New Page Alert โ€“ Subnautica Survival Guide Now Live!

Attention survivors โ€“ your underwater playbook has arrived!

The brand-new Subnautica Survival Guide is now live on Survivor Incognito, packed with everything you need to go from panicked paddler to confident deep-sea explorer. Whether itโ€™s your first day swimming out of the lifepod or youโ€™re gearing up for an Aurora run, this guide covers it all โ€“ from must-have early tools to predator evasion tips and base-building advice.

Weโ€™ve even included:

  • A quick-reference predator list (because sometimes you just need to know if the big shadow is going to eat you).
  • Switch control table so you can stop pressing the wrong button when panic sets in.
  • A linked map hub for finding resources without wandering into Leviathan territory by โ€œaccident.โ€
  • A quick start card for Days 1โ€“3 priorities.

If youโ€™re starting fresh in Subnautica โ€“ or just want to survive without becoming lunch โ€“ this page is your new best friend.

๐ŸŒŠ Read the full Subnautica Survival Guide here

This Week on Survivor Incognito โ€“ From Frozen Lakes to Flooded Engines

Stranded Deep Day 2, a winning Dead by Daylight survivor build, The Long Dark Day 10, Subnautica Day 1, and SnowRunner Day 4โ€”chaos included

This week was all about variety โ€” and a little bit of chaos.

Sunburnt & Sinking โ€“ Day Two (Stranded Deep):
Water was scarce, knives kept breaking, and island life felt less โ€œtropical paradiseโ€ and more โ€œDIY dehydration challenge.โ€

Survivorโ€™s Dread โ€“ Dead by Daylight:
I tried a survivor build that shouldnโ€™t have worked on R.P.D.โ€ฆ and somehow it did. Consider me pleasantly confused and very alive.

The Cold Chronicles โ€“ Day Ten (The Long Dark):
The Voyageur dream continues: careful route planning, stubborn weather, and only the occasional questionable decision.

Submerged โ€“ Day One (Subnautica):
Ship explodes, pod catches fire, I jump into alien waters armed with optimism and a fire extinguisher. Classic first day energy.

Snowrunner Survival โ€“ Day Four:
More permagear trucking through icy mud. Reminder: โ€œoff-roadโ€ sometimes just means โ€œoff my sanity.โ€


Thanks for reading! If you like chill survival (with a side of chaos), stick aroundโ€”more diaries and guides are on the way.

It Actually Worked โ€“ Escaping RPD With a Build That Shouldnโ€™t Have

Survivorโ€™s Dread: Nintendo Switch Diaries โ€“ Escape Log

A Bit of Backstory

Iโ€™ve been playing Dead by Daylight off and on since The Clown staggered onto the scene. Back then, I was on PS4, later PS5. Frame rate was solid. Visual clarity existed. Hit validation was a rumour, but at least the screen didnโ€™t blur when I turned a corner.

Then I moved to the Nintendo Switch.

Suddenly, Dead by Daylight became a new game. Survivors float. Killers teleport. Pallets drop half a second after I hit the button. I had to rethink how I played โ€” and what I could realistically get away with.

The Build Question

Thatโ€™s when I asked for help: Whatโ€™s a build that works on Switch, plays into my sneaky tendencies, and doesnโ€™t require me to loop like a comp streamer with 20/20 vision?

Got a build that sounded too good to be true:

  • Lithe โ€“ for escape speed
  • Quick & Quiet โ€“ for stealthy vaults
  • Lucky Break โ€“ for vanishing after a hit
  • Windows of Opportunity โ€“ so I know where the heck to run

Sounded ideal for chaos, escapes, and not dying in a corner vault. I decided to give it a shot.

Survivor of Choice: Jake Park

I chose Jake. No flashy cosmetics. No glow-in-the-dark hoodies. He blends into walls, and thatโ€™s all I need. His scream isnโ€™t the worst. He looks like someone whoโ€™s given up on life just enough to survive a trial.

Also: Iron Will used to be his thing. RIP.

The Match: RPD โ€“ West Wing

Because the Entity has a sense of humour, I load into RPD West Wing.
The killer is Trapper. Of course it is.

West Wing is a maze of doorways, blind corners, and death vaults. Every room feels like it was designed to make you second-guess your pathing. So the last thing you want is a killer who literally controls where you can go.

