Sneak, Snipe, Repeat: Skyrim Survival Day Eleven

Loki the MVP, and Ustengrav Gets Sneaky

Day 11 of my Skyrim Survival Mode playthrough on Nintendo Switch. I cure my vampire disease, nearly lose the run to disconnected controls, and finally become the stealth archer I keep pretending to be.

Missed the previous day? Find it here: Skyrim Survival Day Ten


Cured, Not Cursed

After some internal debate, I decided to cure the disease before I fully turned vampire. I’m not ruling out the vampire lifestyle forever, but for now I prefer my Argonian warm-blooded and not photophobic. Maybe next time.


Ustengrav Ambush: Hooves First, Questions Later

Outside Ustengrav, I’m ambushed by three bandits and a necromancer. Could’ve been the end of the run—especially when my Joy-Cons disconnected mid-fight. Nothing like fumbling for a controller while enemies swing for your skull.

Luckily, Loki stepped in. I dismounted and used hit-and-run tactics while my horse quite literally stomped the threat out of them. Between the panic, arrows, and hooves, we made it through.


Depths of Ustengrav: Stealth Archer, Finally

Inside, I finally commit to the stealth archer lifestyle I keep pretending I’ve mastered. Draugr fall one by one to well-placed arrows, never knowing what hit them. This is the dream.

For a brief moment, I wonder if there’s a way to bring Loki into dungeons. Probably not. Still, the mental image of a stealth horse sneaking past Draugr is one I’ll cherish.


The Horn Is… Missing?

Reach the end of Ustengrav, expecting to claim the Horn of Jurgen Windcaller. Instead, I find a note. Great. Someone’s stolen it and wants a private meeting at the Sleeping Giant Inn in Riverwood. Because that’s not suspicious at all.


Back to Morthal

With the dungeon cleared and no horn in sight, I head back to the inn in Morthal to thaw out and call it a day. I’ll deal with mystery notes and secret meetings tomorrow. For now, I’ve earned some warm food and sleep.

📌 For New Survivors: Start Here

Welcome to Survivor Incognito! This is where survival games meet chaos, comedy, and a healthy disregard for difficulty settings.

If you’re new here and wondering what this blog is all about, here’s a quick guide to help you dive in:


🎮 Why I Play on Easier Difficulties

Think playing on easy makes survival games easy? I’m living proof it doesn’t. 👉 Surviving, Not Suffering: Why I Choose Easier Difficulties


❄️ The Long Dark Must-Reads

🗺 The Long Dark Complete Region & Transition Zone Survival Guide

❄️ Customloper Diaries

📆 Survive Your First Week in The Long Dark


🧪 Permadeath, But Make It Funny

🕷 The Backyard Trials: Grounded Permadeath

🏹 Sneak, Snipe, Repeat: Skyrim Survival

🚢 Dark Waters: A Dredge Survival


🚚 Coming Soon

SnowRunner Survival: The Permagear Diaries Main Hub

Sunburnt & Sinking: A Stranded Deep Survival Diary


💬 Bonus Reading

👉 About Me

👉 The Long Dark Customloper Settings: Easier Interloper Survival Mode

👉 FAQ


Thanks for joining the mayhem. Surviving is optional. Storytelling the downfall? Mandatory

Welcome New Survivors

Just a quick post today to say a big welcome to everyone who’s recently stumbled into the chaos of Survivor Incognito. Whether you came for the haunted fish, the frozen lakes, or the exploding oak tree, I’m glad you’re here.

If you’re new, here are a few good places to start:

  • 🗺️ Check out the Long Dark Region Guide if you’re planning a cold-weather disaster of your own.
  • 🐟 Dark Waters is nearing its eerie conclusion — perfect if you like your survival stories with a side of cosmic dread.
  • ❄️ The Customloper Diaries are still going strong — Interloper-lite, full-on panic.

This week marks the end of the Grounded permadeath run — the backyard won, basically. But starting next week, we’re trading bugs for busted axles with the debut of SnowRunner: The Permagear Diaries. Expect mud, ice, and a lot of “well that truck’s gone now” moments.

Thanks for reading — and remember: surviving is optional. Storytelling the downfall is the point.

Oh — and if you think playing on easier difficulties makes survival games easy? It doesn’t. I’m living proof that you can still freeze, starve, drown, fall off cliffs, and get stomped by wildlife with the difficulty slider turned all the way down. Turns out survival isn’t just about the settings — it’s about the decisions. And mine are… let’s say “narratively interesting.”

