Flounder, 1 Gulf Flounder, 1 Stingray, 1 Cod
  • Madness Strikes: Still just one
  • Damage Taken: None
  • New Item Obtained: Delicately Patterned Handkerchief
  • Business Propositions Recieved: 1 (Blackstone Isle invitation)

If you’d like to know more, please check out: Dark Waters: A Dredge Survival

For information on the rules, please check out: Dark Waters: Dredge Permadeath Rules & Survival Guide

Behind the Blog: ARK Plans, Minecraft Madness, and What’s Coming Next

A peek behind the scenes at Survivor Incognito! I’m planning an epic ARK map-hopping permadeath series, scheming up Minecraft chaos with 15 survival rules, and plotting the next waves of mayhem.

I figured it was time for a little behind the blog moment — because while my in-game characters are busy getting eaten, frozen, or flattened, I’m quietly plotting even more ways to make their (and my) lives harder. Here’s what’s brewing in the background of Survivor Incognito.

🦖 ARK: One Map Just Isn’t Enough

If you thought Day One Diaries for ARK: Survival Evolved was the end of my dino-related disasters… oh no. The plan is to turn ARK into a full permadeath series where I attempt to survive across all the Switch maps. That means scorched deserts, radiation zones, angry dinos, and probably at least one embarrassing death involving a dodo.

Right now, I’m working on:

  • Fine-tuning the settings so it’s challenging, but not “spawn, breathe, die” levels of misery.
  • Figuring out a sensible (or chaotic) map progression — because who doesn’t want to see me go from Midlands 4 to Aberration and beyond?

This new series will (hopefully) kick off after the ARK Day One Diaries finish, so stay tuned!

⛏️ Minecraft: 15 Rules of Mayhem

Yes, I’m also eyeing Minecraft. But not just any survival run — I’m planning a permadeath challenge with a twist:

  • 👉 I’ll start with a list of 15 survival rules.
  • 👉 Each day, I have to follow one rule.
  • 👉 If I fail? The next day I’ll have to follow two rules at once.
  • 👉 Keep failing? Enjoy juggling three, four, five rules… you get the idea.

It’s part survival, part self-sabotage, part comedy. I’m still finalizing the rules (because let’s be honest, there are so many ways to make this worse for myself). Expect everything from “no weapons today” to “you must sleep every night or else.”

🔜 What’s Coming Next

In the meantime, the usual suspects continue:

  • SnowRunner: The Permagear Diaries are ready to get muddy.
  • Dredge: Madness? What madness? I’m totally fine.
  • The Cold Chronicles: Still cold. Still surviving. Somehow.
  • Sneak, Snipe, Repeat: Stealth archer life, mostly.
  • Grounded: Where the backyard is the scariest place I’ve ever been.

Thanks for following along! If you’re enjoying the ride (or the wrecks), make sure to subscribe or follow on Tumblr, Facebook, or Bluesky. Chaos loves company.

Here’s What You Missed This Week – Survivor Incognito Recap

It’s been another action-packed week of survival, chaos, and questionable decisions over at Survivor Incognito. If you’ve been busy wrestling giant crabs, flipping trucks, or dodging ghost fish, here’s your chance to catch up!


🌨️ Monday – Why I Made SnowRunner Permadeath

I broke down the logic (or madness?) behind turning SnowRunner into a permadeath challenge. Because nothing says “relaxing drive” like knowing one bad flip could end it all. [Read More Here]


🌊 Tuesday – Dark Waters: A Dredge Survival – Day Four

The sea giveth, the sea taketh away… and sometimes it just giveth more terror. Day Four of my Dredge permadeath series saw the madness meter creeping ever higher. [Dark Waters: A Dredge Survival – Day Four]


🐺 Wednesday – The Cold Chronicles – Day Seven

Another day, another frostbite risk. My Voyageur survivor braved the cold and the chaos as we inch further into this brutal Long Dark journey. [The Cold Chronicles Day Seven: A Voyageur’s Tale of The Long Dark]


🏹 Thursday – Sneak, Snipe, Repeat – Day Nine

The Argonian archer continued slinking through Skyrim, proving that stealth is great—right up until it isn’t. Day Nine brought more dragons, more necromancy, and more “how did that go so wrong?” moments. [Sneak, Snipe, Repeat: Skyrim Survival Day Nine]


🐜 Friday – Grounded: Day Two

The backyard is still terrifying. Day Two brought more bugs, more base-building, and more moments of me asking why I ever thought permadeath was a good idea here. [The Backyard Trials: Grounded Permadeath – Day Two]


🦖 Saturday – Day One Diaries of ARK: Survival Evolved Announced

Big news! I announced the upcoming Day One Diaries for ARK: Survival Evolved. Expect dinos, disasters, and probably a lot of running for my life. [Get the details here]

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