Mid-Match Moment: The Build Delivers

Somewhere mid-trial, Trapper chases me. I get a pallet stun, but he keeps coming.
He lands a hit โ€” and now the build kicks in:

  • Lucky Break triggers
  • I hit a vault with Quick & Quiet, triggering Lithe
  • I disappear down a hallway
  • He checks the wrong room
  • I heal up and keep moving

That moment alone made the build worth it.

Endgame: Stumbling Into Freedom

Itโ€™s down to just me and one teammate. While they work on the final generator, I do what I do best โ€” roam aimlessly.

And I find an exit gate.

Seconds later, the gen pops. Iโ€™m already there. I open the gate, slip out, and the Trapper never even shows up.

What Worked

  • Windows kept me from getting caught in vault traps
  • Quick & Quiet + Lithe gave me fast, silent escapes
  • Lucky Break turned one hit into a clean getaway
  • And I accidentally found the gate just in time

Final Thought

Iโ€™ve played this game on platforms where I could see what I was doing. The Switch isnโ€™t one of them.

But with the right build โ€” and a bit of luck โ€” you can still outsmart the killer, even in RPD, even against a Trapper, even on a platform that runs like itโ€™s held together with duct tape and hope.

Would I run the build again?
Yes.
Do I expect it to work twice?
Absolutely not.

But once was enough.

๐Ÿ›  Something Big Is Brewing

A quick update post from me.

Behind the scenes, Iโ€™m working on somethingโ€ฆ complicated. Itโ€™s going to take time, screenshots, formatting, and far too many tables. Possibly a mild headache or two.

Iโ€™m not saying what it is. Not yet. But if youโ€™ve followed the blog for a while, youโ€™ll probably guess. It involves survival. It involves chaos. It may or may not involve dead livestock and unsafe generators.

Content might slow slightly while this gets stitched together, but regular playthroughs will continue soon.

Until then, stay sneaky. And maybe donโ€™t blow any skill checks near me.

โ€” Survivor Incognito

๐Ÿ“ข New Series Launch Alert!

๐ŸŒŠ Submerged: A Subnautica Survival Diary Begins This Week

Itโ€™s time to dive in โ€” our newest survival series officially launches this week, and weโ€™re starting exactly where youโ€™d expect: falling out of the sky in a flaming escape pod and into an alien ocean full of fish with bad attitudes.

Day One of Submerged is coming this week, with more entries arriving weekly. Follow along as our unfortunate multiverse survivor tries to make sense of a PDA full of blueprints, a lifepod that’s already on fire, and a world where hydration comes from bleach.

  • ๐Ÿ”ง Expect chaos. Expect crafting. Expect at least one poorly timed encounter with a Reaper Leviathan.
  • ๐Ÿš€ All played on the Nintendo Switch, because survival is better when itโ€™s portable.

And if you’re just joining us from The Long Dark, Skyrim, or Stranded Deep โ€” welcome! Hope you brought your flippers.

Here’s What You Missed This Week on Survivor Incognito โ€“ Crashes, Farewells, and Frozen Toes

Another week of survival stories has wrapped up over at Survivor Incognito, and hereโ€™s what went live:

  • ๐ŸŒด Tuesday: Sunburnt & Sinking โ€“ Stranded Deep: Day One. A plane crash, some aggressive crabs, and the beginning of another deeply questionable survival journey.
  • โ„๏ธ Wednesday: Customloper Diaries โ€“ Day Five. Moose encounters, torchlit panic, and the continuing battle to not freeze to death in The Long Dark.
  • ๐ŸฆŽ Thursday: Goodnight, Sweet Lizard โ€“ A heartfelt (and mildly roasted) farewell to my first Skyrim survivor. Gone, but not forgotten. Or fully thawed.
  • ๐Ÿšš Friday: SnowRunner Survival โ€“ Day Three. I made it to the top of a mountain. That was the easy part. Getting down? Thatโ€™s Future Meโ€™s problem.
  • ๐Ÿ›ค๏ธ Saturday: Day One Diary โ€“ Choo Choo Charles. A train with spider legs, eggs with suspicious importance, and absolutely no time to process anything.

๐Ÿงญ We also updated the Start Here page with better guidance for new readers and easier access to key blog content.

Itโ€™s been a week of rough starts, fond farewells, and terrain I was never meant to cross โ€” just how we like it.

Next week: the official start of the Subnautica permadeath run, a bit more trucking, and probably something trying to kill me with a leaf. Stay tuned.

Goodnight, Sweet Lizard: A Farewell to My First Skyrim Survivor

After 13 in-game days of sneak attacks, harsh weather, and a deeply unfortunate troll encounter, my Argonian Skyrim survivor meets his end. This is his legacy โ€” and a lesson in knowing when not to go into caves.