The Cold Chronicles Day Eight: A Voyageur’s Tale of The Long Dark

The Cold Chronicles – Day 8: Blizzard Brain, Coffee Dreams, and the Wolf-Bear Gauntlet

Difficulty: Voyageur
Optional Features: Cougar enabled (because why not add another predator?)

On Day 8 of my The Long Dark Voyageur playthrough, a blizzard delays my journey to Mystery Lake, a wolf ruins my wardrobe, and a bear guards the one safe house I actually needed.

Missed Day 7? Read it here.

The World Says “No”

I woke up in the garage feeling ready. It was finally time to leave Mountain Town. I had supplies, a rifle, semi-repaired clothes, and a general sense of purpose. I opened the door—and immediately closed it again.

A blizzard. Whiteout conditions. Zero visibility. It sounded like the wind was trying to eat the building.

So instead of forging ahead, I read a sewing book for three hours. Not the action-packed survival story I’d hoped to tell, but hey—knowledge is warmth, and warmth is survival.

Loot Cache and a Coffee Blessing

When the blizzard passed, I made use of the break in weather to drop off excess gear in the garage and go hunting for anything I might’ve missed before I left the region. Turned out to be a smart call.

I found a few food items, a fishing book for future lakeside relaxation, and a couple precious packets of coffee—liquid courage for the road ahead. I also stumbled on a note tucked inside one of the buildings. It mentioned someone heading for Mystery Lake in search of shelter. That was the nudge I needed. If someone else thought it was a good spot to survive, it was good enough for me.

Destination: Mystery Lake. All I had to do was make it there alive.

A Wolf, a Cabin, and a Bear

I started my journey out of Coastal Highway with cautious optimism. I knew the route wouldn’t be easy, but I wasn’t expecting the game to throw both a wolf and a bear at me before I hit the transition zone.

The wolf spotted me and started trailing from behind. I lit my only torch, hoping to ward it off. The flame sputtered and died immediately. Classic.

I sprinted toward a nearby cabin, figuring I could slam the door behind me and catch my breath. That plan fell apart the second I saw the bear casually loitering near the entrance. Just vibing. Just existing. In my exact path.

I did a full 180 and ran like my life depended on it—because it did.

Firearms and Failure

The wolf was still chasing me. Desperate, I turned, pulled out my rifle, aimed, and missed completely. Either the cold got to me or I was too panicked to aim. Probably both.

The wolf lunged and took me down. I fought it off, but not before it shredded one of my best hats and ripped into some of my gear. More repairs. More cloth. More silent rage.

Back to the Garage

Wounded, frustrated, and very much not at Mystery Lake, I limped back to the garage like a defeated scavenger. I spent the rest of the evening repairing what I could, drinking some of that hard-earned coffee, and trying not to think about the bear still blocking the one safe house that could’ve saved me.

On the bright side, I survived. Barely. Day 9 will be my next attempt to leave this place behind—for real this time.

Unless it blizzards again. Or the bear moves in permanently.

Continue the journey:
Day 7 |
Day 9

Quick Update from Behind the Blog

Just when I thought the seas were clear… turns out Dark Waters had one more entry left! The final chapter of the Dredge permadeath run has now been scheduled, so we’re giving Stranded Deep a little breathing room (and maybe giving me a moment to dry off).

Meanwhile, SnowRunner: The Permagear Diaries is still on track to launch next week.

I am also still in the process of adding more ARK maps, but life finds a way to make that as slow as possible it seems, but I’m doing my best to add more as and when I am able. Thank you for your patience on that.

I have also seen people downloading my rules for games like The Long Dark, Dredge and even Grounded. If you have any suggestions for rules I could follow, please let me know and I will see if they could add to my playthroughs in any way.

Thanks for keeping up with the chaos — more doom is on the horizon!

Dark Waters: A Dredge Survival – Day Six

A mysterious mansion, a weird engine, and an eyeball fish that failed to impress. Day 6 of the Dredge permadeath run brings new quests, strange artefacts, and a Collector with a taste for cursed objects.

Missed the previous day? You can find it here: Dark Waters: A Dredge Survival Day Five


A Photographer, a Mansion, and the Case of the Unsold Fish

The day starts before I’ve even had a chance to stretch my sea legs. The Mayor greets me with a new concern—apparently a photographer passed through recently, heading south. I’m told I should find her and say hello. Social obligations while I’m fishing for my life? Fine. I’ll add it to the to-do list… just beneath “don’t go mad at sea.”

