Seven Days to Survive – Day 1: Punching Trees, Evicting Corpses
Difficulty: Default Survival
Optional Rules: Permadeath, one horde night per week
The Duke Hates Me, Trees Hate My Fists
Like every survival game worth its salt, the tutorial goes like this: punch nature until it gives up resources. Twigs, stones, and grass became my new currency. Before long I’d cobbled together a stone axe, wooden bow, arrows, a club, and some basic armor. The Duke’s instructions? Go see Trader Rekt. Fine. But I’m docking him points for management style.
Papaw Residence: Home Sweet Maybe
On the way, I found the Papaw Residence. Inside: zombies, a cooking pot, and — after several panicked swings and one deeply ungraceful bow shot — victory. A few quick wood frames in the doorways, some repair slapdash on the windows, and I served my first eviction notice to the undead. I dropped the land-claim block because… the tutorial said so. It’s just me out here, but sure, paperwork matters.
Administrative Hostility at Trader Rekt
Rekt handed me a shovel and told me to dig. When I stepped back outside, a zombie was loitering like security had gone on break. A couple of club taps later, the parking lot was clear and my cardio stat was emotionally damaged.
Diggy Diggy Hole (ft. Immediate Zombie)
Quest in hand, shovel in pocket, I marched out to unearth supplies. Within seconds of my first swing, the dirt complained — and so did a nearby zombie, who arrived to file a noise complaint with his teeth. One frantic scuffle later, I was back to the dwarven anthem: “I’m a dwarf, and I’m digging a hole.” Every thunk felt like ringing a dinner bell for the next groaner, but the stash popped and I grabbed the goods.
Snake on a Path
On the return leg I spotted a snake. Compared to the zombies outside Rekt’s place and the dig site, this was stress relief with scales. One arrow later, dinner. The bone knife I’d made earlier turned it into tidy cuts for the pot.
Night by the Fire
Back at Papaw, I set up a campfire, boiled every drop of murky water I’d hoarded, cooked snake meat, and tossed a couple of potatoes on for good measure. The house creaked, the wind howled, and distant moans reminded me that the homeowners’ association here is very hands-on.
Day 1 Reflections
Base secured (ish). Water safe (mostly). Food cooked (definitely snake). I’ve got another buried supplies quest from Rekt lined up for tomorrow and the horde clock has quietly started ticking. One day survived. Seven? We’ll see.
Day 1 Pro Tips (7 Days to Die Edition)
- Gather early, gather often: Grass, stones, and wood fuel your first tools and defenses.
- Craft the basics fast: Stone axe, wooden club, wooden bow + arrows, and primitive armor.
- Secure a roof: A fixer-upper beats the outdoors. Frame and patch doors/windows immediately.
- Cooking pot = jackpot: Boil water safely and expand your recipe list.
- Bone knife bonus: Butchering with it yields more meat, hides, and resources.
- Expect company when digging: Shovels are loud. Fight, reset, keep scanning 360°.
- Trader quests pay: Early tools, food, meds, and dukes — stack them for momentum.
- Night jobs: Boil water, cook, sort loot, plan upgrades. Don’t waste the dark.
Day 1 (You Are Here) |
Day 2
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More Survival Tales
- Day One Diaries Hub — all first-day survival stories.
- The Graveyard — where failed runs rest in peace.