Read his full journey here: Sneak, Snipe, Repeat: Skyrim Survival


In Loving Memory of One Very Cold, Reluctantly Landed Argonian

He was cold-blooded. He was quiet. He preferred to solve most problems from the shadows with a well-placed arrow โ€” because melee is for people with frostbite and regrets.

And yet, after surviving everything Skyrim threw at him, it wasnโ€™t bandits, dragons, or starvation that claimed him. It was two angry trolls and one very bad decision to poke around in Darkshade Cave.


The Life of a Lizard Who Tried His Best

This wasnโ€™t just another survivor.
This was a stealth archer, which is to say: a Skyrim classic.
He lived by the code of โ€œsnipe first, loot later, probably run if it doesnโ€™t work.โ€

In just under two weeks, he:

Escaped Helgen

Lost Lydia

Hired and lost a mercenary

Earned Goldenhills Plantation the way every true adventurer dreams of: by completing a creepy quest and forgetting to farm anything afterwards

Rescued a horse he named Loki, who became the real MVP of the run

Became a part-time necromancer, part-time landowner, and full-time weather complaint generator

Climbed the 7,000 Steps in survival mode without dying of frostbite. Which is frankly a flex.


He even tried to get back to Riverwood like a responsible protagonist.

And then he saw a cave.


Final Moments: The Troll Toll

It started with a stop in Windhelm to offload loot and maybe warm up.
Then came the cave โ€” just a quick look inside, a moment of curiosity.

The first troll nearly killed him.
He chugged potions like they were mead.
The second troll hit harder.
Somewhere in the middle, Gutworm joined the party.

And that was it.

No shouts. No slow-motion kill cam. Just two trolls and a regrettable sense of exploration.


What Weโ€™ve Learned

If there are bones outside a cave, leave them and the cave alone.

Gutworm is not an edgy band name โ€” itโ€™s a problem.

Owning property does not make you immune to stupid decisions.

Trolls are not โ€œstarter enemies.โ€

And stealth archery cannot save you if you’re cornered with no exit and 12% stamina.


Final Thoughts

He never had a name. But he had a farm, a horse, and a bow.

He stood on mountaintops. He summoned undead to do his dirty work.
He shot first, looted later, and almost made it to two weeks.

And then he did what every Skyrim player eventually does:
He got Skyrimโ€™d by a cave.

Rest in peace, my scaly shadow-dweller. You tried. And in Skyrim Survival Mode, thatโ€™s more than enough.

And like they always say, I don’t know who they are, but they do: Finish on a song

Sunburnt & Sinking โ€“ A Stranded Deep Survival Diary: Day One

Sunburnt & Sinking: A Stranded Deep Survival Diary โ€“ Day 1

Difficulty: Normal
Optional Features: Permadeath enabled (naturally)

“Crash-landed on an island, I fight crabs, climb trees, and light my first fire. Survival starts with chaos, coconuts, and questionable plants.”

Weather / Loot / Mood

  • Weather: Calm seas, light breeze, deceptively peaceful for a day of disaster
  • Loot: Raft, crude knife, refined knife, coconuts, crab meat, basic shelter
  • Mood: Shocked โ†’ determined โ†’ mildly suspicious of the local wildlife

Would You Kindly Not Crash the Plane?

One moment, I was minding my own business on a plane. The next, someone must have read a note that said โ€œwould you kindlyโ€ฆโ€ and down we went. If you know, you know. Coincidence? I think not.

Seconds later, I was dragging myself into a life raft, paddling (drifting?) toward the nearest island like a discount version of Tom Hanks in *Cast Away*. The ocean was calm, the sun was shining, and I had no idea that half the local wildlife would soon want me dead.

First Rule of Raft Club: Donโ€™t Let It Float Away

I hit the shore and immediately dragged the raft up onto the sand. Iโ€™ve played enough survival games to know that if you donโ€™t secure your transport, the game will absolutely make it vanish the second you turn your back. Raft secured, I went into scavenger mode, grabbing sticks, rocks, and whatever else looked remotely useful.

Not everything on this island was friendly. A particularly aggressive bush took a swipe at me as I got too close. I backed off, wounded in both pride and possibly my spleen. Clearly, the flora here had opinions about trespassers.

Knife to Meet You, Crabs

With my gathered resources, I crafted my first knife. Then I upgraded it to a refined knife, because the first one felt about as dangerous as a butter spreader. Time to test it out on something edible.