I set off from Greater Marrow and head south, making landfall on the first island that looks like it might have plumbing. It turns out to be Blackstone Isle, which sounds charming in the “haunted Victorian manor” kind of way. I arrive at 8:55 AM.

I check the mansion—naturally, it’s locked. I poke around the nearby workshop instead, only to find a Sign of Ruin and something called an arterial engine, which I assume isn’t medically approved. I also learn a harsh lesson: I forgot to sell yesterday’s catch. Either that or the game saved before I did. Either way, I’m hauling stinky fish back to town.


Selling Fish and Summoning Fishy Deals

I dock at Greater Marrow around 12:49 PM and go through the usual unloading dance with the Fishmonger. Then I chat with the Mysterious Figure again, who—surprise—sends me back to Blackstone Isle.

Naturally, I fish on the way. Because of course I do. This time I reel in an all-seeing cod, which sounds cool until I try to impress the Fishmonger with it later and he gives me a book instead of admiration. Apparently, cod with eyeballs where they shouldn’t be are so last season.

At 16:12 PM, I dock at Blackstone Isle again. This time, the mansion is open and I meet The Collector, who is absolutely not sinister at all. I hand over the handkerchief I fished out of a monster, and he offers to upgrade my ship to allow dredging—basically seabed looting. Sounds good!

He gives me a cursed scavenger hunt: find a ring, necklace, watch, music box, and key. Why do I feel like I’m helping someone complete a haunted wedding registry?


Grouper Disappointment and DIY Moving Services

I attempt once again to find the elusive Black Grouper on the return journey. I fail again. The Grouper and I are clearly not fated to meet.

Back in Greater Marrow at 22:55 PM, I get flagged down by multiple NPCs who seem to think I don’t have enough to do:

The Lighthouse Keeper shares a shipwreck location.

The Builder wants to move and gives me a shopping list:

● 2x Lumber

● 2x Scrap

● Deliver to Steel Point

I finish my last few conversations, sell the disappointing fish, and finally rest—making sure to save and quit properly this time so I don’t repeat the rotting-fish incident.


Daily Summary

Date: Day 6
Events:

Spoke to the Mayor about the missing Photographer

Visited Blackstone Isle and found the Sign of Ruin

Forgot to sell fish from Day 5

Met The Collector and received dredge equipment

Fished an all-seeing cod (not as exciting as it sounds)

Got quests from the Lighthouse Keeper and the Builder

Still haven’t caught a Black Grouper

Slept peacefully after a long, confusing day


Want to know more about what this is and what rules I need to follow? Please read the Dark Waters: A Dredge Survival hub page

Big Week Ahead at Survivor Incognito!

A quick update! One of our permadeath series end this week, but next week we launch SnowRunner — the survival chaos continues!

It’s a big week on Survivor Incognito — two of our current permadeath series are reaching their dramatic (and probably messy) conclusions.

But don’t worry… the chaos isn’t stopping. Next week, we’re kicking off a brand new adventure:

  • 🚛 SnowRunner: The Permagear Diaries
    Because driving a truck across frozen rivers and muddy pits without a reset button sounded like a great idea at the time.

We also have another series ending next week, the week after that, a Day One Diary for the game taking it’s place will be up, the week after that, that series begins.

Stay tuned — more mayhem is just around the corner.

Here’s What You Missed This Week – Survivor Incognito Recap

A look back at the survival chaos from this week on Survivor Incognito: from haunted seas and freezing wilderness to dino disasters and exploding oaks.

It’s been a week full of questionable decisions, close calls, and new beginnings here at Survivor Incognito. In case you missed any of the madness, here’s your survival cheat sheet!

🌊 Tuesday – Dark Waters: A Dredge Survival – Day Five

The search for one stubborn fish continued, along with a steady descent into darkness and dread.

🐇 Wednesday – Customloper Diaries Day Three

Charcoal maps, rabbit stew, and a sudden storm — because survival in The Long Dark is never boring.

🗺️ Wednesday – Behind the Blog: ARK Map Page Expansion

A behind-the-scenes update! I’m working on expanding the ARK Survival Evolved map page to cover all Switch maps. All the regions, all the doom.

🏹 Thursday – Sneak, Snipe, Repeat: Skyrim Survival – Day Ten

Vampires, arrows, and highly questionable footwear choices. My Argonian had quite the day.