The game suggested crouching to hunt crabs. This, in practice, only made it easier for them to lunge at me. One particularly large crab came at me with the kind of aggression usually reserved for boss fights. Between this and the thorny bush, I was starting to wonder if the island had a โ€œkill the newcomerโ€ policy.

Still, I won the skirmish, and with crab meat in hand, it was time to cook. The war, however, was far from over.

Fire Good. Cooking Skill Better.

I built a campfire near the raft and fed it with sticks. Fire is life in survival games, and here was no exception. Apparently, just standing near it while food cooked would boost my Cooking skill โ€” which meant I was now becoming a chef by proximity.

While the crab sizzled, I spotted a palm tree loaded with coconuts. In true castaway fashion, I scaled it like it owed me money, hacked down my prize, and enjoyed my first proper drink. Hydration secured. Hunger in progress.

The crab revenge counter was still open, but for now, I was alive and marginally full.

Shelter from the Darkness

As the sun dipped toward the horizon, I remembered one important fact: in Stranded Deep, you need a shelter to save the game. I went hunting for materials, avoiding the aggressive bush and giving any large crabs a suspicious side-eye.

One stubborn yucca plant refused to yield anything useful, so I abandoned it for a more cooperative one. A few resource-gathering trips later, I had what I needed. The shelter went up just as darkness settled over the island. I saved, collapsed into sleep, and mentally ticked off the tutorial as โ€œcomplete.โ€

Tomorrow, the real work would begin: more tools, better food, and figuring out exactly how many plants on this island were actively trying to kill me. Bring it on, Stranded Deep.

Continue the Journey

Day 1 (You Are Here) |
Day 2 |
Day 3 |
Final Day

๐Ÿงญ Survivor Incognito Just Got a Bit More… Survivor-y

Weโ€™ve updated our Start Here page! Whether you’re new to survival games or just new to chaos, find out whatโ€™s changed and where to begin on Survivor Incognito.

Survivor Incognito has grown. What started as one playthrough in The Long Dark has now sprawled into Skyrim, Subnautica, Stranded Deep, and even Snowrunner. It was high time the Start Here page reflected all the weird, wonderful (and slightly damp) survival chaos weโ€™re now known for.

So if you’re new, curious, or somehow still trying to figure out what the blog is actually about, this page is now your map, compass, and emergency flare.

๐Ÿ†• Whatโ€™s new on the Start Here page?

  • A proper intro that explains what Survivor Incognito actually is
  • Quick summaries
  • A tone that matches the rest of the blog โ€” witty, helpful, and just a little sarcastic
  • Internal links to all the fun stuff (including the Graveyardโ€ฆ because permadeath happens)

๐Ÿ”— Check it out here:
๐Ÿ‘‰ Start Here โ€“ Survive First, Ask Questions Later


If you’ve been following since the cold and caffeine-fueled early days, you might not need this page โ€” but it’s a fun refresher all the same. And if you’re new? Well, welcome. We’re not saying survival is easy, but itโ€™s easier when you’re laughing along the way.

๐ŸŒŠ Announcement: Subnautica Will Be the Next Series!

While my Argonian my have fallen, itโ€™s time to look aheadโ€”and downward. Specifically, into the ocean.

Iโ€™m excited to announce that Subnautica will be the next full series featured on Survivor Incognito! The series will officially begin in a few weeks, once Iโ€™ve reacquainted myself with the controls (because I apparently forgot how to swim, build, and breathe). Itโ€™ll fall under the same permadeath-flavoured survival approach as the others, with a few sea-salty twists.

In the meantime, Iโ€™ve already launched the Subnautica Maps Page to help new players, returning survivors, and confused PDA AIs alike. Bookmark it, share it, or yell at it when you get lost near the Aurora again.


๐ŸŽ‰ Celebrating 1,000 Views!

Also, a massive thank you to everyone whoโ€™s visited the blogโ€”Survivor Incognito has officially passed the 1,000 views milestone!

To mark the occasion, Iโ€™m doing something a little differentโ€ฆ something a little more classic horror. While Iโ€™m still getting my bearings with the controls again, you can expect a familiar mansion, limited saves, and enough tension to make a zombie blush. ๐ŸงŸโ€โ™‚๏ธ

More on that very soon.


More updates coming soon, including the official Subnautica start date and a look at what else is on the blog horizon.

Stay afloat,
Survivor Incognito

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