🐜 Friday – The Backyard Trials: Grounded Permadeath – Day Three

The lasers were fixed, the oak tree exploded (as it does), and the backyard remains terrifying.

🦖 Saturday – ARK: Aberration – Day One Diary

Punching trees, hallucinating plants, and being reminded why Aberration is not the friendliest place to spawn.

What’s Next?

More chaos, more permadeath, and maybe even a few victories (no promises). Stay tuned!

The Backyard Trials: Grounded Permadeath – Day Three

The lasers are fixed, the oak tree explodes, and my survival odds finally start looking up… until a Crab Weaver reminds me who’s in charge. Day 3 brings progress, panic, and a near-death lesson about checking my map.

Missed day two? You can find what happened here: The Backyard Trials Day Two


The Wire Chewers

With the mysterious laser issue still unresolved, I decide today’s the day I track down the problem. A short hike later, I find the culprit: lawn mites have developed a taste for high-powered laser wiring. Excellent.

I follow the damaged wire underground, spear in hand, clearing out every mite that dares cross my path. Eventually, I reach a rock wall marked with a hammer symbol — a clear message from the backyard itself: “Come back when you’re better equipped.” Noted.

As I head back topside, I spot one final mite chewing away. One quick jab and—problem solved. The laser is fixed. Victory! Soon, I’ll be big again! (Or so I naively believe.)


Press The Button… What Could Go Wrong?

I return to the mysterious machine, filled with hope. I press the button. The lasers power up, align… and then the oak tree explodes. That wasn’t part of the plan.

New objective: Investigate the oak tree.
Of course it is.


Panic, Maps, and Lessons Learned

Not entirely sure how to get to the oak tree, I open my map to drop a waypoint for my base camp. That’s when the game teaches me a very valuable permadeath lesson:

The map does not pause the game.

Right as I’m happily setting my waypoint, the words Threat Detected! flash up. I close the map and—surprise!—a Crab Weaver is charging directly at me. My tactical response? Immediate and panicked retreat.

Pro tip for future runs: check your surroundings before opening the map.


Juice, Science, and Helmets

On my retreat, I have a small moment of clarity—I actually already have a hammer. So technically, I could’ve broken that underground wall earlier. That’s a tomorrow problem.

I do, however, discover a giant juice box while escaping, which might help solve my ongoing water concerns. Small wins.

With hammer in hand, I head back to the wire tunnel, smash through the blocked path, and find 500 raw science waiting for me. I’m starting to feel like a backyard archaeologist.

Back at base, I cook up some meat (and immediately learn that cooked food spoils fast), craft myself an ant helmet to boost my carrying strength, and research a few more materials. More blueprints unlock, and for the first time, I feel cautiously optimistic about my survival chances.


The Next Task: Grubs

As night falls, I spot something burrowing under the ground. A little research tells me these are grubs, and I’ll need a shovel to dig them up.

Tomorrow’s mission: craft a shovel and go grub hunting.


If you want to know more about this, please checkout the The Backyard Trials: Grounded Permadeath page

Behind the Blog: ARK Map Page Expansion – All Maps, All Mayhem (In Progress)

Quick update! I’m in the process of expanding the ARK Survival Evolved map page to cover all Switch maps — because one deadly dino-infested region just isn’t enough.


🦖 A Little Update from the Blog Frontlines

I’m currently working on expanding the ARK Survival Evolved map page — the goal is to cover all of the maps available on Switch. From the dunes of Scorched Earth to the terrifying depths of Aberration, I want the page to reflect the full dino-infested chaos that’s coming in my permadeath series.

If you’re planning your own survival adventure (or just want to see where I’m likely to meet my end), you can check out the work in progress here: [link to my ARK map page].


⚡ Why This Update?

With my upcoming ARK permadeath series in the works, it felt right to make sure the blog’s map page reflects every hazardous region I’ll be facing. Because why limit myself to one place to get stomped on by dinos?


📌 What’s Next?

I’ll keep updating the page as I go, I will also do another post when it’s finished, and I’ll be sharing more about my planned map order for the series soon. If you’ve got a favorite (or most feared) ARK map, I’m always happy to hear it!

Also expect a new Day One Diary in ARK hopefully sooner than later. I’m paying a visit to Aberration and if I’m honest, genuinely had a lot fun there

Blog at WordPress.com.

Up ↑